1

Live In 3D Rigging Jobs in California (NOW HIRING)

You'll learn optimization craft from engineers who live it, making this the fastest place in the company to grow into a serious graphics engineer. What you'll do * Build features in the 3D experience ...

Our work spans everything required to perceive, reason about, and create in 3D, with applications ... Willing to live/work full-time in San Francisco, CA

Our work spans everything required to perceive, reason about, and create in 3D, with applications ... Orchestrated multi-agent tool-calling with memory and planning, shipped to real users with live ...

3D Engineer

Glendale, CA ยท On-site

$130K - $160K/yr

You'll learn optimization craft from engineers who live it, making this the fastest place in the company to grow into a serious graphics engineer. What you'll do โ€ข Build features in the 3D ...

Showing results 21-40

Live In 3D Rigging information

What is live in 3D rigging?

Live in 3D rigging refers to the real-time setup and manipulation of digital skeletons (rigs) for 3D models, often for use in live performances, virtual production, or interactive environments. Rigging artists create and adjust the internal structures that allow 3D characters or objects to move in a realistic way, enabling animators or performers to control them on the fly. This process is crucial for live applications such as virtual concerts, motion capture streaming, and interactive broadcasting, where immediate feedback and flexibility are essential.

What are the key skills and qualifications needed to thrive as a live in 3D rigging artist, and why are they important?

To thrive as a Live In 3D Rigging Artist, you need a solid understanding of anatomy, kinematics, and 3D modeling, typically supported by a degree in animation, computer graphics, or a related field. Proficiency with software such as Autodesk Maya, Blender, and scripting languages like Python or MEL is essential, along with experience using rigging plugins and real-time engines. Strong problem-solving, communication, and collaboration skills help set candidates apart in team-based production environments. These skills ensure the creation of flexible, efficient rigs that enable animators to bring characters and objects to life in high-quality productions.

What are some common challenges faced by live in 3D rigging professionals when working on character setups for real-time applications?

Live In 3D Rigging professionals often encounter challenges related to balancing the complexity of character rigs with real-time performance constraints. Ensuring that rigs are both flexible for animators and optimized for game engines or live broadcast environments requires careful planning and close collaboration with modelers and animators. Additionally, adapting rigs to work seamlessly across various platforms and dealing with frequent iteration cycles can be demanding. Effective communication and a solid understanding of both artistic and technical requirements are key to overcoming these challenges.

How to become a live in 3D rigging?

To become a live-in 3D rigger, develop strong skills in 3D modeling, rigging, and animation using software like Maya or Blender. Gain experience through relevant projects or a portfolio, and consider pursuing a degree or certification in animation, computer graphics, or a related field. Familiarity with character setup, skinning, and real-time environments is essential for this role.

What are the most commonly searched types of 3D Rigging jobs in California?

The most popular types of 3D Rigging jobs in California are:

What are popular job titles related to Live In 3D Rigging jobs in California?

For Live In 3D Rigging jobs in California, the most frequently searched job titles are:

What job categories do people searching Live In 3D Rigging jobs in California look for?

The top searched job categories for Live In 3D Rigging jobs in California are:

What cities in California are hiring for Live In 3D Rigging jobs?

Cities in California with the most Live In 3D Rigging job openings:

Expression of Interest - Rigging Artist

Los Angeles, CA โ€ข On-site

AGBO
Arts, Entertainment, and Recreationย โ€ขย 11 - 50 employees

Temporary

Re-posted 3 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.

This is an Expression of Interest role.

Key Responsibilities:  

  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:

  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media