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Nvidia Software Jobs (NOW HIRING)

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Nvidia Software information

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$48K

$111.8K

$166K

How much do nvidia software jobs pay per year?

As of Jul 10, 2026, the average yearly pay for nvidia software in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Nvidia Software Engineer, and why are they important?

To thrive as an Nvidia Software Engineer, you need proficiency in programming languages like C++ and Python, strong knowledge of computer architecture, and often a degree in computer science or a related field. Familiarity with parallel computing platforms such as CUDA, GPU development tools, and version control systems like Git is typically required. Problem-solving abilities, collaboration, and effective communication are crucial soft skills for success in this role. These competencies enable engineers to efficiently develop high-performance software and contribute to innovative graphics and AI solutions.

How much does NVIDIA pay software engineers?

NVIDIA software engineers typically earn an average salary ranging from $100,000 to $150,000 annually, depending on experience, location, and specific role. Compensation may also include bonuses, stock options, and benefits, with higher salaries often available for senior or specialized positions involving skills in CUDA, AI, or graphics programming.

Is it hard to get hired at NVIDIA?

Getting hired at NVIDIA can be competitive due to the company's reputation and high standards. Candidates typically need strong technical skills, relevant experience, and a good understanding of tools like CUDA or deep learning frameworks. The hiring process often involves multiple interviews and technical assessments.

Does NVIDIA hire software developers?

Yes, NVIDIA hires software developers for roles involving graphics, AI, and high-performance computing. These positions typically require programming skills in languages like C++ and Python, and often involve working with GPU architectures and development tools. Candidates usually need relevant experience and a strong understanding of software engineering principles.

What are Nvidia Software engineers?

Nvidia Software engineers are professionals who design, develop, and optimize software solutions for Nvidia's products, such as GPUs, AI platforms, and related technologies. They work on a variety of projects, including graphics drivers, deep learning frameworks, and high-performance computing applications. Their role involves collaborating with hardware engineers, improving system performance, and ensuring seamless integration with Nvidia hardware. Nvidia Software engineers are essential in advancing the capabilities of graphics and AI technology.

What is the difference between Nvidia Software vs Nvidia Hardware Engineer?

AspectNvidia SoftwareNvidia Hardware Engineer
Required CredentialsBachelor's in Computer Science, Software Development experienceBachelor's in Electrical Engineering or Computer Engineering, hardware design experience
Work EnvironmentSoftware development teams, R&D labs, collaborative projectsHardware labs, prototyping, testing environments
Industry UsageDeveloping drivers, AI software, GPU programmingDesigning GPU chips, circuit boards, hardware components
Common Search/ComparisonYesNo

In summary, Nvidia Software professionals focus on developing and maintaining software solutions like drivers and AI applications, requiring programming skills and software credentials. Nvidia Hardware Engineers work on designing and testing physical GPU components, requiring engineering expertise. Both roles are vital in the tech industry but differ in their focus and skill sets.

What are the entry-level jobs at NVIDIA?

Entry-level jobs at NVIDIA typically include roles such as Software Engineer I, Hardware Design Engineer, and Technical Program Coordinator. These positions often require a bachelor's degree in computer science, engineering, or related fields, and may involve skills in programming, hardware design, or data analysis. Internships and co-op programs are also common pathways for new graduates to gain experience at NVIDIA.

What are some common challenges faced by software engineers working at Nvidia, and how can they be addressed?

Software engineers at Nvidia often work on cutting-edge technologies in fields like graphics, AI, and high-performance computing, which can present unique challenges such as rapidly evolving technical requirements and complex problem-solving scenarios. Collaborating across multidisciplinary teams—often globally distributed—requires strong communication and adaptability. To succeed, it's important to proactively seek feedback, stay updated on emerging trends, and leverage Nvidia’s internal learning resources. Embracing a collaborative mindset and being open to continuous learning can help engineers navigate these challenges effectively.
More about Nvidia Software jobs
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What states have the most Nvidia Software jobs? States with the most job openings for Nvidia Software jobs include:
Senior Systems Software Engineer, Accelerated Kubernetes Performance and Scale - DGX Cloud

Senior Systems Software Engineer, Accelerated Kubernetes Performance and Scale - DGX Cloud

Nvidia

Santa Clara, CA • On-site, Remote

$70.50 - $91.50/hr

Full-time

Posted 14 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years, driven by great technology and amazing people. We're now tapping into the unlimited potential of AI to define the next era of computing, where our GPUs power computers, robots, and selfdriving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll work in a diverse, supportive environment where people are encouraged to do their best work and grow their careers. We offer a preference for hybrid work while remaining open to remote arrangements, giving you flexibility in how you do your best work.
Come join the team and see how you can make a lasting impact on the world. The DGX Cloud organization at NVIDIA brings together cuttingedge hardware and software innovation to deliver industryleading accelerated computing for the world's most ambitious AI workloads. We are a group of forwardthinking engineers tackling some of the globe's toughest challenges, pushing progress, and positively affecting millions of lives. We're searching for a Senior Systems Software Engineer with deep expertise in distributed systems, Kubernetes, containers, and systems performance and scalability. The ideal candidate brings broad, handson experience across the stack, including GPU operators, device plugins, distributed inference serving, and major cloud platforms. You'll own hard technical problems at large scale and help shape how AI infrastructure runs in production. In this key role, you will focus on scaling AI infrastructure while minimizing total cost of ownership, reducing cost per token and enabling future AI innovation and AI factories. Are you ready to be impactful?

What you'll be doing:

  • Lead endtoend performance and scalability analysis across the Kubernetesbased accelerated runtime stack (control and data planes), including NVIDIA components such as GPU Operator, Network Operator, node-feature-discovery, topograph, dra-driver-nvidia-gpu, and nvsentinel, tracking issues from orchestration down to the metal.

  • Design and contribute upstream architectural changes to the Kubernetes control plane and related projects to enable reliable operation at hyperscale cluster sizes, doing in the open what today's hyperscalers typically do privately.

  • Improve container startup and coldstart latency to enable smooth, lowlatency inference scaling on Kubernetes across thousands of GPU nodes, ensuring the AI runtime stack scales without creating API server pressure or operational fragility.

  • Assess, improve, and contribute to opensource projects that make Kubernetes an outstanding platform for AI workloads (for example, Grove and gateway-apiinferenceextension), composing their architectures with scalability, resilience, and multinode training/inference in mind.

  • Advance scalability and performance of confidential containers (CoCo) on Kubernetes so encrypted inference workloads meet stringent efficiency and latency requirements in production.

  • Use DSX and related largescale simulation infrastructure to model full AIfactory deployments and validate scalability across thousands of simulated GPUs, catching failures that emerge only at scale before hardware arrives.

  • Collaborate with AI researchers, developers, customers, and upstream communities to design automated, atscale workload tests (including replay of production agent traces), build monitoring/analysis tooling, and integrate continuous performance and scale testing into modern CI/CD workflows.

  • Document methods and results clearly and present findings internally and at industry events (for example, KubeCon, GTC), while actively engaging with upstream groups (Kubernetes SIG Scalability, CNCF, and NVIDIA OSS communities) to influence and validate AI workload performance and scalability directions.

What we need to see:

  • Bachelor's or Master's degree in Engineering or equivalent experience, ideally inElectrical, Computer Engineering, or Computer Science

  • 8+ years of experience in computer architecture, networking, storage systems, and acceleratorbased platforms

  • Expertise in Kubernetes and familiarity with the broader CNCF ecosystem

  • Deep experience with largescale, parallel, distributed accelerator systems and performance optimization of AI workloads

  • Experience with performance modeling and benchmarking for largescale systems

  • Proficiency in Golang and/or Python

  • Strong familiarity with the NVIDIA software stack across training and inference

  • Expertise with at least one major public cloud provider (for example, AWS, Azure, GCP, or OCI)

Ways to stand out from the crowd:

  • Strong operational experience with any one of the Kubernetes distributions

  • Prior experience scaling Kubernetes clusters to ultra-large node and object counts

  • Demonstrated history of working in the open-source community

  • Excellent communication and interpersonal abilities

  • PhD or equivalent experience in relevant areas

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 29, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993