1

Overnight Game Environment Artist Jobs (NOW HIRING)

The Game Artist III sets the visual direction for slot game development from concept, design ... Work Environment: OFFICE: Quiet and within a secured office location Physical Demands: * While ...

Posted today

Showing results 41-60

Overnight Game Environment Artist information

See salary details

$37K

$123.1K

$196K

How much do overnight game environment artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for overnight game environment artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Overnight Game Environment Artist vs Regular Game Environment Artist?

AspectOvernight Game Environment ArtistRegular Game Environment Artist
Work HoursTypically works overnight shifts, often to meet deadlines or coordinate with global teamsStandard daytime hours during regular business days
Work EnvironmentOften in studio or remote, with a focus on quick turnaround projectsSimilar environment but with more predictable hours
Skills & CredentialsProficiency in 3D modeling, texturing, and game engines; experience with deadlinesSimilar skill set, often with more emphasis on long-term project development

Both roles require strong technical skills in 3D art and game engines. The main difference lies in work hours and schedule flexibility, with Overnight Game Environment Artists working overnight shifts to meet project deadlines or coordinate with international teams, while Regular Game Environment Artists work during standard hours.

More about Overnight Game Environment Artist jobs

What cities are hiring for Overnight Game Environment Artist jobs?

Cities with the most Overnight Game Environment Artist job openings:

What are the most commonly searched types of Game Environment Artist jobs?

The most popular types of Game Environment Artist jobs are:

What states have the most Overnight Game Environment Artist jobs?

States with the most job openings for Overnight Game Environment Artist jobs include:

Infographic showing various Overnight Game Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

3D Environment Artist - Talent Pool (N Americas)

Side

Remote

Contractor

Posted yesterday

New


Job description

About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.

Requirements
Experience:
  • 3+ years of experience as an Environment Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:
  • Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
  • Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
  • Familiarity with optimization techniques for real-time environments.

Artistic Skills:
  • Strong eye for composition, lighting, color theory, and detail.
  • Ability to create both realistic and stylized environments as needed.

Collaboration Skills:
  • Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
  • Problem-solving mindset and the ability to adapt to feedback and iterative processes.

Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
  • Experience working with procedural tools or pipelines (e.g., Houdini).
  • Familiarity with photogrammetry workflows.
  • Knowledge of scripting or technical art tools for workflow efficiency.

Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc