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Opengl Developer Jobs in Texas (NOW HIRING)

Senior Android Developer

Austin, TX

$57.50 - $72.75/hr

You are a stellar team player and have proven experience leading other project team engineers when ... You understand at least 1-2 complex technologies like OpenGL, BLE, Location based tech, Speech ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and regression systems. Strong ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Preferred Qualifications Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

Preferred Qualifications Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. Experience with continuous integration systems, automated build systems, and ...

Graphics Software Engineer

Austin, TX · On-site

$130 - $180/hr

Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs. * Experience with continuous integration systems, automated build systems, and regression systems.

Working knowledge of device driver development in OpenCL/CUDA, OpenGL, DirectX, or D3D. * Experience with GPU hardware programming. * Knowledge of GPU and CPU architectures. * Experience with ...

Showing results 41-60

Opengl Developer information

See Texas salary details

$15

$49

$76

How much do opengl developer jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for opengl developer in Texas is $49.23, according to ZipRecruiter salary data. Most workers in this role earn between $37.64 and $60.24 per hour, depending on experience, location, and employer.

What is an OpenGL developer?

An OpenGL Developer is a software engineer who specializes in graphics programming using the OpenGL API. They design and implement rendering techniques for applications such as video games, simulations, and graphical user interfaces. Their responsibilities include writing shader programs, optimizing rendering performance, and ensuring compatibility across different hardware and platforms. OpenGL Developers often work with C++, GLSL, and graphics libraries to create visually appealing and high-performance applications.

What does an OpenGL developer do?

As an OpenGL Developer, your typical day involves designing and implementing graphics features using OpenGL, optimizing rendering pipelines for performance, and writing custom shaders. You may also troubleshoot visual issues, profile GPU usage, and collaborate with other developers or artists to bring 3D models and environments to life. Regular communication with cross-functional teams is common, and you’ll often participate in code reviews and update documentation to ensure project consistency. This role requires both hands-on programming and close coordination with creative and technical colleagues to achieve the project's visual objectives.

What are the key skills and qualifications needed to thrive as an OpenGL developer?

To thrive as an OpenGL Developer, you need a solid foundation in computer graphics programming, proficiency in C/C++ or similar languages, and a strong understanding of the OpenGL graphics API. Familiarity with development tools like Visual Studio, graphics debuggers, and shader programming, as well as relevant certifications or coursework, is often required. Creative problem-solving, strong attention to detail, and effective teamwork are important soft skills for this position. These abilities are crucial for building efficient, visually-engaging applications and collaborating with designers and engineers to deliver high-quality graphics solutions.

Infographic showing various Opengl Developer job openings in Texas as of August 2026, with employment types broken down into 84% Full Time, 3% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $102,393 per year, or $49.2 per hour.

Graphics (GPU) Performance Tools/Content Engineer

Apple Inc.

Austin, TX • On-site

$90 - $130/hr

Other

Re-posted 6 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Graphics (GPU) Performance Tools/Content Engineer

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices!Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Pre-silicon Performance team, you will be responsible for developing tools and content needed to aid performance analysis, tuning, and debug of Apple’s GPU products.

Description

As a GPU Performance Tools/Content Engineer, your responsibilities will include the following:- Developing graphics and compute workloads to measure GPU performance- Developing tools to aid in the efficient measurement, communication and improvement of GPU performance- Debugging performance issues to identify software problems- Working with driver, compiler and app engineers to improve GPU performance- Validating the functionality and quantifying the performance benefit of the features and algorithms implemented in hardware and software- Conducting directed studies and help provide solutions to performance challenges unique to mobile GPUs that are aimed at driving the architecture of next generation mobile products via measurements, simulations, benchmarking, or competitive analysis.

Minimum Qualifications
  • Experience with programming in Python and C
  • BS or MS in EE/CS/ECE
Preferred Qualifications
  • Computer architecture knowledge
  • Familiar with Linux and bash/shell programming
  • Ability to work well in a team and be productive under aggressive schedules
  • Excellent communications skills, self-motivated and well organized
  • OpenGL/CL, CUDA, and/or Metal API programming experience
  • 3D graphics architecture knowledge
  • Experience with Assembly optimization
  • Experience with Tableau, Splunk, MongoDB, or SQL databases

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976