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Maya 3D Modeling Internship Jobs (NOW HIRING)

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes * Ability to create realistic regional foliage and architecture * Ability to retopologize models either CAD or ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Proficiency with 3D modeling software (e.g., Cinema 4D, Blender, Maya). * Advanced knowledge of retopology, UV unwrapping, and texture baking tools. * Strong understanding of PBR materials and ...

Senior Visual Database Lead

Arlington, TX · On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must comply with all company security and data protection ...

Senior Visual Database Lead

Arlington, TX

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Senior Visual Database Lead

Tampa, FL

$100K - $136K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

3D Designer

Egg Harbor Township, NJ · On-site

$75K - $85K/yr

Ability to interpret 2D designs and produce finished 3D models for print and manufacturing, including file preparation for 3D printing. * Proficiency in 3D software (e.g., ZBrush, Freeform, Maya ...

3D Designer

Egg Harbor Township, NJ · On-site

$75K - $85K/yr

... models for print and manufacturing, including file preparation for 3D printing. Proficiency in 3D software (e.g., ZBrush, Freeform, Maya, Blender, Poser, Meshmixer) Proficiency with Adobe Creative ...

Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes * Ability to create realistic regional foliage and architecture * Ability to retopologize models either CAD or ...

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Maya 3D Modeling Internship information

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$39.5K

$78.5K

$124.5K

How much do maya 3d modeling internship jobs pay per year?

As of Jul 4, 2026, the average yearly pay for maya 3d modeling internship in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What kind of mentorship or guidance can I expect during a Maya 3D Modeling Internship?

As a Maya 3D Modeling Intern, you will typically work under the guidance of senior 3D artists or leads who provide hands-on training, regular feedback, and support as you develop your skills. Most studios pair interns with a mentor and organize regular check-ins to monitor progress and answer questions. This structured mentorship helps you adapt to professional workflows, build a strong portfolio, and understand real-world project expectations. Collaboration with professionals from animation, game design, or visual effects teams is common, providing valuable insights and networking opportunities.

What are the key skills and qualifications needed to thrive in the Maya 3D Modeling Internship position, and why are they important?

A successful Maya 3D Modeling Intern should have a solid understanding of 3D modeling concepts, digital art fundamentals, and some experience using Autodesk Maya, often demonstrated through coursework or a portfolio. Familiarity with related tools such as Adobe Photoshop, ZBrush, and the basics of texturing or rendering are advantageous, while formal certifications or classes in 3D modeling can strengthen your application. Strong attention to detail, creativity, teamwork, and effective communication will help you excel in collaborative, deadline-driven environments. These skills ensure interns can contribute high-quality 3D assets and adapt quickly to studio workflows, supporting both their learning and the team’s objectives.

What is a Maya 3D Modeling Internship job?

A Maya 3D Modeling Internship is a position designed for students or aspiring 3D artists to gain hands-on experience in creating models using Autodesk Maya. Interns learn to design, texture, and optimize 3D assets for games, films, or other digital media. They often work under the guidance of professional artists, contributing to real projects while improving their technical and artistic skills. This internship helps build a portfolio and provides industry exposure, which can lead to future job opportunities.

More about Maya 3D Modeling Internship jobs
What cities are hiring for Maya 3D Modeling Internship jobs? Cities with the most Maya 3D Modeling Internship job openings:
What are the most commonly searched types of Maya 3D Modeling jobs? The most popular types of Maya 3D Modeling jobs are:
What states have the most Maya 3D Modeling Internship jobs? States with the most job openings for Maya 3D Modeling Internship jobs include:
Infographic showing various Maya 3D Modeling Internship job openings in the United States as of June 2026, with employment types broken down into 21% Internship, 49% Full Time, 23% Part Time, 5% Contract, and 2% Summer. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.
Adjunct Faculty - Digital Art & Design (Multiple Specialties)

Adjunct Faculty - Digital Art & Design (Multiple Specialties)

New York Institute of Technology

Manhattan, NY

Full-time, Part-time

Posted 9 days ago


Job description

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university’s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.


The School of Architecture and Design at New York Tech seeks part-time Adjunct Faculty for courses in the Digital Art and Design department. Openings are available for daytime and evening courses across multiple specialties:

Open Positions & Responsibilities:


•    UX Researcher (NYC Campus Only)
Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.
•    Animation & Virtual Production (NYC & LI Campuses)
Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.
•    Design Historian (Online Asynchronous)
Teach BFA courses related to Design History I & II, covering visual communication evolution. Candidates should connect historical context to digital/interactive/AI-enhanced design practice.
•    Motion Graphics (LI Campus Only)
Teach BFA courses in the fundamentals of motion design, animation, and storytelling using tools like After Effects. Guide students from storyboarding to final delivery using real-world briefs.
•    Maya: Hard Surface Modeling (NYC Campus Only)
Teach BFA courses with a focus on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices. Currently seeking for specialty in Hard Surface Modeling in Maya.
•    Product Growth Design (NYC Campus Only)
Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed product growth frameworks.
•    Visual Identity & Brand Systems (NYC & LI Campuses)
Teach BFA courses focused on building scalable brand systems using modern tools and AI-assisted workflows for enterprise-level clients related to Graphic Design and Visual Identity.

General Duties
•    Collaborate with department chairs and coordinators on course progress.
•    Support a positive, inclusive, and engaging learning environment.
•    Adhere to university policies and academic integrity guidelines.
 


Qualifications (By Role):

UX Researcher- Master’s or Bachelor’s + 5 years’ experience in UX Research/Data Analytics. Familiarity with usability testing tools required. Online and international teaching experience preferred. 

Animation & Virtual Production - Master’s or Bachelor’s + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. 

Design Historian - Master’s+ in Design History, Visual Communication, or related field. Must bridge historical design with current practices and emerging tech; prior teaching/research experience required. 

Motion Graphics - Bachelor’s (Master’s preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite, and possibly Cinema 4D or Blender. Experience with AI-assisted tools and critiques beneficial. 

Maya – Hard Surface Modeling - Bachelor’s (Master’s preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience strongly preferred. 

Product Growth Design - Bachelor’s (Master’s preferred) + 5 years in product design or UX. Deep knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy. Experience mentoring or teaching desirable. 

Visual Identity - Bachelor’s (Master’s preferred) + 5 years in branding or art direction. Experience with scalable identity systems, enterprise branding, and AI/ML-based tools. Teaching or speaking experience a plus.

To Apply Submit a cover letter and CV for consideration.


New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.


USD $99.00/Hr.
USD $108.00/Hr.