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Modeling Simulation Engineer Jobs in Texas (NOW HIRING)

We are looking for a self-motivated Packaging Simulation Engineer who is proficient in FEM ... automated model-generation user interfaces. Minimum requirement of a bachelors degree Proven ...

We are looking for a self-motivated Packaging Simulation Engineer who is proficient in FEM ... automated model-generation user interfaces. BS and a minimum of 10 years relevant industry ...

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Modeling Simulation Engineer information

See Texas salary details

$36.3K

$115K

$177.5K

How much do modeling simulation engineer jobs pay per year?

As of May 29, 2026, the average yearly pay for modeling simulation engineer in Texas is $114,966.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,700.00 and $136,500.00 per year, depending on experience, location, and employer.

What does a Modeling Simulation Engineer do?

A Modeling Simulation Engineer develops virtual models and simulations to analyze complex systems and processes. They use mathematical models, computer simulations, and data analysis to predict system performance and optimize designs before physical implementation. These engineers typically work in industries like aerospace, defense, automotive, and healthcare to improve efficiency, safety, and decision-making. Their role often involves coding, algorithm development, and working with simulation software to test real-world scenarios in a virtual environment.

What are the key skills and qualifications needed to thrive in the Modeling Simulation Engineer position, and why are they important?

To thrive as a Modeling Simulation Engineer, you need a strong background in mathematics, physics, and computer science, typically supported by a relevant engineering or science degree. Proficiency with simulation software such as MATLAB, Simulink, ANSYS, or similar tools, and sometimes certifications in systems engineering or modeling methodologies, are commonly required. Strong analytical thinking, problem-solving abilities, and effective communication skills set top candidates apart. These qualifications are crucial for accurately representing complex systems, translating requirements into effective models, and collaborating with multidisciplinary teams to achieve project goals.

What are the typical responsibilities and project stages for a Modeling Simulation Engineer?

Modeling Simulation Engineers are responsible for developing mathematical models, running simulations, analyzing results, and providing recommendations to improve system performance or design. Projects often begin with understanding client or stakeholder requirements, followed by designing models based on those needs and iteratively refining them as data is collected. Engineers work closely with design, hardware, and software teams to validate models and ensure alignment with real-world performance. Collaborating with colleagues and presenting findings to both technical and non-technical audiences are routine aspects of the job, making cross-functional communication vital for project success.
What are the most commonly searched types of Modeling Simulation Engineer jobs in Texas? The most popular types of Modeling Simulation Engineer jobs in Texas are:
What job categories do people searching Modeling Simulation Engineer jobs in Texas look for? The top searched job categories for Modeling Simulation Engineer jobs in Texas are:
What cities in Texas are hiring for Modeling Simulation Engineer jobs? Cities in Texas with the most Modeling Simulation Engineer job openings:
Infographic showing various Modeling Simulation Engineer job openings in Texas as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $114,966 per year, or $55.3 per hour.
Staff Simulation Engineer - Dexterity

Staff Simulation Engineer - Dexterity

Apptronik

Austin, TX

Other

Posted 20 days ago


Job description

JOB SUMMARY 

We are seeking a Staff Simulation Engineer to be the sole owner of dexterous hand simulation at Apptronik.

This is a high-autonomy, high-impact individual contributor role. You will define how hands are represented in simulation - from contact geometry and physics fidelity all the way through sim-to-real validation - and you will be the authoritative technical voice across Mechanical Design, Controls, and Hardware whenever simulation of the hand is in scope. There is no team beneath you, but your work directly unblocks multiple teams.

Core mandate: make simulation a reliable predictor of physical hand behavior, and own that standard end-to-end.

ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES

Contact Dynamics & Physics Fidelity: Own the accuracy of contact simulation for high-DOF robotic hands. Model and tune contact parameters - stiffness, damping, friction, restitution - against real hardware measurements. Develop and maintain hand-specific collision geometry (primitive decomposition, mesh optimization) to ensure simulation contact behavior matches physical interaction.
Sim-to-Real Validation: Design and execute systematic sim-to-real validation workflows. Run side-by-side comparisons of grasping stability, fingertip contact forces, and joint behavior between simulation and hardware. Drive iterative parameter calibration using real sensor data - encoders, F/T sensors, tactile arrays - until simulation predictions are quantifiably reliable
Sensor & Actuator Modeling: Build accurate models of the hand's sensing and actuation systems within simulation - including tactile sensor response, actuator dynamics (compliance, backlash), and encoder noise characteristics.
Evaluation Scene Construction: Design and implement evaluation environments and dexterity benchmarks in Isaac Lab / Isaac Sim. Own the physical property modeling - contact materials, object mass/inertia, surface textures - required for high-fidelity task simulation.
Asset Pipeline: Contribute to CAD-to-USD conversion workflows as needed - collision mesh generation, joint limit extraction, kinematic parameter import. This is infrastructure support, not a primary focus.

SKILLS AND REQUIREMENTS

Must-Have
  • 4+ years of hands-on robotic simulation experience (Senior); 7+ years (Staff)
  • Experience with robotic hands or high-DOF manipulators
  • Demonstrated experience with contact-rich simulation - not just kinematics and trajectory playback
  • Experience with physics parameter identification (sysid) or domain randomization pipelines
  • Proven ability to operate as a domain owner: setting technical direction, making independent architectural decisions, and driving cross-functional alignment through expertise
  • Strong Python skills; C++ a plus
  • Solid fundamentals: rigid body dynamics, contact mechanics, collision geometry, spatial math
  • Hardware-grounded: experience running sim-to-real comparisons with real sensor data
Nice-to-Have
  • Deep working knowledge of Isaac Sim, MuJoCo, or equivalent modern robotics simulator
  • Familiarity with tactile sensing or F/T sensor integration in simulation
  • USD proficiency: composition arcs, layers, stages
  • Background in teleoperation or motion retargeting

EDUCATION and/or EXPERIENCE 

  • MS or PhD in Robotics, Computer Science, Mechanical Engineering, or related fields.

PHYSICAL REQUIREMENTS 

  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate