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Live Broadcast Director Jobs (NOW HIRING)

Broadcast Engineer

Seattle, WA · On-site

$31.53 - $33.53/hr

Coordinate live shot and IFB routing utilizing iNews, route, initialize and record feeds, QC feeds ... Self-motivated and capable of working independently without direct supervision. * Proficient in ...

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How much do live broadcast director jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for live broadcast director in the United States is $56.22, according to ZipRecruiter salary data. Most workers in this role earn between $49.76 and $62.74 per hour, depending on experience, location, and employer.

What does a live broadcast director do?

A Live Broadcast Director is responsible for overseeing and coordinating all aspects of a live television or online broadcast. This includes managing camera angles, switching between video feeds, directing on-air talent, and ensuring that the broadcast runs smoothly and on schedule. They work closely with producers, technical crew, and other staff to deliver a seamless viewing experience. Their role is crucial in making real-time decisions to handle unexpected issues and maintain broadcast quality.

What are the key skills and qualifications needed to thrive as a live broadcast director?

A Live Broadcast Director needs expertise in video production, camera operation, and broadcast workflows, often supported by a degree in broadcasting or related experience. Familiarity with industry-standard equipment such as vision mixers, broadcast automation systems, and live streaming platforms is crucial. Strong leadership, quick decision-making, and effective communication are standout soft skills for coordinating teams and managing real-time events. These abilities are vital for delivering seamless, high-quality broadcasts under pressure and adapting swiftly to on-air challenges.

What are some common challenges faced by live broadcast directors during live events, and how can they be managed?

Live Broadcast Directors often encounter challenges such as real-time problem-solving, managing last-minute changes, and coordinating multiple production teams under tight time constraints. It’s essential to stay calm under pressure, maintain clear communication with camera operators, technical staff, and on-air talent, and be prepared with backup plans for technical issues. Successful directors are highly organized and adept at making quick decisions to ensure a seamless broadcast, even when unexpected situations arise.
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Infographic showing various Live Broadcast Director job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 66% Full Time, 30% Part Time, and 3% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $116,939 per year, or $56.2 per hour.

Broadcast Multi-Skilled Operator

Gravity Media

Des Moines, WA • On-site

$27 - $32/hr

Full-time

Posted 19 days ago


Job description

Job title: Broadcast Multi-Skilled Operator / Des Moines, Washington

Our Company  
We’re more than just a workplace — we’re a community of people who care about doing meaningful work, supporting each other, and growing together. Whether you’re just starting out or looking to take the next step in your career, we believe in creating roles that energise, challenge, and inspire. 

We’re committed to designing jobs that are sustainable, flexible, and aligned with your strengths — because we know that when work works for people, people do their best work. 

Visit our Careers Portal to explore our culture, benefits, and current opportunities. You’ll find stories from our people and insights into how we work.   
  
A brief summary  

We are seeking a Broadcast Multi-Skilled Operator to join our team and support the operation and maintenance of production systems, broadcast spaces, and supporting technologies at Riot Games’ Remote Broadcast Center (RBC).

In this role, you will report to the Production Lead and collaborate closely with engineering, production, and broadcast teams to support live esports broadcasts and studio productions.

If successful, you will be assigned to Project Stryker, Riot Games’ Remote Broadcast Center supporting global esports broadcasts. You will contribute to productions featuring major Riot Games titles including League of Legends, Wild Rift, and VALORANT, working with some of the most advanced remote broadcast technology in the world.

This position is based in Des Moines, Washington.

What you’ll be responsible for 

Tagboard Operations

  • Operate Tagboard systems for both remote and facility-based productions.
  • Maintain the production and technical Tagboard infrastructure within the Remote BroadcastCenter.

Shotcall Operations

  • OperateShotcallsystems for live and remote productions.
  • MaintainShotcallproduction and technical infrastructure within the facility.

Engineering Comms Support

  • Support andmaintainthe production communications infrastructure within the RBC, including theRiedel Director intercom system.
  • Work with audio, engineering, and IT teams tooptimizeintercom systems and monitoring workflows.
  • Provide support coverage for audio colleagues during live broadcasts as needed.
  • Document and report any technical issues or operational improvements following broadcasts.

Graphics (GFX) Team Support

  • Prepare, test, and manage graphics elements to ensureaccurateand smooth on-air presentation.
  • Build source graphics using internal broadcast software (including Barracks).
  • Execute graphics calls during live broadcasts in coordination with the production team.
  • Monitor scoring andmaintainleaderboard graphics during live matches.
  • Coordinate with departments such as Audio and EVS to ensure replay packagescontaincorrect graphics and cues.
  • Deliver graphics outputs for different broadcast feeds, sponsors, and departments.
  • Assistin developing efficient graphics workflows and documentation.
  • Prepare graphics packages and assets for upcoming broadcasts.

EVS & Replay Support

  • Ingest and organize media for replay and highlights workflows.
  • Route broadcast sources through internal routing systems.
  • Capture in-game moments and build replay packages in real time.
  • Create halftime and post-match highlight packages.
  • Monitor incoming feeds into EVS orvMixsystems.
  • Collaborate with Media Asset Management teams to share and export clips asrequired.
  • Assistin producing melts, recaps, and highlight packages for future broadcasts.

Audio Support

  • Load and manage audio assets including stings, idents, and other broadcast elements.
  • Configure audio sources through routing systems and broadcast consoles.
  • ConfigureRiedel Director panelsfor production teams.
  • Monitor andmaintainbroadcast audio levels to meet industry loudness standards.
  • Coordinate with graphics, replay, and production teams to ensure audio sync across packages and segments.
  • Provide tailored audio support for production teams, including assisting with in-ear monitors and microphones when needed.
  • Ensure compliance with audio copyright standards for streaming platforms.
  • Review audio for highlight packages and next-day broadcast materials.

Broadcast Operations & Continuous Improvement

  • Prepare systems and broadcast assets for upcoming productions.
  • Document issues, improvements, and operational notes following broadcasts.
  • Maintain and update Standard Operating Procedures (SOPs).
  • Contribute to continuous improvement of workflows, systems, and production processes.
  • Share knowledge and best practices with colleagues across the team.
  • Perform other job-related duties as assigned.

Required Qualifications:

  • 1–3 years of experience in esports, live events, or broadcast operations.
  • Working knowledge of Riot Games titles, includingLeague of LegendsandVALORANT.
  • Experience working in fast-paced, detail-oriented production environments.
  • Ability to perform effectively in high-pressure live broadcast settings.
  • Strong communicationand collaboration skills when working with multiple technical teams.
  • Flexibility to work evenings, weekends, and overnight shifts as required by broadcast schedules.