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Junior Unity Game Developer Jobs in Berkeley, CA

You are comfortable building directly in-engine (Unity). You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow ...

Game Designer

San Francisco, CA · On-site

$182K/yr

Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to ... Familiarity with Unity, Unreal, Godot, or similar game engines. * Experience designing for mobile ...

You'll work closely with product, design, engineering, and leadership teams to shape the visual ... Familiarity with Unity or other game engines * Motion graphics or animation experience * Experience ...

You'll work closely with product, design, engineering, and leadership teams to shape the visual ... Familiarity with Unity or other game engines * Motion graphics or animation experience * Experience ...

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Machine Learning Engineer

San Francisco, CA · On-site +1

$117K - $152K/yr

We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Provide technical guidance and mentorship to junior engineers, fostering a culture of high ... Experience programming in Unity or Unreal Engine. * Led feature development from concept definition ...

Showing results 21-40

Junior Unity Game Developer information

See Berkeley, CA salary details

$29.4K

$108.9K

$168.4K

How much do junior unity game developer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for junior unity game developer in Berkeley, CA is $108,945.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,000.00 and $106,500.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What are the most commonly searched types of Unity Game Developer jobs in Berkeley, CA?

The most popular types of Unity Game Developer jobs in Berkeley, CA are:

What are popular job titles related to Junior Unity Game Developer jobs in Berkeley, CA?

For Junior Unity Game Developer jobs in Berkeley, CA, the most frequently searched job titles are:

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The top searched job categories for Junior Unity Game Developer jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Junior Unity Game Developer jobs?

Cities near Berkeley, CA with the most Junior Unity Game Developer job openings:

Infographic showing various Junior Unity Game Developer job openings in Berkeley, CA as of August 2026, with employment types broken down into 70% Full Time, 20% Part Time, 2% Temporary, and 8% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $108,945 per year, or $52.4 per hour.

Staff Software Engineer

Unity Technologies

San Francisco, CA • On-site

Full-time

Medical, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

L'opportunité
Unity recherche un Staff Backend Developer pour rejoindre notre équipe Unity Ads, où nous concevons les systèmes temps réel qui alimentent la plateforme publicitaire mondiale de Unity. Il s'agit d'un environnement à grande échelle et à faible latence - traitant des milliards de requêtes chaque jour pour diffuser des publicités rapides et pertinentes aux joueurs du monde entier. Notre infrastructure backend est conçue pour la fiabilité et l'évolutivité, garantissant une diffusion fluide des annonces et des performances optimales, même sous forte charge. Au sein de l'équipe, vous travaillerez sur des systèmes distribués qui gèrent les requêtes publicitaires en temps réel, le suivi des impressions et l'analytique des données utilisateur, avec des exigences strictes en matière de disponibilité et de sécurité. Vous jouerez un rôle crucial dans l'optimisation des performances, le maintien de la disponibilité des services et le support au développement de nouvelles fonctionnalités de monétisation pour les développeurs de jeux du monde entier. La sécurité, la protection des données et une expérience utilisateur positive sont au cœur de tout ce que nous construisons.
Vous contribuerez à moderniser la pile technologique héritée et les services centraux derrière la diffusion des annonces, l'enchère, le reporting et l'analytique. C'est une excellente opportunité pour un• e ingénieur• e motivé• e par les systèmes critiques en performance, la collaboration inter-équipes et l'évolution dans un environnement dynamique, à un moment charnière pour l'entreprise.
Ce que vous allez faire
  • Concevoir, construire et moderniser des services backend et des APIs qui prennent en charge la diffusion des annonces
  • Travailler sur des systèmes évolutifs et hautement disponibles utilisés dans l'écosystème publicitaire de Unity
  • Collaborer avec des ingénieurs, des chefs de produit et des équipes data pour livrer de nouvelles fonctionnalités
  • Améliorer la performance, l'observabilité et l'efficacité des coûts des systèmes backend actuels, en modernisant la pile héritée
  • Contribuer aux décisions d'architecture et à l'orientation technique de la plateforme

Ce que nous recherchons
  • Expérience dans la création de services backend à grande échelle
  • Maîtrise de Golang et des bases de données relationnelles (p. ex., MySQL)
  • Familiarité avec l'infrastructure cloud et les outils d'observabilité (Kubernetes, Ray, etc.)
  • Compréhension de la conception d'API, des systèmes distribués et de la fiabilité des systèmes
  • Solides compétences en collaboration et en communication au sein d'une équipe « remote-first »

Vous avez peut-être également
  • Expérience en ad tech, publicité programmatique ou systèmes d'enchères en temps réel
  • Expérience avec l'infrastructure-as-code (p. ex., Terraform)
  • Familiarité avec le réseau, la mise en cache ou les pipelines de données en temps réel

Information supplémentaire
  • Le support à la relocalisation n'est pas disponible pour ce poste
  • Un visa de travail ou un parrainage de l'immigration n'est pas disponible pour ce poste

The opportunity
Unity is looking for a Staff Backend Developer to join our Unity Ads team, where we build the real-time systems that power Unity's global advertising platform. This is a high-scale, low-latency environment - processing billions of requests daily to deliver fast, relevant ads to players around the world. Our backend infrastructure is designed for reliability and scalability, ensuring seamless ad delivery and optimal performance even under heavy traffic. As part of the team, you will work on distributed systems that handle real-time ad requests, impression tracking, and user data analytics with strict requirements for uptime and security. You'll play a critical role in optimizing performance, maintaining service availability, and supporting the development of new monetization features for game developers worldwide. Security, data privacy, and a positive user experience are central to everything we build.
You'll help modernize the legacy tech stack and the core services behind ad delivery, bidding, reporting, and analytics. This is a great opportunity for an engineer who's excited to work on performance-critical systems, collaborate across teams, and grow in a fast-paced environment, all at a turning point in the company.
What you'll be doing
  • Design, build, and modernise backend services and APIs that support ad delivery
  • Work on scalable, high-availability systems used across Unity's ads ecosystem
  • Collaborate with engineers, product managers, and data teams to deliver new features
  • Improve performance, observability, and cost-efficiency of current backend systems, modernising the legacy stack
  • Contribute to architectural decisions and technical direction of the platform

What we're looking for
  • Experience building backend services at scale
  • Proficiency in Golang, and relational databases (e.g., MySQL)
  • Familiarity with cloud infrastructure and observability tools (Kubernetes, Ray, etc.)
  • Understanding of API design, distributed systems, and system reliability
  • Strong collaboration and communication skills in a remote-first team environment

You might also have
  • Experience in ad tech, programmatic advertising, or real-time bidding systems
  • Background with infrastructure-as-code (e.g., Terraform)
  • Familiarity with networking, caching, or real-time data pipelines

Base Salary Range: We determine the base salary range for this role based on your primary work location:
USA, Zone A: $157,800 - $236,800 USD gross
USA, Zone B: $178,300 - $267,500 USD gross
USA, Zone C: $200,400 - $300,600 USD gros
Canada, Zone A: $153,000 - $229,600 CAD gross
Canada, Zone B: $165,400 - $248,000 CAD gross
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate's relevant experience, professional background, and skill set.
Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
Life at Unity
Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
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