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Nintendo Systems Engineer Jobs (NOW HIRING)

Sr Engineer, Display (NTD)

Redmond, WA

$117K - $160K/yr

Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 ... Degree in Computer Engineering, Computer Science or Electrical Engineering. PREFERRED REQUIREMENTS:

Sr Engineer, IT Security (NTD)

Redmond, WA · On-site

$128K - $175K/yr

... system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the ... Senior Engineer, IT Security for Nintendo Technology Development Inc. (NTD) organization will own ...

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Nintendo Systems Engineer information

See salary details

$53.5K

$127.2K

$167K

How much do nintendo systems engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for nintendo systems engineer in the United States is $127,215.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,000.00 and $157,000.00 per year, depending on experience, location, and employer.

What is the difference between Nintendo Systems Engineer vs Nintendo Software Engineer?

AspectNintendo Systems EngineerNintendo Software Engineer
Primary FocusDesigning, integrating, and maintaining hardware and system infrastructureDeveloping, coding, and testing software applications and games
Required SkillsHardware troubleshooting, system architecture, networkingProgramming languages, software development, debugging
Work EnvironmentHardware labs, system testing facilitiesSoftware development teams, coding environments
Common CertificationsNetworking, hardware certifications (e.g., CompTIA, Cisco)Programming certifications, software development courses

While Nintendo Systems Engineers focus on hardware and system infrastructure, Nintendo Software Engineers specialize in software development. Both roles are essential in the gaming industry, often collaborating to deliver seamless gaming experiences.

Does Nintendo hire systems engineers?

Nintendo does hire systems engineers to work on hardware and software development for their gaming consoles and related technologies. These roles typically require knowledge of embedded systems, hardware design, and programming skills, often involving collaboration with cross-functional teams. Job openings can be found on Nintendo's careers page or relevant job boards for candidates with relevant technical backgrounds.

Is Nintendo Systems Engineer a high paying job?

Nintendo Systems Engineers typically earn competitive salaries that reflect their specialized technical skills in hardware and software development. Compensation can vary based on experience, location, and level of expertise, but the role is generally considered well-paying within the gaming and technology industries.

What are popular job titles related to Nintendo Systems Engineer jobs?

For Nintendo Systems Engineer jobs, the most frequently searched job titles are:

Infographic showing various Nintendo Systems Engineer job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% In-person job distribution, with an average salary of $127,215 per year, or $61.2 per hour.

CONTRACT - Associate Engineer, ML SDET

Redmond, WA • On-site

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

Full-time

Re-posted 14 hours ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

  • Convert manual tests in various domain areas to automated tests
  • Use automation frameworks both API and UI based in automation effort.
  • Develop, maintain, and improve tests for Nintendo's systems
  • This is a development role with automated test creation and infrastructure
  • Debugs code effectively within primary area
  • Responsible for triage of emerging bug reports, feature requests, and support inquiries
  • Create Test Plans to determine strategy, test coverage, and required tooling to ensure high product quality
  • Drives finding root cause and resolution of defects

SUMMARY OF REQUIREMENTS

  • 3+ years of professional experience in software development
  • Proficiency in C++ and Python (3+ years)
  • Knowledge of application software design and emerging technologies
  • Knowledge of software testing methodologies and software quality assurance processes
  • Experience with git version control system
  • Building and running software in Windows, Linux and embedded systems
  • BS in Engineering, Computer Science, or related field

Desired skills

  • Knowledge of real-time operating systems (RTOS)
  • Developer knowledge of various computer domains: graphics, multimedia, device I/O
  • Knowledge, understanding, and use of machine learning LLMs 

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.  


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