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Lua Programming Jobs (NOW HIRING)

As a Design Engineer on the Design Acceleration team, you'll be an individual contributor focused ... Lua/React-Lua, or game-engine UI architecture. * (Nice to have) Experience with ASTs (Abstract ...

As a Design Engineer on the Design Acceleration team, you'll be an individual contributor focused ... Lua/React-Lua, or game-engine UI architecture. * (Nice to have) Experience with ASTs (Abstract ...

Knowledge of C, C++, C#, F#, Lua, Java, Kotlin, Scala, Python, Swift, MATLAB programming languages * Thin-client, browser-based user interfacedevelopment * Web Services, JavaScript, TypeScript ...

Knowledge of C, C++, C#, F#, Lua, Java, Kotlin, Scala, Python, Swift, MATLAB programming languages * Thin-client, browser-based user interfacedevelopment * Web Services, JavaScript, TypeScript ...

Quality Engineer, Game Engine

San Mateo, CA

$82K - $105K/yr

... using Python, Lua, and C++. * Continuous Integration/Continuous Delivery (CI/CD): Define and ... Partner with engineering teams (Avatar, Audio, Video, etc.) to provide specialized QA support and ...

Company Description Roku Developer Location: Denver, CO Duration: 12+ months Will be developing a ... Python, Ruby, Lua, Roku, BrightScript Qualifications Additional Information All your information ...

... Lua • TS/SCI clearance • Ability to obtain a CySA+ certification within 6 months of hire • ... functional programming • Ability to develop detailed program specifications or documentation ...

Strong C/C++ and embedded systems programming experience * Solid knowledge and working experience ... Experience with scripting languages such as Python, Ruby, and/or Lua is a plus Additional ...

Embedded Software Engineer

Austin, TX · On-site

$130K - $171K/yr

The Product Integrity group is looking for a Systems Software Engineer to develop future products ... Lua/BashProven task managementEffective communication skills

Site Reliability Engineer

Waltham, MA · Hybrid

$40 - $45.78/hr

Site Reliability Engineer 1 Job Details * Site Reliability Engineer 1 (Contract) * Location ... Lua * SQL (postgres) * OpenTelemetry / Prometheus / Grafana * SMTP / email deliverability a plus.

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LUA Programming information

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$11K

$92.6K

$173.5K

How much do lua programming jobs pay per year?

As of Jun 11, 2026, the average yearly pay for lua programming in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is a Lua Programming job?

A Lua Programming job involves writing, debugging, and optimizing code using the Lua scripting language. Lua is widely used in game development, embedded systems, and automation due to its lightweight and efficient nature. Developers in this role may work with game engines like Unity or Roblox, integrate Lua into existing applications, or create custom scripts for various software solutions. Proficiency in Lua, problem-solving skills, and knowledge of relevant frameworks are essential for success in this field.

What are the key skills and qualifications needed to thrive in the Lua Programming position, and why are they important?

To excel in Lua Programming, you should have strong problem-solving abilities, a solid grasp of Lua syntax and programming paradigms, and experience with scripting for embedded systems or game engines. Familiarity with development environments like ZeroBrane Studio or integration into platforms such as Roblox, Garry's Mod, or game engines like Love2D is common, and certifications in software development can be beneficial. Effective communication, teamwork, and adaptability help Lua programmers to integrate efficiently with multidisciplinary teams and respond to evolving project requirements. These skills are essential for quickly delivering robust, scalable solutions and ensuring successful project completion in technology-driven environments.

What types of projects or industries often require Lua programmers, and how collaborative is the typical work environment?

Lua programmers are frequently hired in industries such as gaming, embedded systems, automation, and technology firms that require lightweight scripting solutions. Projects can range from scripting game mechanics and plugins to automating device functions or customizing software tools. Collaboration is usually integral to these roles, with Lua programmers often working closely with designers, QA analysts, and other developers to ensure seamless integration and optimal performance. The work environment tends to be dynamic and creative, offering opportunities to contribute ideas and learn new technologies. Many organizations also encourage cross-training and advancement, allowing team members to deepen their skills or take on leadership roles over time.

What cities are hiring for Lua Programming jobs? Cities with the most Lua Programming job openings:
What are the most commonly searched types of Lua Programming jobs? The most popular types of Lua Programming jobs are:
What states have the most Lua Programming jobs? States with the most job openings for Lua Programming jobs include:
Infographic showing various Lua Programming job openings in the United States as of June 2026, with employment types broken down into 81% Part Time, and 19% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.
Design Engineer

Other

Posted 25 days ago


Job description

As a Design Engineer on the Design Acceleration team, you'll be an individual contributor focused on evolving the systems and processes which power Roblox's design organization through scalable systems, AI integrations, and custom tooling. Our team is responsible for building the orchestration layers and internal tools that empower designers and engineers to work faster and more cohesively. You will help build internal tools, like Figma plugins and design utilities, that empower designers and engineers to work faster and more cohesively.

You have experience at the intersection of systems engineering and design tooling. You understand design systems, but your superpower is building the backend services, APIs, and data models that allow those systems to scale. Your work will help ensure our design tools, AI agents, and prototypes not only inspire-but deploy seamlessly into production environments.

You will:

  • Architect and build scalable backend services and APIs that connect our design tools to AI models and production environments (Roblox Studio).
  • Develop agentic workflows and orchestration layers (such as Model Context Protocol servers) to enable natural language generation of UI components, layouts, and prototypes.
  • Build automated CI/CD pipelines and infrastructure to abstract away complex DevOps workflows, creating "zero-config" development environments for non-technical designers.
  • Design and maintain the data architecture that connects our design system to our AI data sources, ensuring design tokens and components are programmatically accessible and synced across multiple platforms.
  • Create internal tools, develop plugins for tools like Figma and Cursor, and build web apps focused on design linting, code generation, and automated compliance at scale.
  • Serve as the deeply technical bridge between core engineering, AI research, and product design, ensuring our design acceleration tools are secure, performant, and structurally sound.
  • You will report to the Manager of Design Acceleration.

You have:

  • 3+ years of software engineering experience with a strong focus on full-stack or backend development, systems architecture, and API design.
  • Demonstrated experience building scalable internal services, not just frontend interfaces.
  • Familiarity with LLM orchestration, agentic workflows, and AI protocols (e.g., MCP).
  • Experience with cloud infrastructure, feature-flag management, version control (GitHub Enterprise), and automated deployment pipelines.
  • Strong understanding of Figma plugin architecture and how to programmatically parse and manipulate design data at scale.
  • (Nice to have) Experience with Roblox development, Lua/React-Lua, or game-engine UI architecture.
  • (Nice to have) Experience with ASTs (Abstract Syntax Trees), compiler logic, or automated code generation.