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Neural Engineering Jobs (NOW HIRING)

Mentor engineers across architecture and implementation disciplines and raise the technical bar for neural network accelerator design at Rivian. Qualifications * Deep expertise in computer ...

To learn more visit: www.waabi.ai As a Research Engineer in Neural Rendering, you will create the ... engineering fundamentals. You write efficient and maintainable code in Python and PyTorch, as well ...

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How much do neural engineering jobs pay per hour?

As of Jul 6, 2026, the average hourly pay for neural engineering in the United States is $19.31, according to ZipRecruiter salary data. Most workers in this role earn between $16.11 and $20.91 per hour, depending on experience, location, and employer.

What is neural engineering?

Neural engineering is a multidisciplinary field that combines engineering, neuroscience, and computational approaches to understand, repair, enhance, or interface with the nervous system. Neural engineers develop devices such as brain-computer interfaces, neural prosthetics, and neurostimulation systems to restore or improve neural function. This field plays an important role in advancing treatments for neurological disorders and in creating technologies that bridge the gap between machines and the human brain.

What are the key skills and qualifications needed to thrive as a Neural Engineer, and why are they important?

To thrive as a Neural Engineer, you need a strong background in neuroscience, biomedical engineering, and signal processing, typically supported by an advanced degree in a related field. Familiarity with programming languages (such as MATLAB or Python), neuroimaging tools, and hardware platforms used for neural interfacing is essential. Excellent problem-solving skills, collaboration, and clear communication set standout professionals apart in this multidisciplinary environment. These skills are crucial for developing innovative neural technologies and translating research into effective clinical or commercial solutions.

What Are Jobs in Neural Engineering?

Jobs in neural engineering focus on helping research and design biomedical devices like prosthetic limbs and artificial organs. In these roles, you may determine the best way to implement designs for each situation, figure out the best way to link mechanical systems to the human brain, and find the most cost-effective ways to build devices. Neural engineering differs from engineering regular prosthetic limbs in that they receive instructions directly from the brain and often send information back, rather than simply being attached to the body. This often involves programming specialized software and figuring out how to make devices that can teach the brain how to use them. In recent years, neural engineering has started to move out of the medical realm, and there may be more jobs of that nature in the future. Neural engineering is a specific type of biomedical engineering, but should not be confused with jobs in the broader category.

What are some common interdisciplinary challenges faced by neural engineers when collaborating with clinicians and data scientists?

Neural engineers frequently work on teams that include clinicians, data scientists, and hardware specialists, which can present unique interdisciplinary challenges. Effective communication is essential, as team members often have different technical backgrounds and priorities—clinicians focus on patient outcomes, while data scientists emphasize analytical accuracy. Bridging the gap between clinical needs and technical feasibility requires adaptability, openness to feedback, and a willingness to learn new concepts. Building strong collaborative relationships and participating in regular cross-functional meetings can help ensure that project goals are clearly understood and met by all stakeholders.
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What are the most commonly searched types of Neural Engineering jobs? The most popular types of Neural Engineering jobs are:
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Infographic showing various Neural Engineering job openings in the United States as of June 2026, with employment types broken down into 93% Full Time, 4% Part Time, and 3% Contract. Highlights an 71% Physical, 2% Hybrid, and 27% Remote job distribution, with an average salary of $40,174 per year, or $19.3 per hour.
GPU Performance Engineer - Neural Reconstruction

GPU Performance Engineer - Neural Reconstruction

Nvidia

New York, NY • On-site

Full-time

Posted yesterday


Job description

Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are now looking for a GPU Performance Engineer for Neural Reconstruction!

NVIDIA is building the future of computer graphics, simulation, robotics, and embodied AI. Neural reconstruction and Gaussian Splatting are changing how 3D worlds are collected, represented, optimized, and rendered. These workloads push the limits of GPU computing, differentiable rendering, computer vision, and production ML systems. In this role, you will help make neural reconstruction faster, more scalable, and more reliable. You will work across PyTorch, CUDA, C++, and GPU profiling to optimize training and rendering workflows used in sophisticated 3D reconstruction systems. The ideal candidate enjoys working close to the hardware while understanding the ML and 3D vision goals behind the system.

What You'll Be Doing:

  • Profile end-to-end neural reconstruction workflows and identify bottlenecks across data loading, initialization, training, rendering, evaluation, and export.

  • Improve CUDA and PyTorch performance for Gaussian Splatting and neural reconstruction workloads, including camera/lidar data, multiview batching, large-scene rendering, and memory-sensitive training paths.

  • Analyze GPU performance using tools such as Nsight Systems, Nsight Compute, NVTX, PyTorch Profiler, CUDA events, and benchmark dashboards.

  • Optimize sparse and irregular rendering workloads, including tile-level masking/culling, sparse gradients, batching, and multi-GPU execution.

  • Translate high-impact Python, NumPy, or PyTorch bottlenecks into efficient CUDA/C++ or PyTorch-native implementations when appropriate.

  • Validate that performance improvements preserve reconstruction quality, numerical behavior, camera/lidar correctness, and production reliability.

  • Build repeatable benchmarks, regression tests, and profiling workflows to catch performance and quality regressions early.

  • Collaborate with researchers, CUDA engineers, ML engineers, and production teams to turn promising prototypes into maintainable, reviewable, production-quality code.

What We Need To See:

  • BS, MS, PhD, or equivalent experience in Computer Science, Computer Engineering, Electrical Engineering, Applied Math, Robotics, Computer Vision, Machine Learning, or a related field (or equivalent experience) with 12+ years of experience.

  • Strong programming skills in Python and C++!

  • Hands-on experience with PyTorch or a similar tensor/autograd framework.

  • Experience optimizing GPU-accelerated workloads using CUDA, C++/CUDA extensions, or related GPU programming approaches.

  • Practical experience with profiling and performance analysis, including root-causing CPU/GPU bottlenecks, synchronization overhead, memory pressure, kernel launch overhead, and framework-level inefficiencies.

  • Ability to develop benchmarks and validate that optimizations preserve correctness, numerical behavior, and user-visible quality.

  • Strong communication skills, including the ability to explain performance tradeoffs, risks, and results to research and engineering partners.

Ways To Stand Out From The Crowd:

  • Experience with Gaussian Splatting, NeRF, differentiable rendering, rasterization, neural rendering, SLAM, 3D reconstruction, or robotics/autonomous-vehicle perception pipelines.

  • Deep CUDA performance experience, including memory access patterns, shared memory, atomics, occupancy, launch configuration, synchronization, and numerical stability.

  • Experience optimizing PyTorch workloads with custom operators, fused kernels, sparse tensors, distributed training, or distributed rendering.

  • Familiarity with camera and lidar geometry, projection models, calibration, rolling shutter, depth rendering, or multi-sensor reconstruction.

  • Experience improving large production ML systems where quality metrics, training speed, memory footprint, and developer velocity must be balanced.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 30, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993