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Mobile User Acquisition Jobs in Indiana (NOW HIRING)

What we don\'t have yet is paid acquisition. That\'s the job. About the role Joining us at this ... Mobile ad networks (AppLovin, Unity, Moloco, Mintegral, Liftoff) -- hands-on. This is where most of ...

UI/UX Designer

Indianapolis, IN · On-site

$90 - $110/hr

Design polished, intuitive, conversion-focused experiences across desktop and mobile. * Own UX/UI ... Understanding of how design supports lead generation, merchandising, customer acquisition, customer ...

New

Design polished, intuitive, conversion-focused experiences across desktop and mobile. * Own UX/UI ... Understanding of how design supports lead generation, merchandising, customer acquisition, customer ...

Design polished, intuitive, conversion-focused experiences across desktop and mobile. * Own UX/UI ... Understanding of how design supports lead generation, merchandising, customer acquisition, customer ...

Design polished, intuitive, conversion-focused experiences across desktop and mobile. * Own UX/UI ... Understanding of how design supports lead generation, merchandising, customer acquisition, customer ...

IntelliPro is a global leader in talent acquisition and HR solutions. As an IT Support Engineer ... Responsibilities : • Respond to and resolve user support requests in a timely and efficient ...

Respond to and resolve user support requests in a timely and efficient manner * Troubleshoot ... Founded in 2009, IntelliPro is a global leader in talent acquisition and HR solutions. Our ...

IT Engineer

Whitestown, IN · On-site

$25 - $30/hr

Respond to and resolve user support requests in a timely and efficient manner * Troubleshoot ... Founded in 2009, IntelliPro is a global leader in talent acquisition and HR solutions. Our ...

We are a global company, and our products-including mobile elevating work platforms, telehandlers ... user friendly programs. * Basic understanding and usage of tools such as Multimeter, pressure ...

We are a global company, and our products-including mobile elevating work platforms, telehandlers ... user friendly programs. * Basic understanding and usage of tools such as Multimeter, pressure ...

We are a global company, and our products-including mobile elevating work platforms, telehandlers ... user friendly programs. * Basic understanding and usage of tools such as Multimeter, pressure ...

New

We are a global company, and our products-including mobile elevating work platforms, telehandlers ... user friendly programs. * Basic understanding and usage of tools such as Multimeter, pressure ...

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Mobile User Acquisition information

See Indiana salary details

$10.5K

$117.4K

$165.1K

How much do mobile user acquisition jobs pay per year?

As of Sep 5, 2026, the average yearly pay for mobile user acquisition in Indiana is $117,399.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,400.00 and $156,500.00 per year, depending on experience, location, and employer.

What is a mobile user acquisition?

A Mobile User Acquisition job focuses on driving new users to a mobile app through various marketing channels, such as paid advertising, social media, influencer partnerships, and app store optimization. The role involves analyzing data, optimizing campaigns, and testing different strategies to improve user growth and return on investment (ROI). Mobile UA professionals work closely with creative, product, and data teams to ensure campaigns align with business goals. Success in this role requires a mix of analytical skills, creativity, and knowledge of digital advertising platforms.

What does a mobile user acquisition do?

Mobile User Acquisition specialists typically manage paid advertising campaigns across various channels, monitor performance metrics, and analyze user data to optimize for growth and efficiency. Daily tasks often include testing new creative assets, adjusting bidding strategies, coordinating with design and analytics teams, and preparing performance reports for stakeholders. The role also requires staying up to date on industry trends and identifying new acquisition opportunities. By working closely with cross-functional teams, you help drive user acquisition goals and ensure campaigns meet or exceed key performance indicators.

What are the key skills and qualifications needed to thrive in mobile user acquisition?

To excel in Mobile User Acquisition, professionals need a strong background in digital marketing, data analysis, and campaign management, often accompanied by a degree in marketing, business, or a related field. Familiarity with attribution platforms (such as AppsFlyer or Adjust), advertising networks (like Facebook Ads, Google UAC), and analytic tools (such as Google Analytics) is crucial. Success also relies on strong communication skills, creativity, and strategic thinking to design, optimize, and report on campaigns. These competencies are essential for effectively growing a mobile app's user base while maximizing return on ad spend in a fast-paced, metrics-driven environment.

What are the most commonly searched types of User Acquisition jobs in Indiana?

The most popular types of User Acquisition jobs in Indiana are:

What are popular job titles related to Mobile User Acquisition jobs in Indiana?

For Mobile User Acquisition jobs in Indiana, the most frequently searched job titles are:

What job categories do people searching Mobile User Acquisition jobs in Indiana look for?

The top searched job categories for Mobile User Acquisition jobs in Indiana are:

What cities in Indiana are hiring for Mobile User Acquisition jobs?

Cities in Indiana with the most Mobile User Acquisition job openings:

Senior User Acquisition Manager

Bratte

Warsaw, IN • On-site

$120 - $190/hr

Other

PTO

Posted 14 days ago


Job description

About us

We\'re building Animates — an AI companion app. Not a chatbot. Not a waifu app. A companion who remembers what you told them three weeks ago, notices you\'re off before you say so, and is still there on your laptop when you close your phone. They have a face. They look at you when you speak. They react in real time.


All of it rests on one thing: our own animation model, running locally on-device.


We have a live product and a community that found us on their own. What we don\'t have yet is paid acquisition. That\'s the job.


About the role

Joining us at this stage is a unique opportunity to work directly with the founders, shape the company\'s growth, and make a real impact. As we scale, your growth scales with us. We value expertise, embrace initiative, and empower you to make decisions and showcase your skills. Our decision-making process is fast and efficient, giving you the freedom to contribute meaningfully and drive results.


You\'re the first marketing hire in the company. There is no channel mix to inherit, no historical dashboard to read, no playbook to follow. You build the acquisition function — and then you help us build the team around it.


What you\'d own

  • Paid UA from zero. Channel selection, media plan, test structure, budget logic. You decide what we try first and why.

  • Finding what works. Geo × channel × creative × audience.

  • The numbers. MMP setup, attribution, cohorts, CAC / ROAS / LTV. Including the part where you tell us the math doesn\'t converge.

  • Creative direction. You\'d brief it yourself at first, and later help us hire a dedicated creative producer and set up the production pipeline together.

  • Store and platform moderation. AI companions sit in a sensitive category almost everywhere. Navigating that is part of the job here.


How we work

You\'d work directly with the founders — that\'s where direction is set, and decisions are made, usually in the same conversation. No layers, no approval queues. You bring a hypothesis, we fund it, or we park it, and you move on.


Budgets follow the math. Tests start small; once the unit economics hold, scale isn\'t the constraint.


We\'re a pre-PMF company, and we\'re honest about what that means: some hypotheses won\'t survive contact with reality, priorities can shift, and not everything will be figured out when you arrive. If that sounds like a reason to say no, we understand. If it sounds like the interesting part, we\'d like to talk.


What we\'re looking for

We know this list describes more than one person\'s ideal career path. We\'d rather tell you what the job actually needs and let you decide where you land — if you\'re strong on most of it and curious about the rest, apply.



  • 4+ years in paid UA on mobile consumer products. Gaming or entertainment is a strong plus.

  • Buying experience in Japan, or across Asia more broadly (Japan / Korea). This is the one that matters most to us.

  • Experience running meaningful budgets. We\'re not looking for a specific number, but we do want someone who has been through a scale, not only through tests.

  • Mobile ad networks (AppLovin, Unity, Moloco, Mintegral, Liftoff) — hands-on. This is where most of the volume in our category lives, especially in Asia.

  • Meta and TikTok — creative-driven buying, where you\'ve owned the pipeline and not only the account.

  • Google App Campaigns as a working baseline.

  • Apple Search Ads and Japanese platforms (LINE Ads, Yahoo! Japan) — a strong signal, though we don\'t expect all of it.

  • You read cohorts before you read spend, and you\'re comfortable killing your own campaigns.

  • A feel for global consumer culture and where trends move. We build for the US, Japan, and Korea, and a media buyer who only reads Western taste will miss half the room.

  • Working English. Plus Russian, Ukrainian, or Belarusian — that\'s how the team talks internally today.


If you have deep Asian market experience but a narrower channel mix — or a strong channel mix and one market you opened from scratch — we\'d still like to hear from you.


What we offer

  • Remote across Europe, Warsaw hub — coworking covered wherever you are.

  • 29 days of paid leave.

  • Care bonus to spend on benefits that matter to you.

  • Any hardware you want.

  • A small team that has done this before, and a product with no precedent to copy.

  • Your first campaign live within weeks of joining, not quarters.


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