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Nvidia Software Jobs (NOW HIRING)

$104K - $143K/yr

NVIDIA's Deep Learning Frameworks Teams seek Senior Software Engineers to create systems for continuous integration, testing, and delivery of advanced software stacks. Join a diverse, ambitious team ...

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Nvidia Software information

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$48K

$111.8K

$166K

How much do nvidia software jobs pay per year?

As of Aug 19, 2026, the average yearly pay for nvidia software in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What is an Nvidia software engineer?

Nvidia Software engineers are professionals who design, develop, and optimize software solutions for Nvidia's products, such as GPUs, AI platforms, and related technologies. They work on a variety of projects, including graphics drivers, deep learning frameworks, and high-performance computing applications. Their role involves collaborating with hardware engineers, improving system performance, and ensuring seamless integration with Nvidia hardware. Nvidia Software engineers are essential in advancing the capabilities of graphics and AI technology.

What skills and qualifications are needed to thrive as an Nvidia software engineer?

To thrive as an Nvidia Software Engineer, you need proficiency in programming languages like C++ and Python, strong knowledge of computer architecture, and often a degree in computer science or a related field. Familiarity with parallel computing platforms such as CUDA, GPU development tools, and version control systems like Git is typically required. Problem-solving abilities, collaboration, and effective communication are crucial soft skills for success in this role. These competencies enable engineers to efficiently develop high-performance software and contribute to innovative graphics and AI solutions.

What are common challenges faced by software engineers working at Nvidia, and how can they be addressed?

Software engineers at Nvidia often work on cutting-edge technologies in fields like graphics, AI, and high-performance computing, which can present unique challenges such as rapidly evolving technical requirements and complex problem-solving scenarios. Collaborating across multidisciplinary teams—often globally distributed—requires strong communication and adaptability. To succeed, it's important to proactively seek feedback, stay updated on emerging trends, and leverage Nvidia’s internal learning resources. Embracing a collaborative mindset and being open to continuous learning can help engineers navigate these challenges effectively.

What is the difference between Nvidia Software vs Nvidia Hardware Engineer?

AspectNvidia SoftwareNvidia Hardware Engineer
Required CredentialsBachelor's in Computer Science, Software Development experienceBachelor's in Electrical Engineering or Computer Engineering, hardware design experience
Work EnvironmentSoftware development teams, R&D labs, collaborative projectsHardware labs, prototyping, testing environments
Industry UsageDeveloping drivers, AI software, GPU programmingDesigning GPU chips, circuit boards, hardware components
Common Search/ComparisonYesNo

In summary, Nvidia Software professionals focus on developing and maintaining software solutions like drivers and AI applications, requiring programming skills and software credentials. Nvidia Hardware Engineers work on designing and testing physical GPU components, requiring engineering expertise. Both roles are vital in the tech industry but differ in their focus and skill sets.

More about Nvidia Software jobs

What cities are hiring for Nvidia Software jobs?

Cities with the most Nvidia Software job openings:

What states have the most Nvidia Software jobs?

States with the most job openings for Nvidia Software jobs include:

Infographic showing various Nvidia Software job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.

Senior System Software Engineer - Neural Graphics SDKs

NVIDIA Corporation

Santa Clara, CA • On-site

$163K - $201K/yr

Other

Re-posted 16 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with closed-loop validation and closed-loop training grounded in real-world scenarios.
Do you obsess about software engineering? So do we! We are looking for a strong System Engineer to develop and maintain NVIDIA's software ecosystem for neural graphics, including key OSS platforms like GSplat. Your software will serve a booming community of developers eager to bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI!
What you'll be doing:
  • Implement, validate, release and maintain SDKs, APIs, libraries for Neural Reconstruction, including key Open Source projects like GSplat.
  • Influence software architecture, validation strategy and technical roadmaps to ensure outstanding usability for our developers across many fields, from research to large-scale production use.
What we need to see:
  • Master's of Science in Computer Science or Electrical engineering or equivalent experience.
  • 5+ years of practical experience.
  • Track record developing and maintaining developer-focused, production-grade software for computer graphics or computer vision (for instance game engines, rendering software).
  • Proficiency with Python and C++.
  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
  • Experience developing high-performance distributed systems (micro-services, Kubernetes).
  • Excellent written, visual, and verbal communication to present architectural challenges, tradeoffs, and alternatives.
  • Curiosity and drive to learn new technologies and partner across teams and functions.
Ways to Stand Out from the Crowd:
  • Strong fundamentals in real-time graphics or other performance-critical domains.
  • Experience in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.
  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
  • History of multidisciplinary creativity and innovation around software engineering in multiple problem domains.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until May 2, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993