Researching new API changes and trends in graphics for future GPU enhancements * Familiarity with ... Experience with either DirectX/Vulkan/OpenGL/Metal
Researching new API changes and trends in graphics for future GPU enhancements * Familiarity with ... Experience with either DirectX/Vulkan/OpenGL/Metal
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Graphics Engineer (Retro Studios)
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Graphics Engineer (Retro Studios)
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Researching new API changes and trends in graphics for future GPU enhancements * Familiarity with ... Experience with either DirectX/Vulkan/OpenGL/Metal
Researching new API changes and trends in graphics for future GPU enhancements * Familiarity with ... Experience with either DirectX/Vulkan/OpenGL/Metal
Researching new API changes and trends in graphics for future GPU enhancements * Familiarity with ... Experience with either DirectX/Vulkan/OpenGL/Metal
Researching new API changes and trends in graphics for future GPU enhancements * Familiarity with ... Experience with either DirectX/Vulkan/OpenGL/Metal
Senior Software Engineer, Graphics, Fonts and Text Rendering
Raleigh, NC · On-site
$136K - $168K/yr
Experience working with graphics APIs, such as SVG, Canvas2D, OpenGL, WebGL, WebGPU, Vulkan, Metal, or DirectX and utilizing text libraries such as Freetype, Harfbuzz, CoreText, or DirectWrite for ...
Senior Software Engineer, Graphics, Fonts and Text Rendering
Raleigh, NC · On-site
$136K - $168K/yr
Experience working with graphics APIs, such as SVG, Canvas2D, OpenGL, WebGL, WebGPU, Vulkan, Metal, or DirectX and utilizing text libraries such as Freetype, Harfbuzz, CoreText, or DirectWrite for ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan * Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan * Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan * Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Work with platform-specific graphics APIs and technologies such as Metal and Vulkan * Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
Graphics Engineer (Retro Studios)
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Graphics Engineer (Retro Studios)
$138K - $171K/yr
Partner with the Graphics team to elevate the final visual quality of our proprietary engine ... Experience with particle rendering, compute shaders, or modern APIs (Vulkan, DX12, Metal). Retro ...
Software Engineer, Metal Runtime (API & Abstractions)
Austin, TX · On-site
$100K - $500K/yr
As a Software Engineer on the Metal Runtime team at Tenstorrent, you'll work on the low-level ... Familiarity with APIs for accelerator systems (e.g., CUDA, SYCL, Vulkan, or similar). What You Will ...
Software Engineer, Metal Runtime (API & Abstractions)
Austin, TX · On-site
$100K - $500K/yr
As a Software Engineer on the Metal Runtime team at Tenstorrent, you'll work on the low-level ... Familiarity with APIs for accelerator systems (e.g., CUDA, SYCL, Vulkan, or similar). What You Will ...
Staff Graphics Engineer, Rendering (Simulation)
Sunnyvale, CA · On-site +1
$164K - $203K/yr
Staff Graphics Engineer - Rendering (Simulation) Remote: This role is open to a fully remote ... Significant GPU programming experience - CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT ...
Staff Graphics Engineer, Rendering (Simulation)
Sunnyvale, CA · On-site +1
$164K - $203K/yr
Staff Graphics Engineer - Rendering (Simulation) Remote: This role is open to a fully remote ... Significant GPU programming experience - CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT ...
Graphics (GPU) Performance Analysis Architect
Austin, TX · On-site
$165K/yr
Experience in programming with OpenGL/CL and/or Metal API.Programming skills in Python, C and C++.BS + minimum of 10+ years of relevant experience. We are looking for fast learners with good problem ...
Graphics (GPU) Performance Analysis Architect
Austin, TX · On-site
$165K/yr
Experience in programming with OpenGL/CL and/or Metal API.Programming skills in Python, C and C++.BS + minimum of 10+ years of relevant experience. We are looking for fast learners with good problem ...
Principal Graphics Engineer
San Francisco, CA · On-site +1
$164K - $203K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
San Francisco, CA · On-site +1
$164K - $203K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
New York, NY · On-site
$153K - $189K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
New York, NY · On-site
$153K - $189K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
San Francisco, CA · On-site
$164K - $203K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
San Francisco, CA · On-site
$164K - $203K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
$138K - $171K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
$138K - $171K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
Austin, TX · Remote
$143K - $177K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Quick apply
Principal Graphics Engineer
Austin, TX · Remote
$143K - $177K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Principal Graphics Engineer
New York, NY · Remote
$143K - $177K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Quick apply
Principal Graphics Engineer
New York, NY · Remote
$143K - $177K/yr
You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and ...
Metal Api Vulkan Graphics information
See salary details
$12.98 - $14.79
1% of jobs
$14.79 - $16.61
7% of jobs
$17.75 is the 25th percentile. Wages below this are outliers.
$16.61 - $18.42
26% of jobs
The median wage is $19.88 / hr.
$18.42 - $20.24
19% of jobs
$20.24 - $22.05
11% of jobs
$22.05 - $23.86
11% of jobs
$23.92 is the 75th percentile. Wages above this are outliers.
$23.86 - $25.68
8% of jobs
$25.68 - $27.49
6% of jobs
$27.49 - $29.31
5% of jobs
$29.31 - $31.12
3% of jobs
$31.12 - $32.93
2% of jobs
$12
$21
$32
How much do metal api vulkan graphics jobs pay per hour?
What are the key skills and qualifications needed to thrive as a Metal/Vulkan Graphics Developer, and why are they important?
Is Vulkan the best graphics API?
Is Metal a good graphics API?
What are Metal, API, and Vulkan in graphics programming?
Is Metal API better than Vulkan?
How much do Vulkan graphics engineers make?
What is the difference between Metal Api Vulkan Graphics vs OpenGL Graphics Developer?
| Aspect | Metal Api Vulkan Graphics | OpenGL Graphics Developer |
|---|---|---|
| Required Credentials | Proficiency in Metal API or Vulkan, relevant certifications | Knowledge of OpenGL, related certifications |
| Work Environment | Primarily Apple or cross-platform development, low-level graphics programming | Cross-platform or legacy graphics development, desktop and mobile |
| Industry Usage | Game development, high-performance graphics on Apple devices | Game development, visualization, CAD applications |
Metal API Vulkan Graphics developers focus on low-level, high-performance graphics programming using Metal or Vulkan, mainly for Apple or cross-platform projects. OpenGL Graphics Developers work with a more established, cross-platform API suitable for legacy systems and various applications. Both roles require strong graphics programming skills but differ in platform focus and API expertise.
What are some common challenges faced when working with Metal, API, and Vulkan graphics frameworks in a development team?
Job description
Job Title: GPU Software Engineer
Location: Austin, TX
Duration: Long Term Contract
Roles and Responsibilities:
- As a GPU Software Engineer, you will be equipped to develop GPU IP from the early Architectural planning process until we productize and ship millions of devices to consumers.
- You will be responsible for becoming a domain expert in at least one project area, and gaining knowledge and competencies for developing new features and debugging any customer issues related to your domain.
Requirements / Key responsibilities include:
- Software Development in C/C++/Python
- Best Practices using git, gerrit (code reviews), continuous integration
- Debugging driver failures and performance issues using code and graphics debugging tools
- Documentation and communication using common project management tools (JIRA, Confluence, Wiki, Chat, Email)
- Researching new API changes and trends in graphics for future GPU enhancements
- Familiarity with Linux, and Android Operating systems for coding environment and target device development
Skills And Qualifications
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- 5+ years of graphics software engineering experience or 1+ years of graphics software engineering experience with PhD
- 5+ years of experience with C/C++ programming
- Problem-solving and communication skills
- 5+ years of object-oriented and component-based design experience
Preferred Qualifications
- Experience delivering graphics APIs, graphics drivers or Game Engine subsystems for graphics
- Experience with firmware development
- Knowledge of ray tracing, rasterization, and linear algebra
- Experience with low level performance profiling and optimization
- Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
- Experience with either DirectX/Vulkan/OpenGL/Metal
About Xoriant
Sourced by ZipRecruiter
Industry
It services
Company size
1,001 - 5,000 Employees
Headquarters location
Sunnyvale, CA, US
Year founded
1990