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Maya 3D Modeling Internship Jobs (NOW HIRING)

3D CAD Footwear Designer (Altra)

Denver, CO · On-site

$82.08 - $102.60/hr

Create high‑quality 3D models of footwear concepts, components, and tooling from concept through ... Knowledge of rendering platforms such as KeyShot or Maya. * Passion for running, movement, and ...

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

ClearCase, ClearQuest, Perforce, Atlassian, RTC) Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) Global Mapper Erdas FME ArcGIS Toolset Security Responsibilities Must comply with all ...

Senior Visual Database Lead

Tampa, FL · On-site

$100K - $136K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Senior Visual Database Lead

Arlington, TX · On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Senior Visual Database Lead

Arlington, TX · On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must comply with all company security and data protection ...

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Maya 3D Modeling Internship information

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$78.5K

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How much do maya 3d modeling internship jobs pay per year?

As of Sep 5, 2026, the average yearly pay for maya 3d modeling internship in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

What is a Maya 3D modeling internship?

A Maya 3D Modeling Internship is a position designed for students or aspiring 3D artists to gain hands-on experience in creating models using Autodesk Maya. Interns learn to design, texture, and optimize 3D assets for games, films, or other digital media. They often work under the guidance of professional artists, contributing to real projects while improving their technical and artistic skills. This internship helps build a portfolio and provides industry exposure, which can lead to future job opportunities.

What are the key skills and qualifications needed to thrive in a Maya 3D modeling internship?

A successful Maya 3D Modeling Intern should have a solid understanding of 3D modeling concepts, digital art fundamentals, and some experience using Autodesk Maya, often demonstrated through coursework or a portfolio. Familiarity with related tools such as Adobe Photoshop, ZBrush, and the basics of texturing or rendering are advantageous, while formal certifications or classes in 3D modeling can strengthen your application. Strong attention to detail, creativity, teamwork, and effective communication will help you excel in collaborative, deadline-driven environments. These skills ensure interns can contribute high-quality 3D assets and adapt quickly to studio workflows, supporting both their learning and the team’s objectives.

What kind of mentorship or guidance can I expect during a Maya 3D modeling internship?

As a Maya 3D Modeling Intern, you will typically work under the guidance of senior 3D artists or leads who provide hands-on training, regular feedback, and support as you develop your skills. Most studios pair interns with a mentor and organize regular check-ins to monitor progress and answer questions. This structured mentorship helps you adapt to professional workflows, build a strong portfolio, and understand real-world project expectations. Collaboration with professionals from animation, game design, or visual effects teams is common, providing valuable insights and networking opportunities.

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Infographic showing various Maya 3D Modeling Internship job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 10% Part Time, and 2% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $78,472 per year, or $37.7 per hour.

Senior 3D Artist - E3

Lockheed Martin Corporation

Fort Worth, TX • On-site

$72K - $134K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Key responsibilities

  • Collaborate with creative teams and internal clients to develop visual stories that support Lockheed Martin capabilities.

  • Utilize industry-standard 3D platforms such as Unreal Engine, Maya, Blender, and Cinema 4D to create and optimize 3D models, animations, and cinematic visualizations.

  • Deliver high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives.


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 397 frontline employees who took The Breakroom Quiz

38th of 72 rated aerospace companies


Job description

Standard Job Description
Seeking a Senior 3D Artist to work as part of the Aero Communications Visual Effects team. This role requires deep expertise in 3D animation, cinematic visualization, and real-time rendering workflows, with advanced experience in Unreal Engine and related 3D platforms. The ideal candidate will collaborate closely with creative directors, art directors, producers, multi-disciplined artists, and internal clients to develop visual stories that elevate Lockheed Martin capabilities. Experience with platforms such as Unreal Engine, Maya, Blender, Cinema 4D and Ai generative tools is highly valued, enabling effective collaboration across the full creative pipeline.
This position plays a critical role in delivering high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives.
Basic Qualifications
  • Bachelor's degree from an accredited college in a related discipline, or 4 years experience in the absence of a Bachelors Degree

  • Portfolio/demo reel required to demonstrate skill competency in 3D animation, cinematic visualization, and visual storytelling

  • Advanced technical skills in Unreal Engine and industry-standard 3D platforms such as Maya, Blender, Cinema 4D, or similar tools

  • Proficient in 3D modeling, optimizing and converting CAD models for Maya and Unreal Engine workflows, including retopology, UV layout, texturing, and material creation.

Desired Skills
  • Unreal Engine

  • Maya or Blender

  • Adobe After Effects

  • Experience with cinematic lighting, rendering, modeling, and real-time production workflows

  • Strong understanding of composition, camera movement, pacing, and cinematic storytelling principles

Pay Information
Full-Time Salary Range: $72500.00 - $134600.00
At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally.
The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer.
Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability.
  • Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics.
  • For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.

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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912