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Rpg Game Developer Jobs (NOW HIRING)

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication? We are seeking a Senior Game Developer to provide in-depth ...

NY · On-site

$114K - $116K/yr

... RPG games. We move fast, we know what good looks like, and we're building something worth being ... Work closely with developers daily - understanding their technical constraints, not just their task ...

We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater.

We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater.

This is a unique opportunity to contribute to the next chapter of one of the most beloved RPG ... Collaborate with game designers and cross‑functional teams to design and deliver engaging ...

... RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ...

... RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ...

... RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and Live Operations. * Strong ...

Star Wars, Twin Peaks, RPG games). As a Software Engineer II on the Data Platform team, you will be responsible for solving engineering problems of the largest complexity and scale within your team.

Senior Software Engineer

San Francisco, CA · On-site

$144K - $190K/yr

Star Wars, Twin Peaks, RPG games). As a Software Engineer II on the Data Platform team, you will be responsible for solving engineering problems of the largest complexity and scale within your team.

Star Wars, Twin Peaks, RPG games). As a Software Engineer II on the Data Platform team, you will be responsible for solving engineering problems of the largest complexity and scale within your team.

Senior Software Engineer

San Francisco, CA · On-site

$144K - $190K/yr

Star Wars, Twin Peaks, RPG games). As a Software Engineer II on the Data Platform team, you will be responsible for solving engineering problems of the largest complexity and scale within your team.

Star Wars, Twin Peaks, RPG games). As a Staff Software Engineer on the Data Platform team, you will be responsible for solving engineering problems of the largest complexity and scale within your ...

Software Engineer II

San Francisco, CA · On-site

$114K - $157K/yr

Star Wars, Twin Peaks, RPG games). As a Software Engineer II, working on our data systems, you will help us to determine what 300M+ users are passionate about by contributing development of a real ...

We've been in the video game business since 1995, creating interactive experiences for fans of the ... more programming languages, especially C++ * Deep knowledge of the online RPG genre How We Get ...

Software Engineer II

San Francisco, CA · On-site

$114K - $157K/yr

Star Wars, Twin Peaks, RPG games). As a Software Engineer II, working on our data systems, you will help us to determine what 300M+ users are passionate about by contributing development of a real ...

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Rpg Game Developer information

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$67K

$104.8K

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How much do rpg game developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for rpg game developer in the United States is $104,751.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,500.00 and $122,000.00 per year, depending on experience, location, and employer.

What states have the most Rpg Game Developer jobs?

States with the most job openings for Rpg Game Developer jobs include:

What are popular job titles related to Rpg Game Developer jobs?

For Rpg Game Developer jobs, the most frequently searched job titles are:

Infographic showing various Rpg Game Developer job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $104,751 per year, or $50.4 per hour.

Sr Game Developer - D&D

Renton, WA • Hybrid

Hasbro
Manufacturing • 5 - 10K employees

Full-time

This job post has expired today. Applications are no longer accepted.


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication?

We are seeking a Senior Game Developer to provide in-depth review and quality control of D&D products produced outside the Game Design team. In this role, you'll ensure that game content is consistent, functional, and fun. As necessary, you'll also work to design and write meaningful portions of D&D products. If you thrive in a fast-paced environment, are excited to work on a wide variety of D&D offerings, and can work hands-on to bring content up to high internal standards, this position is for you!

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Act as the primary design review stakeholder for second-party content, ensuring external partners' work meets D&D's rules standards, quality bar, and brand alignment
  • Provide design and development support across internal products, contributing content and product refinement
  • Serve as a deep subject matter expert in D&D's rules systems, design conventions, and mechanical standards
  • Apply expertise to evaluate and elevate content across multiple products and formats
  • Collaborate with producers, project leads, and graphic designers to build project schedules
  • Review game content at key pipeline stages to identify issues with rules clarity, mechanical consistency, and internal standards
  • Apply combined design and editing experience to strengthen rules language, catch inconsistencies, and improve usability across manuscripts and final files
  • Represent Wizards of the Coast and D&D at events and in interviews
What You'll Bring:
  • Bachelor's degree in the liberal arts, or equivalent professional experience
  • 6+ years developing RPG products with significant credits on products from known publishers
  • Strong interpersonal and communication skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • A track record of developing innovative and balanced game mechanics
  • Experience collaborating with and guiding both in-house and external designers
  • An eye for detail and dedication to excellence

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