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Opengl Developer Jobs in Texas (NOW HIRING)

Senior Graphics developer

Spring, TX · On-site

$118K - $146K/yr

Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking ... Strong C++ programming skills. Good understanding of GPU Architecture and Graphics Pipelines.

New

OpenGL-based visualization components Windows Software & C# Integration * Integrate GPU-accelerated ... Experience with multi-threaded programming and async execution models * Experience with 3D point ...

... OpenGL Basic knowledge in Agile framework/process Basic knowledge in Ruby, iOS User Interface (UI) design Basic knowledge in iOX/Xcode/Swift English: Basic knowledge. Qualifications iOS/Android ...

Senior Deep Learning Engineer

Austin, TX · On-site +1

$130K - $180K/yr

We're seeking top-notch engineers to join our team. As part of our group, you'll collaborate with ... Knowledge of CUDA/OpenGL * Experience deploying neural networks in production * Familiarity with ...

Senior Android Developer

Austin, TX · On-site

$57.50 - $72.75/hr

They are seeking a Senior Android Developer who will be responsible for coding, designing, and ... OpenGL, BLE, Location based tech, Speech recognition, Augmented Reality, etc. Company : As one of ...

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Opengl Developer information

See Texas salary details

$15

$49

$76

How much do opengl developer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for opengl developer in Texas is $49.23, according to ZipRecruiter salary data. Most workers in this role earn between $37.64 and $60.24 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an OpenGL developer?

To thrive as an OpenGL Developer, you need a solid foundation in computer graphics programming, proficiency in C/C++ or similar languages, and a strong understanding of the OpenGL graphics API. Familiarity with development tools like Visual Studio, graphics debuggers, and shader programming, as well as relevant certifications or coursework, is often required. Creative problem-solving, strong attention to detail, and effective teamwork are important soft skills for this position. These abilities are crucial for building efficient, visually-engaging applications and collaborating with designers and engineers to deliver high-quality graphics solutions.

What is an OpenGL developer?

An OpenGL Developer is a software engineer who specializes in graphics programming using the OpenGL API. They design and implement rendering techniques for applications such as video games, simulations, and graphical user interfaces. Their responsibilities include writing shader programs, optimizing rendering performance, and ensuring compatibility across different hardware and platforms. OpenGL Developers often work with C++, GLSL, and graphics libraries to create visually appealing and high-performance applications.

What does an OpenGL developer do?

As an OpenGL Developer, your typical day involves designing and implementing graphics features using OpenGL, optimizing rendering pipelines for performance, and writing custom shaders. You may also troubleshoot visual issues, profile GPU usage, and collaborate with other developers or artists to bring 3D models and environments to life. Regular communication with cross-functional teams is common, and you’ll often participate in code reviews and update documentation to ensure project consistency. This role requires both hands-on programming and close coordination with creative and technical colleagues to achieve the project's visual objectives.

Infographic showing various Opengl Developer job openings in Texas as of August 2026, with employment types broken down into 80% Full Time, 6% Part Time, and 14% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $102,393 per year, or $49.2 per hour.

Senior Graphics developer

MphasiS Corporation USA

Spring, TX • On-site

$118K - $146K/yr

Other

Posted 2 days ago

New


Job description

Responsibilities:
Design and develop GPU software and low-level GPU integration for Linux and Windows platforms.
Build and support GPU platforms for NVIDIA, AMD, Intel, and ARM-based systems.
Design graphics solutions for high-performance remote visualization and rendering.
Analyze, profile, and optimize GPU performance to improve application efficiency.
Identify and resolve performance bottlenecks across graphics APIs, GPU drivers, operating systems, networking, and hardware.
Develop benchmarking and performance analysis tools for GPU applications.
Build and support distributed rendering technologies, including remote rendering, ray tracing, distributed caching, and multi-GPU solutions.
Evaluate and enable new GPU hardware, ensuring compatibility across workstation, cloud, and edge platforms.
Work with customers to troubleshoot production issues and recommend technical solutions.
Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking, and hardware, and perform root cause analysis.
Mandatory Skills:
5+ years of experience in Graphics, GPU Software, Rendering, Visualization, or Systems Programming.
Strong C++ programming skills.
Good understanding of GPU Architecture and Graphics Pipelines.
Experience with Linux and Windows system internals.
Strong experience in one or more of the following:
Vulkan
OpenGL
DirectX 12
CUDA
HIP
ROCm
Experience in GPU performance profiling, analysis, optimization, and benchmarking.
Hands-on experience with performance analysis tools such as:
Nsight Systems
Nsight Graphics
Radeon GPU Profiler
Radeon Developer Tools
GPUView
Perf
VTune
Experience working with NVIDIA GPUs.
Strong debugging skills across GPU drivers, graphics APIs, Linux/Windows, networking, and hardware.
Experience with system-level debugging and root cause analysis