1

Liquid Animation Jobs (NOW HIRING)

$100 - $125/hr

In ecommerce we build on Shopify and Liquid and Next.js, with custom AWS microservices and apps ... animation and a real focus on how the page performs and feels. In automotive we build full ...

$100 - $125/hr

In ecommerce we build on Shopify and Liquid and Next.js, with custom AWS microservices and apps ... and animation and a real focus on how the page performs and feels. In automotive and other ...

Showing results 41-42

Liquid Animation information

See salary details

$11K

$172.5K

How much do liquid animation jobs pay per year?

As of Sep 9, 2026, the average yearly pay for liquid animation in the United States is $171,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $171,000.00 and $171,000.00 per year, depending on experience, location, and employer.

What is liquid animation?

Liquid Animation is an animation studio and production company that specializes in creating high-quality animated content for television, film, advertising, and digital media. The studio is known for its expertise in both traditional 2D and modern 3D animation techniques, serving clients around the world. Liquid Animation works on a variety of projects, including commercials, TV series, online videos, and interactive media, providing creative solutions from concept development to final production.

What are the key skills and qualifications needed to thrive as a liquid animator, and why are they important?

To thrive as a Liquid Animator, you need strong skills in computer graphics, fluid dynamics, and animation principles, often supported by a degree in animation, visual effects, or a related field. Proficiency with industry-standard software such as Houdini, RealFlow, Maya, and compositing tools like Nuke is essential, along with knowledge of scripting languages. Creativity, attention to detail, strong problem-solving abilities, and effective communication help animators collaborate and deliver realistic liquid effects. These skills ensure visually compelling, believable animations that meet production timelines and client expectations.

What are some common challenges faced by artists working in liquid animation, and how can they be overcome?

Artists in liquid animation often encounter challenges such as achieving realistic fluid motion, managing complex simulations, and balancing rendering times with project deadlines. Collaborating closely with technical directors and using advanced simulation software can help address these issues. Staying updated on industry tools and techniques, as well as participating in team reviews, allows artists to refine their work and deliver high-quality animation on schedule.

What is the difference between Liquid Animation vs 3D Animator?

AspectLiquid Animation3D Animator
Required CredentialsAnimation degree or related certification, proficiency in animation softwareAnimation degree or related certification, proficiency in 3D modeling and animation tools
Work EnvironmentAnimation studios, advertising agencies, gaming companiesAnimation studios, gaming companies, film production
Industry UsageUsed in advertising, gaming, and multimedia projects focusing on fluid, dynamic visualsUsed in film, gaming, and visual effects requiring detailed 3D character and environment animation

Liquid Animation and 3D Animator roles share similar educational backgrounds and work environments. However, Liquid Animation specializes in creating fluid, dynamic visual effects often used in multimedia and advertising, while 3D Animators focus on detailed three-dimensional character and scene animation for films and games. Both roles require proficiency in animation software but serve different visual storytelling needs.

More about Liquid Animation jobs

What other helpful pages are available for Liquid Animation?

Other pages related to Liquid Animation:

Infographic showing various Liquid Animation job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 85% Full Time, 11% Part Time, 2% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $171,000 per year, or $82.2 per hour.

Frontend Developer (f/m/d)

On-site

$100 - $125/hr

Other

Posted 21 days ago


Key responsibilities

  • Own the frontend features end to end, including states, edge cases, accessibility, and performance.

  • Take on medium and larger project components independently and collaborate with senior team members on architecture.

  • Participate actively in the team by presenting work, taking on challenging tasks, and engaging with clients and team members.


Job description

What to expect

We are a startup digital agency, and no two projects, clients, or even days look the same.

In ecommerce we build on Shopify and Liquid and Next.js, with custom AWS microservices and apps that take Shopify well past the defaults.

On the marketing side we build highly customised sites in Next.js and React, with careful design and animation and a real focus on how the page performs and feels.

In automotive we build full platforms, from stock-car locators to configurators and more. Across all of it, we bring AI into the work through our own products.

Here nothing will be fixed. You will work across changing projects and settings, on long builds that run for months and shorter spikes to figure out how a business can actually use AI, and you will help us rethink how agency work is done.

Sound like your kind of place? Here is what we need from you.

Your competencies

Mindset

Is your goal to deliver great software, whether the problem is easy or hard? Do you push deeper than most to find the right solution, not just the first one that works? Then you are the person we need.

Responsibility

You own what you build, all the way through, not just until it ships and becomes someone else's problem. The parts that go smoothly and the parts that get messy are both yours to see through. You bring your ideas, experience and your curiosity, you use AI to build better and faster, and you stand behind what you put your name on.

Drive

You will not know everything yet, and that is fine. What we cannot teach is drive. We bring the tools and the guidance. You bring the push to grow fast, understand what you build, and keep reaching past what you know.

What you bring to the table:

  • You work across crafts, not in a corner. You are close with developers, designers, and strategists, and you would rather build in the open than behind a wall.
  • You make the team better. You speak up when something can be sharper, and you share what you learn instead of sitting on it.
  • You care whether the client wins. You focus on the quality of the product and the experience, not just the ticket in front of you.
What You Can Look Forward To

What you will actually do:

We build complex, end-to-end products for both big-name and niche clients. You will own the frontend side of that work, plus the wider circle around it. You run most of it on your own, with a foundation solid enough to pick up whatever the project throws at you, fast.

Day to day, that means:

  • Owning features end to end: states, edge cases, accessibility, performance, not just the happy path.
  • Taking medium and larger pieces on your own, and pairing with seniors on the architecture-level calls.
  • Being a real team member and pushing past that: taking on things that stretch you, presenting your work to the client, and steering thin slices on your own.
  • You’re enjoying being part of a team, not a remote desk which prefers to work in isolation most of the time.

The tech stack you will work with:

  • Languages and frameworks: React, Next.js, TypeScript, HTML, CSS
  • APIs: REST and GraphQL
  • Cloud: AWS, GCP
  • Delivery: Existing CI/CD usage and maintenance
  • AI tooling: Claude, Cursor, Pi, Antigravity, plus your and our own Skills and MCP setup

Who you will work with

We are a bunch of colleagues originally from similar backgrounds who got tired of how things were usually done and set out to find better ways. That is the whole reason this company exists, and it is still what we are doing.

We are not a place of rockstars and egos. People here ask questions out loud, show rough work without flinching, and would rather help each other get something right than look clever alone. We push each other, in the good way, and we do not take ourselves too seriously while we are at it.

You would be joining that. You’ll work closely with the crafts, designers and strategists, and just as easily with the people steering the projects and the business. There is no wall between you and any of it. Take on the parts you are ready for, and when you want more, a pitch, a client conversation, a bigger call, speak up at the right moment and the door is open.

Smaller team. More ownership. Bigger work.

We are looking forward to meet you
#J-18808-Ljbffr