GPU Compiler Engineer
OR · On-site +1
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
OR · On-site +1
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
OR · On-site +1
Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This ...
Beaverton, OR · On-site
$120 - $160/hr
Experienced with Graphics, OpenGL, and CUDA * Understanding of the GPU pipeline and graphics theory * Understanding of system and SoC architectures * Experienced with image processing, memory ...
Beaverton, OR · On-site
$120 - $160/hr
Experienced with Graphics, OpenGL, and CUDA * Understanding of the GPU pipeline and graphics theory * Understanding of system and SoC architectures * Experienced with image processing, memory ...
OR · On-site +1
$139K/yr
Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications. * You should have strong interpersonal skills and be capable of leading and influencing others in the department. Widely considered to be ...
OR · On-site +1
$139K/yr
Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications. * You should have strong interpersonal skills and be capable of leading and influencing others in the department. Widely considered to be ...
Hillsboro, OR · On-site
$152K - $188K/yr
Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan. * Demonstrated experience with AI and deep learning ...
Hillsboro, OR · On-site
$152K - $188K/yr
Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan. * Demonstrated experience with AI and deep learning ...
$63.3K - $74.3K
0% of jobs
$74.3K - $85.3K
2% of jobs
$85.3K - $96.2K
15% of jobs
$104.5K is the 25th percentile. Wages below this are outliers.
$96.2K - $107.2K
11% of jobs
$107.2K - $118.2K
14% of jobs
The median wage is $123.7K / yr.
$118.2K - $129.2K
17% of jobs
$136.2K is the 75th percentile. Wages above this are outliers.
$129.2K - $140.1K
26% of jobs
$140.1K - $151.1K
10% of jobs
$151.1K - $162.1K
3% of jobs
$162.1K - $173K
2% of jobs
$173K - $184K
1% of jobs
$63.3K
$125.7K
$184K
An OpenGL job typically involves developing graphics applications using the OpenGL API, which is widely used for rendering 2D and 3D graphics. Professionals in this field work on tasks such as game development, simulation software, virtual reality, and CAD applications. They need proficiency in C++, OpenGL shaders, and GPU programming to optimize rendering performance. These roles often require knowledge of computer graphics concepts, linear algebra, and parallel processing using OpenGL extensions.
To thrive in an OpenGL Developer role, you need a strong proficiency in C/C++ programming, a deep understanding of OpenGL graphics APIs, and experience in computer graphics or game development. Familiarity with GLSL shading language, graphics debugging tools, and commonly used frameworks like GLFW or SDL is important, and relevant certifications in computer graphics or software engineering can be beneficial. Problem-solving, attention to detail, effective communication, and the ability to work collaboratively enhance success in this field. These skills ensure developers can efficiently create high-performance, visually compelling graphics applications while effectively collaborating within interdisciplinary teams.
As an OpenGL Developer, you are primarily responsible for designing and implementing real-time graphics features, optimizing rendering pipelines, and debugging visual issues in applications or games. You will frequently collaborate with artists, game designers, and other engineers to integrate assets and ensure seamless visual experiences. Expect to participate in code reviews, document technical workflows, and stay up to date with evolving graphics technologies. This role often involves both creative problem-solving and technical expertise, contributing to a dynamic, collaborative development environment.
For Opengl jobs in Oregon, the most frequently searched job titles are:
The top searched job categories for Opengl jobs in Oregon are:

OR • On-site, Remote
9.6
Based on 17 frontline employees who took The Breakroom Quiz
7th of 246 rated software companies
Great coworkers
People enjoy working here
Good employer
Respectful managers
Learn new skills
Full-time
Re-posted 11 days ago
We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.
What you will be doing:
Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
What we need to see:
B.S. or degree in Computer Science/Engineering or equivalent experience
2+ years of compiler code generation experience
Excellent hands-on C++ programming skills
Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
Good communication and documentation skills and self-motivated
Ways to stand out from the crowd:
M.S./PhD. with significant compiler related project or thesis work preferred
Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
Experience in developing CUDA, DirectX, OpenGL/Vulkan applications
NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.You will also be eligible for equity and benefits.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Sourced by ZipRecruiter
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.
Computer and electronic product manufacturing
10,000+ Employees
Santa Clara, CA, US
1993