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Junior Unity Game Developer Jobs in Berkeley, CA

Level Designer

San Francisco, CA · On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

Level Designer

San Francisco, CA · On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

You will work with teams across Game Engine, Safety, and ML Platform, building backend services at ... If you are a developer with an understanding of large scale systems and want to shape how the next ...

Java Developer

Fremont, CA

$55.75 - $72.25/hr

Mentor junior members of the team. Qualifications Skills: Very strong in Core Java, J2EE, Spring ... Net-Flex, IGT , Game stock Corp, EA, Cap Com etc. * Entertainment: Sony, Walt Disney etc.

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Senior Rendering Engineer

Novato, CA · On-site

$108K - $161K/yr

You'll collaborate with a passionate group of game developers including our Lead Rendering Engineer ... Mentor junior engineers. What We'll Do Together: At Cloud Chamber, we are champions of high ...

Showing results 41-60

Junior Unity Game Developer information

See Berkeley, CA salary details

$29.4K

$108.9K

$168.4K

How much do junior unity game developer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for junior unity game developer in Berkeley, CA is $108,945.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,000.00 and $106,500.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What are the most commonly searched types of Unity Game Developer jobs in Berkeley, CA?

The most popular types of Unity Game Developer jobs in Berkeley, CA are:

What are popular job titles related to Junior Unity Game Developer jobs in Berkeley, CA?

For Junior Unity Game Developer jobs in Berkeley, CA, the most frequently searched job titles are:

What job categories do people searching Junior Unity Game Developer jobs in Berkeley, CA look for?

The top searched job categories for Junior Unity Game Developer jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Junior Unity Game Developer jobs?

Cities near Berkeley, CA with the most Junior Unity Game Developer job openings:

Infographic showing various Junior Unity Game Developer job openings in Berkeley, CA as of August 2026, with employment types broken down into 70% Full Time, 20% Part Time, 2% Temporary, and 8% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $108,945 per year, or $52.4 per hour.

Senior Software Engineer - WPT Home (Full-Stack)

Bellota Labs

Redwood City, CA • On-site

$225K - $275K/yr

Full-time

Posted 25 days ago


Job description

At Bellota Labs, we're building the next generation of interactive gaming experiences. Our newest product, WPTHome, is redefining how players engage with the World Poker Tour by creating a connected, engaging platform that brings the excitement and community of poker beyond the table. As a fast-growing startup backed by the World Poker Tour, we're driven by innovation, world-class product development, and a passion for delivering exceptional player experiences.

We're looking for a Senior/Principal Software Engineer to join our team and play a key role in shaping the architecture, design, and development of WPTHome. You'll work alongside a talented engineering organization to build scalable systems, solve complex technical challenges, and help define the future of our platform. If you're excited by the opportunity to build a product from the ground up and make a meaningful impact in a high-growth environment, we'd love to meet you.

Why this role is worth your time
  • Real product, real stakes, real players. ClubWPT Gold is a live, real-money (sweepstakes) poker + casino platform under the WPT brand - not a prototype. Your code ships to players multi-tabling for real prizes.

  • Genuinely hard engineering. Real-time table state, multi-tabling performance, client perf budgets across desktop (Electron) and mobile, provably-fair gameplay, and an event pipeline doing live hand analytics. This is netcode and low-latency systems work, not CRUD.

  • Greenfield leverage. We're mid-way through decoupling our platform into clean, independently-shippable services and a new back-office - so a senior engineer has room to set patterns, not just fill tickets.

  • Small US team, high ownership. You'll be one of a handful of senior full-stack engineers on Home. Scope is wide, decisions are yours to make, and impact is visible from day one.

  • Poker DNA welcome. If you play, you'll shape a product you understand better than most engineers ever could.

What you'll do
  • Ship end-to-end features spanning the Unity/C# client and backend game services - from table UX and mini-games to the APIs and real-time state behind them.

  • Improve client performance and stability for multi-tabling on desktop and mobile (memory, frame budget, thermals, reconnect/resync).

  • Design and evolve real-time, low-latency services for gameplay: table state, matchmaking, tournament flows, wallet/ledger, and event streaming.

  • Partner on fairness, integrity, and anti-cheat - RNG correctness, hand-history accuracy, and the analytics pipeline that watches for anomalies.

  • Build for a regulated, real-money context: work cleanly alongside payments, KYC, and geo-compliance systems without letting that complexity leak into gameplay.

  • Raise the engineering bar: reviews, testing, observability, and on-call for the surfaces you own.

What we're looking for

Must-haves

  • 5+ years building and shipping production software; senior-level ownership of non-trivial systems.

  • Real full-stack range: strong in a client stack and in backend services (you don't need both to be Unity/C#, but you must be able to go deep on the client and the server).

  • Hands-on with C# and/or Unity, or a track record that makes picking them up fast credible (strong C++/game-client, graphics, or real-time systems background).

  • Experience with real-time / low-latency or high-concurrency systems (multiplayer netcode, streaming, matchmaking, trading, or similar).

  • Comfort operating what you build: testing, observability, incident response.

Nice-to-haves

    • Domain: poker, casino, social-casino, or real-money / iGaming / sweepstakes experience.

    • Live-ops / games-as-a-service: shipping to a live audience with feature flags, staged rollouts, and A/B testing.

    • Client depth: Unity performance profiling, memory/thermal optimization, or Electron desktop packaging.

    • Real-time systems: multiplayer netcode, matchmaking, or state sync at scale.

    • Data / eventing: Kafka / Kinesis pipelines; hand-history, telemetry, or analytics work.

    • Infra / CD: Kubernetes, ArgoCD, Jenkins.

    • Regulated domain: payments (PSP routing), KYC, geo-compliance, or fraud/integrity systems.

    • You're a poker player.

$225,000 - $275,000 a year
If you are excited to be part of a fast-growing team that is redefining the online gaming experience, we would love to hear from you. Join us at Bellota Labs and help shape the future of gaming innovation!
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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