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Lua Programming Remote Jobs (NOW HIRING)

Software Engineer, CDN Content

San Francisco, CA ยท On-site +1

$172K - $258K/yr

If you're located beyond that distance, the role is fully remote. For location-specific details ... Build and improve the services behind ISR, PPR, and image optimization - working in Go, Lua, and ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work with engineering and art teams to develop custom shaders from scratch * Work across several ...

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Lua Programming Remote information

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$11K

$92.6K

$173.5K

How much do lua programming remote jobs pay per year?

As of Sep 8, 2026, the average yearly pay for lua programming remote in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is Lua programming and what does a remote Lua programmer do?

Lua programming involves using the Lua scripting language to develop software, automate processes, or enhance other applications. A remote Lua programmer typically works from any location, collaborating online with teams to write, debug, and maintain Lua code for games, embedded systems, or web servers. Responsibilities often include integrating Lua scripts into larger software projects, troubleshooting issues, and ensuring code quality, all while communicating with clients or coworkers virtually.

What are the key skills and qualifications needed to thrive as a remote Lua programmer?

To thrive as a Lua Programming Remote Developer, you need strong proficiency in Lua scripting, software development fundamentals, and experience with relevant frameworks or engines such as Roblox or Love2D. Familiarity with version control systems (like Git), remote collaboration tools, and sometimes specific certifications in game development or embedded systems are highly valued. Excellent problem-solving skills, self-motivation, and clear communication are essential soft skills for remote work success. These technical and interpersonal abilities are crucial to deliver high-quality code, collaborate effectively with distributed teams, and meet project goals in a remote setting.

What are some common challenges faced by remote Lua programmers when working on team projects?

Remote Lua programmers often navigate challenges related to communication and code integration within distributed teams. Since Lua is frequently used in embedded systems, gaming, and scripting for larger applications, aligning code standards and ensuring compatibility with other languages or platforms can be complex. To overcome these challenges, remote Lua developers usually rely on clear documentation, regular virtual meetings, and collaborative version control tools like Git. Building strong relationships with team members and maintaining proactive communication are key to successful project delivery in a remote environment.

What is the difference between Lua Programming Remote vs Lua Developer?

AspectLua Programming RemoteLua Developer
Required CredentialsProficiency in Lua, remote work experience, possibly certifications in scriptingProficiency in Lua, software development background, certifications preferred
Work EnvironmentRemote, flexible hours, independent workTypically office or remote, collaborative team setting
Employer & Industry UsageGame development, embedded systems, automationGame studios, software companies, embedded device firms

Both roles involve Lua scripting, but Lua Programming Remote emphasizes remote work flexibility and independent tasks, while Lua Developer may involve more collaborative development in team environments. The core skills and industry applications overlap significantly, making them closely related roles in the Lua programming field.

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Infographic showing various Lua Programming Remote job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 82% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Software Engineer, CDN Content

San Francisco, CA โ€ข On-site, Remote

Vercel
Software Developmentย โ€ขย 51 - 200 employees

$172K - $258K/yr

Full-time

Re-posted 2 days ago


Job description

About Vercel:
Vercel is the agentic infrastructure company. We free people and agents to ship what's next.
For more than a decade, Vercel has shaped how the web is built. As the team behind Next.js, v0, and AI SDK, we create products that help builders move from idea to production with speed, security, and exceptional developer experience.
Now, software is entering a new era, and the next generation of products will not just be used by people. They will be built, extended, and operated by agents.
We are building the platform for that future, trusted by companies like OpenAI, PayPal, Ramp, Supreme, and millions of developers worldwide. Whether you're building our products, supporting our customers, growing our community, or shaping our story, you'll help define what comes next.
About the Role:
The CDN Content team is responsible for serving all content that flows through Vercel's global CDN - static assets, optimized images, incrementally regenerated pages, partially prerendered shells, and everything in between - to billions of requests for millions of developers. Our focus is performance: ensuring content is served globally as fast as possible. Caching plays a big role in making that happen, and the team operates a multi-tier caching architecture spanning in-process caches, regional cache services, and object storage across 20+ regions.
As a Software Engineer on the team, you'll take on well-scoped projects with real production impact and grow into owning larger pieces of the system. The work spans the serving path end to end, and everything ships through careful, progressive rollouts validated with production data. You'll learn how a planet-scale CDN works from engineers who built it.
This is a team where infrastructure meets product: we work in close partnership with frameworks such as Next.js, bringing framework-defined infrastructure to life on Vercel's CDN, and the serving and caching behavior we ship directly shapes the performance and cost that millions of developers see. You'll develop strong instincts for distributed systems, careful production rollouts, and data-driven engineering.
If you're based within a pre-determined commuting distance of one of our offices (SF or NY), the role includes in-office anchor days on Monday, Tuesday, and Friday. If you're located beyond that distance, the role is fully remote. For location-specific details, please connect with our recruiting team.
What You Will Do:
  • Build and improve the services behind ISR, PPR, and image optimization - working in Go, Lua, and TypeScript across the serving path.
  • Execute well-defined projects independently, from implementation through safe rollout (feature flags, shadow modes, progressive deployment) and post-ship validation.
  • Monitor and maintain your work in production: build dashboards, add metrics and alerts, and develop ownership of what you ship.
  • Contribute to the team's observability and testing surface - the dashboards, logs views, and e2e test suites that keep a high-change system trustworthy.
  • Participate in the on-call rotation with support from senior engineers, and contribute to incident follow-ups that make the system more resilient.
  • Collaborate with teammates and partner teams (Next.js, CI/CD) through design discussions, code review, and pairing.

About You:
  • 2+ years of experience building and operating backend services in production.
  • Proficiency in at least one of Go, TypeScript/Node.js, or a comparable systems language, and enthusiasm for working across a polyglot stack.
  • Solid understanding of HTTP and web fundamentals - caching headers, request/response lifecycle, what a proxy does.
  • You write code you're willing to operate: tested, instrumented, and documented.
  • Curious about how large-scale systems work, and motivated to dig into unfamiliar code and production data to figure things out.
  • A collaborative teammate who communicates clearly, asks good questions, and follows through reliably.

Bonus If You:
  • Have experience with caching systems (CDNs, Redis/Memcached, application-level caches) at any scale.
  • Have AWS experience, particularly S3 or ElastiCache.
  • Have used Next.js or another modern web framework and understand rendering modes like SSR/SSG/ISR.
  • Have experience with observability tooling (Datadog, Honeycomb, or similar).
  • Have experience with Terraform or Kubernetes.

Benefits:
  • Competitive compensation package, including equity.
  • Inclusive Healthcare Package.
  • Learn and Grow - we provide mentorship and send you to events that help you build your network and skills.
  • Flexible Time Off.
  • We will provide you the gear you need to do your role, and a WFH budget for you to outfit your space as needed.

The San Francisco, CA base pay range for this role is $172,000 - $258,000. Actual salary will be based on job-related skills, experience, and location. Compensation outside of San Francisco may be adjusted based on employee location. The total compensation package may include benefits, equity-based compensation, and eligibility for a company bonus or variable pay program depending on the role. Your recruiter can share more details during the hiring process.
Vercel is committed to fostering and empowering an inclusive community within our organization. We do not discriminate on the basis of race, religion, color, gender expression or identity, sexual orientation, national origin, citizenship, age, marital status, veteran status, disability status, or any other characteristic protected by law. Vercel encourages everyone to apply for our available positions, even if they don't necessarily check every box on the job description.