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Opengl Developer Jobs in Texas (NOW HIRING)

OpenGL-based visualization components Windows Software & C# Integration * Integrate GPU-accelerated ... Experience with multi-threaded programming and async execution models * Experience with 3D point ...

... OpenGL Basic knowledge in Agile framework/process Basic knowledge in Ruby, iOS User Interface (UI) design Basic knowledge in iOX/Xcode/Swift English: Basic knowledge. Qualifications iOS/Android ...

Senior Deep Learning Engineer

Austin, TX · On-site +1

$130K - $180K/yr

We're seeking top-notch engineers to join our team. As part of our group, you'll collaborate with ... Knowledge of CUDA/OpenGL * Experience deploying neural networks in production * Familiarity with ...

Experience in developing CUDA, DirectX, OpenGL/Vulkan applications NVIDIA's invention of the GPU ... If you're a creative and autonomous engineer with a real passion for technology, we want to hear ...

Senior Android Developer

Austin, TX · On-site

$57.50 - $72.75/hr

They are seeking a Senior Android Developer who will be responsible for coding, designing, and ... OpenGL, BLE, Location based tech, Speech recognition, Augmented Reality, etc. Company : As one of ...

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Opengl Developer information

See Texas salary details

$15

$49

$76

How much do opengl developer jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for opengl developer in Texas is $49.23, according to ZipRecruiter salary data. Most workers in this role earn between $37.64 and $60.24 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Opengl Developer position, and why are they important?

To thrive as an OpenGL Developer, you need a solid foundation in computer graphics programming, proficiency in C/C++ or similar languages, and a strong understanding of the OpenGL graphics API. Familiarity with development tools like Visual Studio, graphics debuggers, and shader programming, as well as relevant certifications or coursework, is often required. Creative problem-solving, strong attention to detail, and effective teamwork are important soft skills for this position. These abilities are crucial for building efficient, visually-engaging applications and collaborating with designers and engineers to deliver high-quality graphics solutions.

What is an OpenGL Developer job?

An OpenGL Developer is a software engineer who specializes in graphics programming using the OpenGL API. They design and implement rendering techniques for applications such as video games, simulations, and graphical user interfaces. Their responsibilities include writing shader programs, optimizing rendering performance, and ensuring compatibility across different hardware and platforms. OpenGL Developers often work with C++, GLSL, and graphics libraries to create visually appealing and high-performance applications.

What are the typical daily responsibilities of an OpenGL Developer?

As an OpenGL Developer, your typical day involves designing and implementing graphics features using OpenGL, optimizing rendering pipelines for performance, and writing custom shaders. You may also troubleshoot visual issues, profile GPU usage, and collaborate with other developers or artists to bring 3D models and environments to life. Regular communication with cross-functional teams is common, and you’ll often participate in code reviews and update documentation to ensure project consistency. This role requires both hands-on programming and close coordination with creative and technical colleagues to achieve the project's visual objectives.

What job categories do people searching Opengl Developer jobs in Texas look for? The top searched job categories for Opengl Developer jobs in Texas are:
Infographic showing various Opengl Developer job openings in Texas as of July 2026, with employment types broken down into 83% Full Time, 5% Part Time, 1% Temporary, and 11% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $102,393 per year, or $49.2 per hour.
Software Engineer

Software Engineer

Spectral MD Inc

Dallas, TX • On-site

Full-time

Posted 16 days ago


Job description

Position Summary:

Spectral AI, Inc. (Spectral) is seeking a software engineer to join our growing design and development team. The position is based in Dallas, Texas, with hybrid work flexibility in accordance with the Spectral Employee Handbook guidelines. This position will assist in the integration of computer vision algorithms into our Windows-based DeepView AI software. This role focuses on bridging advanced GPU-based reconstruction and segmentation algorithms with a clinical production software system, ensuring performance, stability, and regulatory readiness.

The software engineer will work closely with Data Science, Algorithm, and UI/UX teams to integrate 2D/3D segmentation, point cloud reconstruction, mesh generation, and visualization into a cohesive, multi-threaded GPU-accelerated workflow.

Key Responsibilities:

3D Reconstruction & Visualization Integration

  • Point cloud reconstruction pipelines
  • Mesh generation and texturing workflows
  • OpenGL-based visualization components

Windows Software & C# Integration

  • Integrate GPU-accelerated algorithms into an existing Windows OS–based C# application
  • Coordinate C# application logic with native GPU components (CUDA / TensorRT / OpenGL / Open3D)
  • Support MVVM-based architecture, async workflows, and UI responsiveness

GPU & Multi-Threaded System Design

  • Work with multi-threaded execution models:
  • Background CPU threads for capture, processing, and data management
  • GPU streams for segmentation, reconstruction, and visualization
  • Handle GPU initialization, warm-up, memory allocation, synchronization, and data transfer
  • Coordinate CUDA ↔ OpenGL interoperability for real-time visualization

Required Qualifications

  • Solid understanding of 3D math (matrices, vectors, quaternions, transformations), Graphics pipelines, GPU architecture
  • Hands-on experience with one or more graphics APIs: OpenGL, Direct3D, Vulkan or Metal
  • Experience integrating OpenGL/Vulkan with C# via OpenTK, Silk.NET, SharpGL, or custom interop
  • Understanding of: OpenGL context creation and lifecycle and WGL / platform-specific context management
  • Familiarity C#/.NET/C++, shader languages (HLSL, GLSL) in complex Windows desktop applications
  • Experience with multi-threaded programming and async execution models
  • Experience with 3D point clouds, meshes, and visualization
  • Familiarity with ray tracing or projection of 2D masks into 3D space
  • Understanding of mesh texturing, smoothing, and artifact handling is a plus

Preferred Qualifications:

  • Experience in medical device software development
  • Familiarity with regulated software environments (FDA, IEC 62304, ISO 13485)
  • Solid understanding of medical imaging or computational geometry pipelines
  • Experience working alongside Data Science / Algorithm teams
  • Familiarity with CUDA and Open3D
  • Experience handling GPU memory transfer, synchronization, and performance optimization
  • Exposure to Qt/C++ or cross-platform UI frameworks (future platform migration is a plus)
  • Background in computer vision, photogrammetry, or 3D reconstruction

Required Education and Experience:

  • Bachelor’s degree or above in Computer Science, software engineering, Electrical/Computer Engineering, or a related field.
  • 3–5 years of proven experience working with 3D graphics, computational geometry, or imaging pipelines involving point clouds, meshes, or segmentation workflows
  • Demonstrated proficiency in technical writing, producing accurate, comprehensive, and well-structured documentation for software.

Soft Skills

  • Excellent written and verbal communication skills in English.
  • Detail-oriented, strong analytical and problem-solving skills.
  • Ability to prepare quality software documentation suitable for regulatory review.
  • Ability to collaborate across functional teams such as engineering, QA/RA, hardware, and clinical teams.
  • Comfortable managing multiple concurrent security tasks.

Physical Requirements:

  • Prolonged periods of sitting at a desk and working on a computer.

Off-hours support:

Occasional support during off-hours for security events or release deadlines.

Equal Employment Opportunity:

Spectral AI, Inc. is an equal opportunity and affirmative action employer. All applicants will be considered for employment without regard to race, color, ancestry, national origin, sex, gender, sexual orientation, marital status, religion, age, disability, gender identity, results of genetic testing, protected veteran status, or any other characteristic protected by applicable federal, state or local laws.