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Lead Game Software Engineer Jobs (NOW HIRING)

Senior Software Engineer (Games)

Greenville, NC ยท On-site

$117K - $154K/yr

NC Game Development Reports To: Lead Software Engineer (Games) Status: Exempt WHO WE ARE: We are Valicy. We play games. We also make the machines they run on. What we're building matters. How we ...

Lead Software Engineer (C++ Distributed Systems) - Level 5 Location: New York, NY, Denver, CO ... Gaming infrastructure * Data-intensive backend systems Why Join Us * Opportunity to solve highly ...

Senior Software Engineer

New York, NY ยท On-site

$134K - $176K/yr

We port, we optimize, and we fight to ensure gameplay is first on our preferred Apple platforms. We ... Experience with multi-threaded programming, templates, memory management, and the C++ standard ...

Title and Summary Lead Software Engineer Overview Mastercard is seeking a Lead Software Engineer to serve as a technical leader and subject matter expert responsible for designing, developing, and ...

... gaming, and immersive communications. You will be working as part of a cross-functional team of ... Lead the design of validation tests to determine if the output of software meets project high level ...

Software Engineer

San Mateo, CA ยท On-site

$96K - $156K/yr

... gaming, and immersive communications. You will be working as part of a cross-functional team of ... Lead the design of validation tests to determine if the output of software meets project high level ...

C++ Software Engineer

Las Vegas, NV ยท On-site

$120K/yr

The role involves designing, coding, testing, and debugging software applications for gaming ... Communicate product status to team members, managers, technical lead, and other key stakeholders ...

Title and Summary Lead Software Engineer Overview Mastercard is seeking a Lead Software Engineer to serve as a technical leader and subject matter expert responsible for designing, developing, and ...

Free use of our on-site fitness center, gym sports, group exercise classes, and game room * Onsite ... As a Lead Software Engineer, you will be responsible for leading software development initiatives.

Lead Software Engineer Location : Jersey City, NJ (hybrid) Employment Type : Full-time / Direct-hire Position Overview The Lead Software Engineer ("LSE") is a hands-on leader of a full-stack software ...

Showing results 41-60

Lead Game Software Engineer information

See salary details

$83K

$145.9K

$198K

How much do lead game software engineer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for lead game software engineer in the United States is $145,890.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $168,500.00 per year, depending on experience, location, and employer.

What does a lead game software engineer do?

A Lead Game Software Engineer is responsible for overseeing the technical development of video games, managing a team of engineers, and ensuring the game's code meets quality and performance standards. They collaborate closely with designers, artists, and producers to implement game features and troubleshoot technical issues. Additionally, they set coding standards, review code, and mentor junior developers. Their leadership ensures that projects stay on schedule and meet the creative vision of the development team.

What are the key skills and qualifications needed to thrive as a lead game software engineer?

To thrive as a Lead Game Software Engineer, you need expertise in game development, proficiency in programming languages such as C++ or C#, and a background in computer science or related fields. Familiarity with game engines like Unity or Unreal, source control systems, and knowledge of performance optimization tools are typically required. Leadership, problem-solving, and effective communication are crucial soft skills for managing teams and collaborating with stakeholders. These skills ensure the delivery of high-quality, engaging games while fostering team productivity and innovation.

What are the main challenges lead game software engineers face when managing multidisciplinary teams?

Lead Game Software Engineers often oversee teams that include programmers, artists, and designers, each with distinct workflows and priorities. Coordinating these diverse groups can be challenging, especially when aligning technical feasibility with creative vision and tight production schedules. Effective communication and conflict resolution skills are essential, as is the ability to translate high-level design goals into actionable engineering tasks. Proactive leadership and regular cross-functional meetings help ensure everyone stays on the same page and project milestones are met.

What is the difference between Lead Game Software Engineer vs Game Developer?

AspectLead Game Software EngineerGame Developer
ResponsibilitiesOversees technical development, leads engineering teams, designs system architectureDevelops game features, writes code, implements gameplay mechanics
Required SkillsAdvanced programming, leadership, system designProficient coding, gameplay programming, creative problem-solving
ExperienceTypically 5+ years in game development, leadership experienceUsually 2-4 years in game development
Work EnvironmentCollaborates with designers, artists, and engineers in a teamWorks primarily on coding and gameplay implementation

The main difference between a Lead Game Software Engineer and a Game Developer lies in scope and responsibility. The Lead oversees technical direction and team leadership, while the Game Developer focuses on coding and implementing game features. Both roles require strong programming skills, but the lead position involves more strategic planning and coordination.

More about Lead Game Software Engineer jobs
Infographic showing various Lead Game Software Engineer job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 9% Part Time, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $145,890 per year, or $70.1 per hour.

Senior Software Engineer (Games)

Valicy

Greenville, NC โ€ข On-site

$117K - $154K/yr

Full-time

Re-posted 9 days ago


Job description

Job Title: Senior Software Engineer (Games)
Location: Greenville, NC
Department: NC Game Development
Reports To: Lead Software Engineer (Games)
Status: Exempt
WHO WE ARE:
We are Valicy.
We play games. We also make the machines they run on. What we're building matters. How we treat people matters more.
OUR MISSION:
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: Itโ€™s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates
If this is the kind of place you've been looking for, let's talk.
SUMMARY:
The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from initial setup through release. This is a hands-on individual contributor role for an experienced developer who can own a gameโ€™s implementation, make sound technical decisions, and deliver reliable, maintainable work with minimal oversight.
Senior Game Developers at Valicy are expected to operate with strong ownership, technical judgment, and follow-through. You will work closely with designers, artists, audio, QA, developer leads, and other developers to turn game concepts and design direction into polished, performant, production-ready games.
This role is primarily focused on new casino game development, with support for skill games, conversions, maintenance, and existing product needs as required. Our development model gives individual developers meaningful ownership of their assigned games while still working inside a collaborative team structure. You will be expected to lead the implementation of your game, contribute to code reviews, support other developers when needed, and help raise the overall quality and consistency of the team as we grow.
QUALIFICATIONS:
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Own the technical implementation of assigned casino games from initial setup through release.
- Develop gameplay features, UI behavior, game flow, supporting systems, asset integrations, implement animations, and set up animators using Unity and C#.
- Translate game design documents, creative direction, and cross-functional feedback into clean, functional, and engaging gameplay.
- Make practical technical decisions that balance quality, speed, maintainability, performance, and project needs.
- Work with leads and other developers to review technical approaches, architecture decisions, and implementation plans.
- Participate actively in pull requests and code reviews, providing clear, constructive feedback to help improve code quality across the team.
- Debug, maintain, and improve existing games, including legacy products, conversions, and post-release support needs.
- Identify technical risks, unclear requirements, and implementation concerns early, then communicate them clearly with leads, managers, and cross-functional partners.
- Collaborate with designers, artists, audio, QA, and other developers to resolve issues and improve game quality.
- Support junior and mid-level developers through technical feedback, debugging assistance, and implementation guidance as needed.
- Contribute to shared standards, reusable patterns, and process improvements that help the team scale effectively.
- Build or improve internal tools, workflows, or reusable systems when they create clear value for current or future development.
REQUIREMENTS:
- 8+ years of Unity and C# Game Development experience
- Strong C# programming skills, including the ability to write clean, maintainable, readable, and reliable production code.
- Experience owning substantial features, systems, or products from implementation through completion.
- Strong Unity implementation skills, including working with scenes, prefabs, UI, animation, assets, and gameplay behavior.
- Solid understanding of gameplay systems, object-oriented programming, and practical software architecture.
- Strong debugging skills and the ability to investigate unfamiliar systems, identify root causes, and resolve issues effectively.
- Practical understanding of Unity performance considerations and common optimization techniques. ยท Experience using Git or similar source control in a professional development environment.
- Ability to work well in a collaborative, cross-disciplinary team environment.
- Strong ownership mentality with the ability to follow through on commitments and take responsibility for shipped work.
- Resilience when working through changing requirements, unclear design details, legacy code, or unexpected technical challenges.
- Willingness to give and receive feedback through code reviews, technical discussion, and team collaboration.
- Clear communication skills and the ability to explain technical decisions, risks, and tradeoffs to both technical and non-technical teammates.
- Interest in helping junior and mid-level developers grow through technical support, feedback, and example-setting.
Preferred Requirements:
- Experience in the casino gaming industry or other regulated gaming environments.
- Experience building or maintaining the production of casino games, slot-style games, mobile games, or other Unity-based commercial products.
- Experience working on small teams where individual developers own large portions of a game or product.
- Experience with DOTween, Visual Studio, Azure DevOps, SQL, profiling tools, or similar development tools.
- Experience creating reusable systems, templates, tools, or workflows that improve development speed or consistency.
- Experience reviewing code and providing practical technical feedback to other developers. ยท Interest in AI-assisted workflows, automation, or tooling that improves developer productivity while maintaining code quality.
- Comfort working in a growing team environment where standards, processes, and technical practices continue to mature over time.
WORK ENVIRONMENT: The work environment is typical of a traditional office environment.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.