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Part Time Unreal Engine Developer Jobs (NOW HIRING)

Prompt engineering & testing for AI tools and SERP analysis. * Embedding knowledge and chunk ... virtual part-time. Schedule: Monday - Friday, hours flexible between 8:00am - 6:00pm Benefits ...

Title Summer Residency Teaching Assistant Department SEO Tech Developer Reports To: Program Manager - Tech Developer Compensation : $50/hr Location/Hours: This is a part-time, remote position. It is ...

We are seeking a Part-Time Junior Web Developer (CMS Webflow/Framer) to support the development of ... Contribute to iterative improvements in front-end performance and SEO. * Learn and apply best ...

Mechanic Engine Test Entry

Muskegon, MI · On-site

$16.50 - $22.50/hr

Our tradition is centered on precision-engineered systems for maximum impact, efficiency and ... Part-Time Full-Time Exempt/Non-Exempt Non-Exempt EOE Statement RENK America is proud to be an ...

Grant Engine is focused on securing funding for leading companies that have high potential to make ... This position is a part-time opportunity. Deliverables: · Review grants from various agencies and ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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Part Time Unreal Engine Developer information

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How much do part time unreal engine developer jobs pay per hour?

As of May 28, 2026, the average hourly pay for part time unreal engine developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Part Time Unreal Engine Developer, and why are they important?

To thrive as a Part Time Unreal Engine Developer, you need proficiency in C++ programming, 3D math, and a solid understanding of Unreal Engine's architecture, typically backed by a degree in computer science or relevant experience. Experience with version control systems like Git, source control plugins, and familiarity with Blueprints Visual Scripting are highly valuable, along with any Unreal Engine certifications. Strong problem-solving abilities, effective communication, and time management skills help you stand out in this flexible and often remote role. These competencies ensure you can efficiently deliver high-quality, optimized interactive experiences while collaborating with team members and managing project timelines.

What are the typical responsibilities and collaborative expectations for a Part Time Unreal Engine Developer within a project team?

As a Part Time Unreal Engine Developer, you can expect to contribute to ongoing projects by developing and optimizing game features, creating blueprints, and integrating assets within the Unreal Engine environment. You’ll typically work closely with artists, designers, and other programmers to ensure smooth workflow and meet project milestones, even if your hours are limited. Effective communication and time management are crucial, as you may need to sync up with full-time staff during meetings or code reviews. While your schedule is flexible, staying engaged with the team’s progress and being proactive about updates will help maximize your impact and career growth.

What are part time Unreal Engine developers?

Part time Unreal Engine developers are professionals who work with Unreal Engine, a popular game development platform, on a part-time basis. They are responsible for designing, developing, and testing interactive applications, games, or simulations using Unreal Engine, typically working fewer hours than full-time developers. Their tasks may include programming with C++, creating blueprints, optimizing graphics, and troubleshooting technical issues. Part time Unreal Engine developers often collaborate with artists, designers, and other programmers to bring creative projects to life. They may work remotely or onsite for game studios, architectural firms, or other organizations needing real-time 3D solutions.

What is the difference between Part Time Unreal Engine Developer vs Part Time Game Designer?

AspectPart Time Unreal Engine DeveloperPart Time Game Designer
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, UI/UX
Work EnvironmentGame studios, freelance projects, remote workGame studios, freelance, remote or onsite
Industry UsageDeveloping interactive 3D content, VR/AR applicationsDesigning game mechanics, storylines, and user experience

While both roles contribute to game development, Part Time Unreal Engine Developers focus on coding and technical implementation within Unreal Engine, whereas Part Time Game Designers concentrate on creating game concepts, storylines, and user experience. Understanding these differences helps employers and job seekers target the right skills and responsibilities for each role.

More about Part Time Unreal Engine Developer jobs
What cities are hiring for Part Time Unreal Engine Developer jobs? Cities with the most Part Time Unreal Engine Developer job openings:
What are the most commonly searched types of Unreal Engine Developer jobs? The most popular types of Unreal Engine Developer jobs are:
What states have the most Part Time Unreal Engine Developer jobs? States with the most job openings for Part Time Unreal Engine Developer jobs include:
What job categories do people searching Part Time Unreal Engine Developer jobs look for? The top searched job categories for Part Time Unreal Engine Developer jobs are:
Infographic showing various Part Time Unreal Engine Developer job openings in the United States as of May 2026, with employment types broken down into 33% As Needed, and 67% Full Time. Highlights an 99% Physical, and 1% Hybrid job distribution, with an average salary of $109,905 per year, or $52.8 per hour.
Course Instructor Position - Online Master's Degree in Game Development

Course Instructor Position - Online Master's Degree in Game Development

DigiPen

Redmond, WA • On-site

$6.05K/mo

Part-time

Posted 11 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position: Course Instructor Position - Online Master's Degree in Game Development
Reports to: Department Chair
Position Type
Adjunct Faculty as Course Instructor for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners in Game Development and Game-adjacent fields to teach courses for our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and deliver a cutting-edge curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers. Graduates of this program will be ready to contribute to their industry with the appropriate technical skills and workplace practices, whether in a remote or onsite work environment.
Key Responsibilities
Course Instruction
  • Primary responsibilities include the day-to-day operation of one, or more, courses offered by our 100% online, asynchronous Master of Science in Game Development program
  • Facilitate meaningful discussions and interactive learning experiences in virtual classrooms
  • Provide timely, constructive feedback on student work and maintain regular office hours

Course Quality & Alignment
  • Provide content updates as necessary to keep the course material current
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards in the course delivery
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts
Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects
Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models
Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing
Salary
$6,048 for positions at the Assistant Professor level.
Exceptional experience may lead to additional title and compensation.
Application Procedure
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions
Optional materials:
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE:
Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.