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Motion Capture Jobs in Seattle, WA (NOW HIRING)

We're seeking an experienced Motion Designer who is organized, obsessed with details, deadline driven, and possess first class digital skills to create powerful stories that capture audiences and ...

We're seeking an experienced Motion Designerwho is organized, obsessed with details, deadline driven, and possess first class digital skills to create powerful stories that capture audiences and ...

Architect motion capture integration, novel hardware prototypes, and human demonstration data collection systems. Build scalable processing pipelines for large multimodal datasets that enable ...

Test Engineer

Bellevue, WA · On-site

$37 - $74/hr

Awareness of common dimensional/inspection tools and motion capture technologies (e.g., Faro trackers, CMMs), even if not directly operating them. * Ability to handle projects that include multiple ...

... motion capture systems, force/torque sensors, or tactile sensing hardware • Experience scaling robot operations across multiple stations or sites, with a track record of reducing operational toil ...

Growth Marketing Manager

Redmond, WA · On-site

$120K - $150K/yr

... motion. * Develop audience segmentation and build targeted campaign cohorts; leverage intent data ... Maintain lead-capture list hygiene, including "do not contact" management and enrichment via Apollo ...

Content & Media Producer

Seattle, WA · On-site +1

$143K/yr

You'll help capture and amplify some of our most meaningful moments--from advisor thought ... Manage post-production workflows, including editing, light motion graphics, captioning, audio ...

Content & Media Producer

Seattle, WA · On-site

$143K/yr

You'll help capture and amplify some of our most meaningful moments-from advisor thought leadership ... Manage post-production workflows, including editing, light motion graphics, captioning, audio ...

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Showing results 1-20

Motion Capture information

See Seattle, WA salary details

$27.1K

$138.3K

$235.4K

How much do motion capture jobs pay per year?

As of Jul 26, 2026, the average yearly pay for motion capture in Seattle, WA is $138,329.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,056.00 and $198,063.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by motion capture artists when collaborating with animation and game development teams?

Motion capture artists often encounter challenges in ensuring that captured performances align seamlessly with the creative vision of animation or game development teams. Differences in communication styles and varying technical requirements can sometimes cause misunderstandings or delays during production. To overcome these obstacles, motion capture professionals must be adaptable, actively seek feedback, and remain open to iterative processes. Regular collaboration with animators, directors, and technical staff is crucial for maintaining consistency and achieving high-quality results.

What Are Motion Capture Jobs?

Motion capture jobs, often shortened to mocap, focus on using a special camera and set of tracking systems to record movement for later animation. In this role, you may help supervise a motion capture project, guide actors, maintain the cameras and other technology, or use captured footage in various ways. Most motion capture jobs focus on television shows, movies, and video games, but companies occasionally use the technology for other purposes as well. These positions normally have regular hours, but employers may occasionally ask you to work overtime to meet deadlines for product releases.

What are the key skills and qualifications needed to thrive as a Motion Capture Specialist, and why are they important?

To thrive as a Motion Capture Specialist, you need a solid understanding of animation principles, human anatomy, and often a background in computer graphics or related fields. Familiarity with motion capture systems (such as Vicon or OptiTrack), 3D animation software (like Maya or MotionBuilder), and sometimes relevant certifications are typically required. Strong attention to detail, problem-solving abilities, and effective teamwork are crucial soft skills for excelling in this role. These competencies ensure accurate data capture, efficient workflow, and seamless integration of motion capture into animation or visual effects pipelines.

What is the difference between Motion Capture vs 3D Animator?

AspectMotion Capture3D Animator
Required CredentialsOften requires knowledge of motion capture systems, sometimes certifications in motion capture technology or softwareTypically holds a degree in animation, computer graphics, or related fields; certifications in animation software are common
Work EnvironmentWorks in motion capture studios, on-set environments, or post-production facilitiesWorks in animation studios, post-production houses, or freelance settings
Industry UsageUsed primarily in film, gaming, and VR projects to record real actor movementsCreates animated characters and scenes, often based on motion capture data or from scratch

While both roles are integral to digital character creation, motion capture specialists focus on recording real actor movements using specialized equipment, whereas 3D animators craft and refine animated characters and scenes, often utilizing motion capture data as a foundation.

What is motion capture?

Motion capture, often abbreviated as 'mocap,' is a technology used to record the movement of objects or people. In the entertainment industry, it typically involves tracking an actor's movements using sensors or cameras, and then translating those movements onto digital characters in films, video games, or animations. This process allows for highly realistic and expressive character animations. Motion capture is also used in sports, medicine, and robotics to analyze motion and improve performance or research.
What are the most commonly searched types of Motion Capture jobs in Seattle, WA? The most popular types of Motion Capture jobs in Seattle, WA are:
What are popular job titles related to Motion Capture jobs in Seattle, WA? For Motion Capture jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Motion Capture jobs in Seattle, WA look for? The top searched job categories for Motion Capture jobs in Seattle, WA are:
Infographic showing various Motion Capture job openings in Seattle, WA as of July 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $138,329 per year, or $66.5 per hour.
Technical Animator - Unreal 4

Full-time

Posted yesterday


Job description

Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you. 


We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.


Responsibilities

  • Experience with Keyframe animation and motion capture data, with fundamental animation principles
  • Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4
  • Contribute to improving the animation pipeline
  • Own the skinning process for a variety of characters, weapons, garments and gear
  • Manage code and content delivery with Perforce
  • Document process

Requirements

  • Character rigging and skinning capabilities
  • Keyframe experience a big plus for placeholder sets
  • Facial rigging experience a plus
  • UE4 experience

Please include work examples with application.


About 8 Circuit Studios

With 8 Circuit Studios, you would be joining a team that has big aspirations. Our dream is to create games that make you think while becoming wildly successful in the enterprise. We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 title called Project Genesis.


We are currently self-funded and looking to accomplish the impossible: create live-service title that can compete with AAA games…but at a fraction of the cost in time, talent, and treasure. We expect a lot from each other, but we also have a passion for creating a supportive environment where you can learn as you go and level-up as much as you’d like.


We love to share knowledge and expertise.


In the not too distant future, we anticipate scaling our team up so now is the perfect time for you to consider applying as we prepare the team to go stratospheric.