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Opengl Developer Jobs in Texas (NOW HIRING)

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Senior Android Developer

Austin, TX

$57.50 - $72.75/hr

You are a stellar team player and have proven experience leading other project team engineers when ... You understand at least 1-2 complex technologies like OpenGL, BLE, Location based tech, Speech ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Preferred Qualifications Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Preferred Qualifications Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and ...

Working knowledge of device driver development in OpenCL/CUDA, OpenGL, DirectX, or D3D. * Experience with GPU hardware programming. * Knowledge of GPU and CPU architectures. * Experience with ...

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Showing results 41-60

Opengl Developer information

See Texas salary details

$15

$49

$76

How much do opengl developer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for opengl developer in Texas is $49.23, according to ZipRecruiter salary data. Most workers in this role earn between $37.64 and $60.24 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an OpenGL developer?

To thrive as an OpenGL Developer, you need a solid foundation in computer graphics programming, proficiency in C/C++ or similar languages, and a strong understanding of the OpenGL graphics API. Familiarity with development tools like Visual Studio, graphics debuggers, and shader programming, as well as relevant certifications or coursework, is often required. Creative problem-solving, strong attention to detail, and effective teamwork are important soft skills for this position. These abilities are crucial for building efficient, visually-engaging applications and collaborating with designers and engineers to deliver high-quality graphics solutions.

What is an OpenGL developer?

An OpenGL Developer is a software engineer who specializes in graphics programming using the OpenGL API. They design and implement rendering techniques for applications such as video games, simulations, and graphical user interfaces. Their responsibilities include writing shader programs, optimizing rendering performance, and ensuring compatibility across different hardware and platforms. OpenGL Developers often work with C++, GLSL, and graphics libraries to create visually appealing and high-performance applications.

What does an OpenGL developer do?

As an OpenGL Developer, your typical day involves designing and implementing graphics features using OpenGL, optimizing rendering pipelines for performance, and writing custom shaders. You may also troubleshoot visual issues, profile GPU usage, and collaborate with other developers or artists to bring 3D models and environments to life. Regular communication with cross-functional teams is common, and you’ll often participate in code reviews and update documentation to ensure project consistency. This role requires both hands-on programming and close coordination with creative and technical colleagues to achieve the project's visual objectives.

Infographic showing various Opengl Developer job openings in Texas as of August 2026, with employment types broken down into 80% Full Time, 6% Part Time, and 14% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $102,393 per year, or $49.2 per hour.

Graphics Software Engineer

Apple

Austin, TX • On-site

$138K - $171K/yr

Full-time

Re-posted 18 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you'll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!
In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work with many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing. You will develop mission-critical workloads for graphics core verification, and work alongside other GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Minimum Qualifications
BS degree is a requirement.
Experience with computer and / or GPU architecture, through relevant coursework or industry experience.
Experience with C++ programming.
Preferred Qualifications
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience.
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.
Experience with continuous integration systems, automated build systems, and regression systems.
Strong communication skills.
Experience working in teams.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976