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Online Rpg Game Jobs (NOW HIRING)

Company Description Epoch Games is a volunteer-based, all-online, global game development team. The ... LoA:SO is an in-development indie open-world RPG set in an original fantasy world: The game is ...

Senior Design Producer

Boston, MA · Hybrid

$112.20K - $185.10K/yr

If you are passionate about creating games and have the experience guiding teams to success, we'd ... Experience in the development and shipping of AAA narrative RPG titles, showcasing the ability to ...

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Online Rpg Game information

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$33K

$93.4K

$129.5K

How much do online rpg game jobs pay per year?

As of Jun 1, 2026, the average yearly pay for online rpg game in the United States is $93,366.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $107,000.00 per year, depending on experience, location, and employer.

What is the difference between Online Rpg Game vs Game Developer?

AspectOnline Rpg GameGame Developer
Required credentialsHigh school diploma or equivalent; some roles may require game design or programming certificationsBachelor's degree in computer science, game design, or related field
Work environmentGaming companies, remote work, or freelance platformsGame studios, tech companies, or freelance projects
Industry usageDesigning, developing, and maintaining online RPG gamesCreating and programming games, including online RPGs

Online Rpg Game refers to the product or experience, while Game Developer is the professional who creates and develops these games. The roles overlap in skills and industry but differ in focus: one is the end product, the other the creator behind it.

More about Online Rpg Game jobs
What cities are hiring for Online Rpg Game jobs? Cities with the most Online Rpg Game job openings:
What are the most commonly searched types of Rpg Game jobs? The most popular types of Rpg Game jobs are:
What states have the most Online Rpg Game jobs? States with the most job openings for Online Rpg Game jobs include:
Infographic showing various Online Rpg Game job openings in the United States as of May 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 60% In-person, and 40% Remote job distribution, with an average salary of $93,366 per year, or $44.9 per hour.
Unreal Engine Level Designer

Unreal Engine Level Designer

Epoch Games

Winston Salem, NC

$93.80K/yr

Other

Posted 10 hours ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Ability to create detailed landscapes and building interiors in Unreal Engine 4
  • Ability to optimize with use of LODs (Level of Detail)

Recommended Requirements:

  • Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
  • Unreal Engine 4 Blueprint Scripting experience
  • Quixel Megascans Asset Library usage
  • Heightmap development experience

Required Software:

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Optional Software:

  • SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed
  • Heightmapping Software (such as QuadSpinner Gaea: https://quadspinner.com/)

Minimum Hardware Requirements:

  • The ability to run Unreal Engine 4
  • The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files