1

Nintendo Systems Engineer Jobs (NOW HIRING)

Sr Software Engineer (Backend)

Redmond, WA · Hybrid

$137K - $180K/yr

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ... Developer Portal). The senior-level position will directly contribute to the sustainment and ...

DevOps Engineer

Redmond, WA · On-site

$125 - $150/hr

... systems for Nintendo.com. Tech stack includes Terraform, AWS, Fastly, Sentry, etc. DESCRIPTION OF DUTIES * Designs, builds and maintains reliable and scalable applications on Linux servers, both On ...

New

DevOps Engineer

Redmond, WA · On-site

$108K - $173K/yr

... these systems for Nintendo.com. Tech stack includes Terraform, AWS, Fastly, Sentry, etc ... Collaborates with engineers in peer teams to develop solutions that meet operational goals ...

From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has ... This role will also be involved in programming and planning for premium sponsored and paid content ...

Showing results 41-60

Nintendo Systems Engineer information

See salary details

$53.5K

$127.2K

$167K

How much do nintendo systems engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for nintendo systems engineer in the United States is $127,215.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,000.00 and $157,000.00 per year, depending on experience, location, and employer.

What is the difference between Nintendo Systems Engineer vs Nintendo Software Engineer?

AspectNintendo Systems EngineerNintendo Software Engineer
Primary FocusDesigning, integrating, and maintaining hardware and system infrastructureDeveloping, coding, and testing software applications and games
Required SkillsHardware troubleshooting, system architecture, networkingProgramming languages, software development, debugging
Work EnvironmentHardware labs, system testing facilitiesSoftware development teams, coding environments
Common CertificationsNetworking, hardware certifications (e.g., CompTIA, Cisco)Programming certifications, software development courses

While Nintendo Systems Engineers focus on hardware and system infrastructure, Nintendo Software Engineers specialize in software development. Both roles are essential in the gaming industry, often collaborating to deliver seamless gaming experiences.

Does Nintendo hire systems engineers?

Nintendo does hire systems engineers to work on hardware and software development for their gaming consoles and related technologies. These roles typically require knowledge of embedded systems, hardware design, and programming skills, often involving collaboration with cross-functional teams. Job openings can be found on Nintendo's careers page or relevant job boards for candidates with relevant technical backgrounds.

Is Nintendo Systems Engineer a high paying job?

Nintendo Systems Engineers typically earn competitive salaries that reflect their specialized technical skills in hardware and software development. Compensation can vary based on experience, location, and level of expertise, but the role is generally considered well-paying within the gaming and technology industries.

What are popular job titles related to Nintendo Systems Engineer jobs?

For Nintendo Systems Engineer jobs, the most frequently searched job titles are:

Infographic showing various Nintendo Systems Engineer job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% In-person job distribution, with an average salary of $127,215 per year, or $61.2 per hour.

CONTRACT - Engineer, Data Scientist (NTD)

Redmond, WA • On-site

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

$56.44 - $101.59/hr

Contractor

Medical

Re-posted 22 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
  • Train, evaluate, and optimize neural networks
  • Write scripts to facilitate neural network model development and use
  • Procure and clean data necessary for training and evaluating models
  • Effectively communicate with other teams, especially as it relates to domain-specific knowledge, model quality, and model performance
  • Document work according to defined processes

SUMMARY OF REQUIREMENTS:
  • 3+ years of professional experience as a data scientist
  • 3+ years of professional experience working with deep learning libraries (PyTorch and/or TensorFlow)
  • Proficient in Python
  • Possess strong debugging and troubleshooting skills
  • Familiar with Git workflow
  • Experience with C, C++, or C# is a plus
  • BS in CS/Applied Mathematics/Statistics/DS/ML or related field

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$56.44-$101.59 USD

What Nintendo employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom