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Manager Marvel Animation Jobs (NOW HIRING)

Audio Lead (Games)

Seattle, WA · Remote

$115K - $130K/yr

Proven ability to manage vendors, contractors, composers, and voice production. * Experience ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Audio Lead (Games)

Seattle, WA · On-site +1

$115K - $130K/yr

Proven ability to manage vendors, contractors, composers, and voice production. * Experience ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Management/mentorship experience * Experience with Figma For candidates in CA, CO, NJ, NY, and WA ... MARVEL Strike Force," "WWE Champions," the Scrabble ® franchise, "Yahtzee ® With Buddies," and ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

Proven ability to manage vendors, contractors, composers, and voice production. * Experience ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

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Manager Marvel Animation information

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$29K

$104.6K

$118K

How much do manager marvel animation jobs pay per year?

As of Jun 25, 2026, the average yearly pay for manager marvel animation in the United States is $104,575.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,000.00 and $116,500.00 per year, depending on experience, location, and employer.

How hard is it to get a job at Marvel Studios?

Securing a Manager role at Marvel Animation is competitive, often requiring relevant industry experience, strong leadership skills, and a background in animation or entertainment production. Candidates typically need a proven track record, networking within the industry, and familiarity with project management tools. The hiring process may involve multiple interviews and assessments due to the company's high standards.

What is the difference between Manager Marvel Animation vs Animation Producer?

AspectManager Marvel AnimationAnimation Producer
Primary RoleOversees animation projects, manages teams, ensures deadlinesCoordinates production, manages budgets, oversees project delivery
Required SkillsLeadership, project management, animation knowledgeProduction management, budgeting, scheduling
Work EnvironmentStudio settings, collaborative teamsStudio or remote, cross-department coordination
Industry UsageCommon in entertainment and animation studiosPrevalent in animation and film production companies

The Manager Marvel Animation primarily focuses on leading animation teams and managing project timelines within Marvel's creative environment. In contrast, an Animation Producer handles the overall production process, including budgeting and scheduling, often overseeing multiple projects. Both roles require strong management skills, but their focus areas differ slightly, with the manager emphasizing team leadership and the producer emphasizing production logistics.

What is the highest paying animation job?

The highest paying animation jobs typically include senior roles such as Animation Director, Creative Director, or Executive Producer, which can earn six-figure salaries. These positions require extensive experience, leadership skills, and often involve overseeing large projects or studios. Compensation varies based on company size, location, and individual expertise.

Who is the manager of Marvel Studios?

The manager of Marvel Studios is a leadership role responsible for overseeing the production and development of Marvel films and television projects. The studio is part of Marvel Entertainment, a subsidiary of The Walt Disney Company, and the managerial position typically requires experience in film production, project management, and leadership skills.

Is Marvel laying off employees?

There are no publicly confirmed reports of layoffs at Marvel Animation. Like many entertainment companies, Marvel may adjust staffing levels based on project needs and industry conditions, but specific layoffs have not been announced for Marvel Animation employees.
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Audio Lead (Games)

Audio Lead (Games)

Skydance

Seattle, WA • Remote

$115K - $130K/yr

Full-time

Posted 20 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Why Join Us?

To put it simply: You’ll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, “Marvel 1943: Rise of Hydra”.  We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You’ll be surrounded by industry veterans, currently with an average of 20 years’ experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life’s too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.

What You’ll Do:

We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.

In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the game’s tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.
We Are Looking For: 
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.
The annual salary range for this position in Los Angeles is $115,000 – $130,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.