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Part Time Augmented Reality Developer Jobs (NOW HIRING)

Summer Water Intern

Austin, TX · On-site

$16.50 - $21.50/hr

... Modeling (BIM), Power BI, and Augmented Reality. Qualifications & Experience: Required ... Knowledge of engineering concepts, theories, and practices related to water/wastewater/stormwater

Summer Water Intern

Austin, TX

$16.50 - $21.50/hr

... Modeling (BIM), Power BI, and Augmented Reality. Qualifications & Experience: Required ... Knowledge of engineering concepts, theories, and practices related to water/wastewater/stormwater

... Augmented Reality and 3D Room Planner a plus. As a Design Selling Leader, you: * Partner with ... Benefit availability varies based on full-time or part-time employee classification.

About Stantec Stantec is a global leader in sustainable engineering, architecture, and ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

About Stantec Stantec is a global leader in sustainable engineering, architecture, and ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

About Stantec Stantec is a global leader in sustainable engineering, architecture, and ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

About Stantec Stantec is a global leader in sustainable engineering, architecture, and ... Regular full-time and part-time employees (working at least 20 hours per week) have access to ...

$23.33 - $25.14/hr

Maintain simulation and virtual reality lab, including cleanliness, safety, daily set-ups, proper usage, and full functionality of simulation equipment. * Participate in all aspects of simulation ...

Applied AI Engineer (Part-Time, Remote - U.S.) Innovation is at the heart of what we do. At ... Strong experience with Large Language Models (LLMs), Retrieval-Augmented Generation (RAG ...

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Part Time Augmented Reality Developer information

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$10

$58

$77

How much do part time augmented reality developer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for part time augmented reality developer in the United States is $58.08, according to ZipRecruiter salary data. Most workers in this role earn between $50.48 and $65.14 per hour, depending on experience, location, and employer.

What types of projects and collaboration can a part-time augmented reality developer expect to work on?

As a part-time augmented reality developer, you’ll typically contribute to projects such as interactive mobile apps, educational tools, or marketing experiences that leverage AR technology. You’ll often collaborate closely with designers, UX specialists, and project managers to integrate AR features seamlessly into existing products or prototypes. Due to the part-time nature, you may focus on specific tasks like coding AR interactions or optimizing 3D assets, and communication is usually handled through regular check-ins or agile sprints. Flexibility and adaptability are important, as you’ll need to align your work with broader team goals while managing your own schedule.

What is a Part Time Augmented Reality Developer?

A Part Time Augmented Reality (AR) Developer is a technology professional who creates interactive digital experiences that blend virtual elements with the real world, and does so on a part-time basis. These developers use AR platforms and programming languages to build applications for smartphones, tablets, AR glasses, or other devices. Their work may involve designing 3D models, integrating real-time data, and ensuring seamless user experiences. Working part-time allows them to balance other commitments while contributing to AR projects, often in roles such as prototyping, testing, or maintaining AR applications.

What are the key skills and qualifications needed to thrive as a Part Time Augmented Reality Developer, and why are they important?

To thrive as a Part Time Augmented Reality Developer, you need a strong grasp of programming languages (such as C#, C++, or JavaScript), 3D modeling concepts, and a relevant degree or experience in computer science or a related field. Familiarity with AR development platforms like Unity3D or Unreal Engine, as well as knowledge of AR SDKs (like ARKit or ARCore), is typically required. Creativity, strong problem-solving abilities, and effective communication are standout soft skills for this position. These skills and qualities are crucial for building engaging, innovative AR experiences while collaborating efficiently within dynamic, project-based teams.
More about Part Time Augmented Reality Developer jobs
What are the most commonly searched types of Augmented Reality Developer jobs? The most popular types of Augmented Reality Developer jobs are:
What job categories do people searching Part Time Augmented Reality Developer jobs look for? The top searched job categories for Part Time Augmented Reality Developer jobs are:
Infographic showing various Part Time Augmented Reality Developer job openings in the United States as of July 2026, with employment types broken down into 90% Full Time, 8% Part Time, and 2% Contract. Highlights an 77% Physical, 3% Hybrid, and 20% Remote job distribution, with an average salary of $120,804 per year, or $58.1 per hour.
Course Instructor Position - Online Master's Degree in Game Development

Course Instructor Position - Online Master's Degree in Game Development

DigiPen

Redmond, WA • On-site

$6.0K/mo

Part-time

Posted 28 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art.
DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
Position: Course Instructor Position - Online Master's Degree in Game Development
Reports to: Department Chair
Position Type
Adjunct Faculty as Course Instructor for the program.
Position Overview
DigiPen is seeking experienced and passionate practitioners in Game Development and Game-adjacent fields to teach courses for our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and deliver a cutting-edge curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.
About the Program
Our online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers. Graduates of this program will be ready to contribute to their industry with the appropriate technical skills and workplace practices, whether in a remote or onsite work environment.
Key Responsibilities
Course Instruction
  • Primary responsibilities include the day-to-day operation of one, or more, courses offered by our 100% online, asynchronous Master of Science in Game Development program
  • Facilitate meaningful discussions and interactive learning experiences in virtual classrooms
  • Provide timely, constructive feedback on student work and maintain regular office hours

Course Quality & Alignment
  • Provide content updates as necessary to keep the course material current
  • Ensure course content is technically accurate, industry-relevant, and appropriate for an online learning environment
  • Stay current with game industry trends, emerging technologies, and best practices
  • Integrate real-world game development workflows and industry standards in the course delivery
  • Collaborate with faculty colleagues to maintain curriculum quality and coherence
  • Contribute to program assessment and continuous improvement efforts
Required Qualifications
  • Bachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related field
  • Minimum 4 years of professional game development experience in the industry
  • Deep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game engines
  • Proficiency in the Unreal game engine
  • Excellent communication skills and ability to explain complex concepts to diverse learners
  • Portfolio demonstrating shipped games or significant game development projects
Preferred Qualifications
  • Master's or Ph.D. in Computer Science or related fields
  • Shipped titles on major platforms
  • Experience with a professional game engine (Unity, Unreal, or Godot)
  • Demonstrated teaching or mentoring experience (university-level preferred)
  • Experience with online learning platforms and virtual instruction
  • Credits on commercially successful or critically acclaimed games
  • Expertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)
  • Experience with multiple programming languages (C++, C#, Python, etc.)
  • Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)
  • Experience with agile development methodologies and production tools
  • Published work, talks, or tutorials on game development topics
  • Active participation in game development communities
  • Experience teaching in online or hybrid learning environments
  • Understanding of game monetization, live ops, and business models
Desired Areas of Course Development
  • Game Design Principles and Theory
  • Game Programming and Engine Architecture
  • 3D Game Development with Unity/Unreal
  • Advanced Graphics and Rendering
  • Game AI and Procedural Generation
  • Multiplayer and Network Programming
  • Virtual Reality and Augmented Reality Development
  • Game Production and Project Management
  • Technical Art and Shader Development
  • Mobile Game Development
  • Narrative Design for Games
  • Game Audio and Sound Design Integration
  • Game Analytics and User Experience
  • Independent Game Development and Publishing
Salary
$6,048 for positions at the Assistant Professor level.
Exceptional experience may lead to additional title and compensation.
Application Procedure
Applications should include, or you will be asked to provide, the following:
  • A cover letter
  • Current curriculum vitae / résumé
  • Academic Transcripts of most recently attended educational institutions
Optional materials:
  • Statement of teaching philosophy
  • Statement of experience on maximizing quality and engagement across broad subjects and perspectives

Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE:
Complete application files will be accepted on a continuous basis and remain active for 365 days. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.