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Part Time Map Librarian Jobs (NOW HIRING)

... part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and ... Understanding of PBR workflow, UV mapping, and material creation . * Knowledge of rigging and ...

... part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and ... Understanding of PBR workflow, UV mapping, and material creation . * Knowledge of rigging and ...

Marketing Intern - Easton Town Center

Columbus, OH · On-site

$14.50 - $19.25/hr

Easton Management Office (on-site) Status: Part-time, paid Duration: January-May Position Overview ... Directory map updates Online Reviews & Reputation Monitoring · Monitor online ratings and guest ...

Part-time Provo City employees are eligible to contribute to individual retirement savings plans ... Locate access points with metal detectors and inspection of maps. * Raise manholes to grade.

Military Intelligence Officer

Dallas, TX · On-site

$93K - $117K/yr

Plotting imagery data using maps and charts * Providing input to and receiving data from ... Using intelligence databases, libraries and files * Gathering information for pre-strike threat ...

Part-time Provo City employees are eligible to contribute to individual retirement savings plans ... Locate access points with metal detectors and inspection of maps. * Raise manholes to grade.

... bibliography of library books required for use in each course; 7. prepare requests for ... as books, maps, audiovisual aids, and supplies, and submit them to the Associate Dean or ...

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Part Time Map Librarian information

See salary details

$26K

$62.1K

$100.5K

How much do part time map librarian jobs pay per year?

As of Jul 11, 2026, the average yearly pay for part time map librarian in the United States is $62,056.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $72,500.00 per year, depending on experience, location, and employer.

What is the difference between Part Time Map Librarian vs Part Time Archivist?

AspectPart Time Map LibrarianPart Time Archivist
Required CredentialsMLS or MLIS, knowledge of cartographyMLS or MLIS, archival certification preferred
Work EnvironmentLibraries, archives, museumsArchives, museums, historical societies
Employer & IndustryPublic and academic libraries, government agenciesHistorical institutions, government agencies, museums
Search & Comparison IntentUnderstanding roles related to maps and geographic resourcesUnderstanding roles related to document and record preservation

Part Time Map Librarians focus on managing and providing access to geographic and cartographic resources, often working in libraries or museums. Part Time Archivists handle historical documents and records, preserving and organizing archival materials. While both roles require similar credentials and work in related environments, their focus areas differ—maps versus records—making each role distinct in the library and archival industry.

What are part-time map librarians?

Part-time map librarians are professionals who manage, organize, and provide access to map collections in libraries, typically working fewer hours than full-time staff. Their duties include cataloging maps, assisting patrons with research, maintaining map archives, and sometimes helping with digital mapping resources. They may work in academic, public, or special libraries, and often have training in library science and geography or cartography. Part-time roles offer flexibility and can be a great way to gain experience in specialized library services.

What are some common challenges faced by part-time map librarians, and how can they be addressed?

Part-time map librarians often face challenges related to balancing a diverse workload within limited hours, such as managing collections, assisting patrons, and supporting digital initiatives. Prioritizing tasks and effective time management are key to meeting these demands. Additionally, communicating proactively with full-time staff helps ensure seamless collaboration and knowledge sharing, which is vital for maintaining high service standards. Familiarity with digital cataloging tools and GIS software can also enhance efficiency and contribute to professional growth in the role.

What are the key skills and qualifications needed to thrive as a Part Time Map Librarian, and why are they important?

To thrive as a Part Time Map Librarian, you typically need a background in library science or geography, strong organizational skills, and familiarity with cartographic materials. Knowledge of cataloging systems, GIS software, and digital archiving tools is often required. Excellent attention to detail, customer service orientation, and effective communication skills help you assist patrons and manage collections efficiently. These abilities are crucial for ensuring accurate map organization, accessibility, and high-quality support for diverse library users.
What are the most commonly searched types of Map Librarian jobs? The most popular types of Map Librarian jobs are:
What states have the most Part Time Map Librarian jobs? States with the most job openings for Part Time Map Librarian jobs include:

Senior Wargame Mentor

Astrion

Arlington, VA • On-site, Remote

$120K/yr

Full-time, Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Overview

Senior Wargame Mentor

LOCATION: Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area

JOB STATUS: Full Time

CLEARANCE: Active Top Secret

SALARY RANGE: Estimated $120,000+ USD Annually*

*depending on experience, certifications, and qualifications

Astrion is seeking a casual part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and assessment of a two-sided space wargames focused on Space Operational Energy, to include such things as sustained maneuver enabled by space logistics across the competition continuum.

Job Responsibilities:

The senior mentor supports and provides wargame design and play inputs, facilitates operational discussions, and helps frame solutions to challenges related to space force survivability and sustainability. The Senior Mentor also supports integration of insights from both unclassified gameplay and TS/SCI breakout sessions to ensure operational realism and meaningful analysis that informs future concepts and capabilities.

REQUIRED QUALIFICATIONS / SKILLS

  • Bachelor's degree in relevant discipline (or equivalent military experience); advanced degree preferred.
  • Minimum 20 years of experience in military operations, national security, space operations, wargaming, or a related field.
  • Demonstrated expertise in U.S. Space Force, U.S. Space Command, Joint, or Combatant Command planning and operations.
  • Experience planning, facilitating, mentoring, or participating in operational-level wargames, exercises, or operational experimentation.
  • Subject matter expertise in space operations, space technologies including such areas as sustained maneuver, space logistics, force survivability, resilience, contested space operations and wargaming.
  • Knowledge of Joint Planning Process (JPP), Joint Doctrine, DoW wargaming methodologies, and force design or capability development.
  • Demonstrated ability to mentor senior military and civilian leaders, facilitate strategic discussions, challenge assumptions, and ensure operational realism while maintaining wargame objectives.
  • Strong analytical, critical thinking, and communication skills, with the ability to synthesize complex operational issues into actionable observations and recommendations.
  • Active Top-Secret clearance with SCI eligibility (or current TS/SCI)(waiverable depending on experience level).
  • Ability to travel as required in support of planning, execution, and post-event analysis.
  • Candidate must be located in, or able to support work from, the Washington, DC metropolitan area or the Melbourne/Orlando, Florida area.
  • Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics, Animation, Game Design, or a related field.
  • Basic experience in Blender and/or 3DS Max for modeling, texturing, and simulation.
  • Understanding of PBR workflow, UV mapping, and material creation.
  • Knowledge of rigging and animation is a plus.
  • Familiarity with rendering engines like Cycles, V-Ray, Arnold, or Unreal Engine.
  • Exposure to game engines (Unity, Unreal Engine) is a plus.
  • Strong artistic and technical skills, including lighting and composition.
  • Willingness to learn and collaborate with a team.
  • US Citizenship required

PREFERRED QUALIFICATIONS / SKILLS

    • Experience in procedural modeling and node-based workflows.
    • Understanding of scripting (Python for Blender, MAXScript for 3DS Max) is a plus.
    • Familiarity with VR/AR applications and real-time rendering.

RESPONSIBILITIES

  • Assist in designing, modeling, and texturing 3D assets such as characters, environments, hardware, and vehicles.
  • Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and destruction.
  • Help optimize 3D models for performance without compromising visual fidelity.
  • Collaborate with designers, artists, and developers to integrate assets into projects.
  • Render and present realistic previews of 3D models and animations.
  • Maintain and refine asset libraries for future use.
  • Stay up-to-date with industry trends, tools, and techniques.

Responsibilities

  • Assist in designing, modeling, and texturing 3D assets such as characters, environments, hardware, and vehicles.
  • Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and destruction.
  • Help optimize 3D models for performance without compromising visual fidelity.
  • Collaborate with designers, artists, and developers to integrate assets into projects.
  • Render and present realistic previews of 3D models and animations.
  • Maintain and refine asset libraries for future use.
  • Stay up-to-date with industry trends, tools, and techniques.

Qualifications

Required Qualifications:

  • Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics, Animation, Game Design, or a related field.
  • Basic experience in Blender and/or 3DS Max for modeling, texturing, and simulation.
  • Understanding of PBR workflow, UV mapping, and material creation.
  • Knowledge of rigging and animation is a plus.
  • Familiarity with rendering engines like Cycles, V-Ray, Arnold, or Unreal Engine.
  • Exposure to game engines (Unity, Unreal Engine) is a plus.
  • Strong artistic and technical skills, including lighting and composition.
  • Willingness to learn and collaborate with a team.
  • US Citizenship required

Preferred Qualifications:

  • Experience in procedural modeling and node-based workflows.
  • Understanding of scripting (Python for Blender, MAXScript for 3DS Max) is a plus.
  • Familiarity with VR/AR applications and real-time rendering.