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Lead Environment Artist Jobs (NOW HIRING)

The Lead VFX Artist will maintain consistency across the department providing direction and ... Create real-time visual effects to enhance environments, characters, and combat * Work with ...

Lead 3D Tracking Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... Strong experience tracking environments, props, and facial performances using KeenTools or ...

Lead VFX Artist

Irvine, CA ยท On-site

$135K - $165K/yr

We're dedicated to providing a collaborative environment where our team members feel empowered with ... The Lead VFX Artist will maintain consistency across the department providing direction and ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... environments, and gameplay. * Own the visual and technical bar - Drive the artistic vision for the ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... environments, and gameplay. * Own the visual and technical bar - Drive the artistic vision for the ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... environments, and gameplay. * Own the visual and technical bar - Drive the artistic vision for the ...

Lead Artist - Digital Gaming

El Segundo, CA ยท On-site

$96K - $137K/yr

We are seeking a highly organized and versatile Lead Artist to join our art team. Reporting to the ... dynamic environment. * A portfolio demonstrating the associated skills needed for this role.

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Lead Environment Artist information

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How much do lead environment artist jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for lead environment artist in the United States is $25.73, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $24.04 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Lead Environment Artist?

To thrive as a Lead Environment Artist, you need advanced artistic skills in 3D modeling, texturing, and composition, typically backed by a degree in art, design, or a related field and a strong portfolio. Mastery of industry-standard software such as Autodesk Maya, Blender, Substance Painter, and Unreal Engine is essential, along with familiarity with project management tools. Leadership, collaboration, and effective communication are crucial soft skills for guiding teams and translating creative vision into compelling environments. These skills ensure the delivery of high-quality game or film environments while maintaining project timelines and fostering team productivity.

What does a Lead Environment Artist do?

A Lead Environment Artist is responsible for overseeing the creation of detailed and visually compelling environments in video games, films, or other digital media. They guide a team of artists, set visual standards, and ensure that all environmental assets align with the project's artistic vision and technical requirements. Lead Environment Artists collaborate closely with other departments, such as level design, lighting, and technical art, to create immersive worlds. They also mentor junior artists, provide feedback, and help solve complex visual and technical challenges.

What is the difference between Lead Environment Artist vs Environment Artist?

AspectLead Environment ArtistEnvironment Artist
ResponsibilitiesOversees team, sets artistic direction, manages project milestonesCreates and implements environment assets, follows artistic guidelines
Experience & SkillsSeveral years, leadership, project managementIntermediate to advanced environment modeling and texturing skills
Work EnvironmentCollaborative team setting, often in game or film studiosFocused on asset creation, often within a team or solo
CredentialsPortfolio, relevant art or design degree, experiencePortfolio, art or design background, technical skills

The main difference is that the Lead Environment Artist manages the artistic team and oversees project direction, while the Environment Artist focuses on creating environment assets. The lead role involves leadership and coordination, whereas the environment artist concentrates on asset development within the project scope.

How does a Lead Environment Artist typically collaborate with other departments during a game development project?

A Lead Environment Artist works closely with level designers, technical artists, and lighting artists to ensure that environments are visually appealing and technically feasible within the game engine. They often participate in cross-disciplinary meetings to align on art direction, gameplay needs, and performance constraints. Effective communication and a collaborative mindset are essential, as the Lead Environment Artist must balance artistic vision with gameplay functionality, often iterating on assets based on feedback from both the art and design teams.
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Infographic showing various Lead Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 18% Part Time, 2% Contract, and 1% Nights. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $53,524 per year, or $25.7 per hour.

Expression of Interest - Unreal Environment Artist

AGBO Films LLC

Los Angeles, CA โ€ข On-site

$136K - $163K/yr

Temporary

Re-posted 11 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Unreal Environment Artist to join our Visual Effects (VFX) team. The Unreal Environment Artist will help define overall quality and construct 3D environments to deliver consistent, high-quality environmental assets, and locations. The ideal candidate is a well organized artist with a strong, hands-on background.
This is an Expression of Interest role.
Key Responsibilities:
  • Work closely with the Environment Lead to help define the look of our project as well as establish and document workflows and best practices.
  • Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process.
  • Collaborate with other Environment Artists to craft compelling spaces and support them through all phases of development.
  • Breakdown environment tasks, create asset briefs and help support both studio and external artists.

Qualifications & Skills:
  • 3+ years of professional experience in computer-generated art for entertainment or games.
  • Experience building environments from initial blackout to final polish/ship.
  • A portfolio with examples of environment asset creation and/or world building.
  • Ability to efficiently model, sculpt and texture both organic and hard surface assets to a high degree of quality.
  • Have the experience to create assets for a range of art direction styles, from photo-realistic to stylized.
  • Proficient knowledge of Maya (or similar 3D modeling software), Photoshop, Zbrush, and Substance Painter.
  • Strong understanding of world building workflows, technical constraints and asset creation using Unreal Engine.
  • A strong understanding of scene composition, scale/proportion and lighting.
  • Excellent communication skills and enjoy collaborating with other team members and departments.
  • A strong work ethic, are self-motivated, organized and work well with deadlines.
  • Basic understanding of the Sequencer and Movie Render Queue.
  • Performs other duties as assigned.

Preferred Qualifications:
  • Experience procedural world building methods & techniques (PCG, Houdini or other).
  • Experience with creating real time vegetation/foliage assets using SpeedTree (or similar software).
  • Technical Art background, knowledge of advanced Unreal Engine material creation, blueprints, Python/MEL scripting and creating efficient environment/world building workflows & tools.
  • Experience lighting environments in Unreal Engine.
  • Environment concepting skills.
  • Experience with live shoots on a motion capture stage or experience with LED Wall projects.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.