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Junior Game Design Jobs (NOW HIRING)

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

Use your creativity to execute on design goals and solve design challenges that push our games ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...

Senior Combat Designer / sé combat

Novato, CA · On-site

$119K - $128K/yr

Use your creativity to execute on design goals and solve design challenges that push our games ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...

Support human-level validations for Gen-AI led test-driven design processes. Required ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

Use your creativity to execute on design goals and solve design challenges that push our games ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Mentor and coach junior animators, helping them refine their artistic skills and technical ... Qualifications * Bachelor's degree in Animation, Art, Game Design, or a related field - or ...

Write and edit copy for retro game manuals and other long-form brand storytelling formats. * Create ... Partner closely with the Design Team and other LOBs inside the company to develop content that ...

Junior Marketing Copywriter

OR · On-site +1

$50K/yr

Write and edit copy for retro game manuals and other long-form brand storytelling formats. * Create ... Partner closely with the Design Team and other LOBs inside the company to develop content that ...

... design teams and external agencies on web and digital creative projects. * Maintain project ... Knowledge of esports, PC gaming, and PC building a plus. For roles that are based at our ...

... design teams and external agencies on web and digital creative projects. * Maintain project ... Knowledge of esports, PC gaming, and PC building a plus. For roles that are based at our ...

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junior .NET developer

Jersey City, NJ · On-site

$60K - $80K/yr

You will work closely with senior developers to design, develop, test, and maintain web ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

Use your creativity to execute on design goals and solve design challenges that push our games ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...

Use your creativity to execute on design goals and solve design challenges that push our games ... A strong empathetic team member, able to take ownership over your tasks and mentor more junior ...

Support human-level validations for Gen-AI led test-driven design processes. Required ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Senior Game Networking Engineer

Bellevue, WA · Remote

$107K - $146K/yr

In this role, you will lead the design, implementation, and maintenance of the game's networking ... Mentor junior or mid-level engineers and contribute to technical growth of the team * Support early ...

JR. GRAPHIC DESIGNER

Sunrise, FL · On-site

$19 - $25.25/hr

S. military veteran at every home game, and the Florida Panthers Foundation directs its efforts ... Support the design team in producing on-brand visual assets across social, email, digital, in-venue ...

JR. GRAPHIC DESIGNER

Sunrise, FL · On-site

$19.25 - $25.75/hr

S. military veteran at every home game, and the Florida Panthers Foundation directs its efforts ... Support the design team in producing on-brand visual assets across social, email, digital, in-venue ...

Showing results 41-60

Junior Game Design information

See salary details

$31K

$56.7K

$86K

How much do junior game design jobs pay per year?

As of Sep 5, 2026, the average yearly pay for junior game design in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What is a junior game designer?

Junior Game Designers are entry-level professionals in the gaming industry who assist in creating and developing the concepts, mechanics, and rules of video games. They work closely with senior designers, programmers, and artists to help turn ideas into playable experiences. Their tasks often include creating design documents, prototyping gameplay features, and playtesting. This role is ideal for individuals looking to start a career in game development and build foundational skills in game design.

What are the key skills and qualifications needed to thrive as a junior game designer?

To thrive as a Junior Game Designer, you generally need a strong understanding of game mechanics, creative problem-solving abilities, and a relevant degree or coursework in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, basic scripting, and proficiency in design software such as Photoshop are typically expected. Collaboration, adaptability, and effective communication are vital soft skills that help integrate feedback and work efficiently within a development team. These skills ensure the creation of engaging gameplay experiences and support smooth project workflows in a competitive industry.

How does a junior game designer typically collaborate with other departments during the development process?

As a Junior Game Designer, you’ll regularly collaborate with artists, programmers, and writers to ensure your game concepts are effectively implemented. This means attending cross-functional meetings, providing clear documentation of your designs, and giving feedback during playtesting. Open communication and flexibility are essential, as you may need to adjust your ideas based on technical constraints or creative input from other teams. These interactions provide valuable learning experiences and help you understand the broader development pipeline.

What is the difference between Junior Game Design vs Game Designer?

AspectJunior Game DesignGame Designer
Required CredentialsDegree in game design, computer science, or related field; portfolioSimilar credentials, often with more experience
Work EnvironmentEntry-level, team collaboration, under supervisionMore autonomous, leadership roles possible
Employer & Industry UsageUsed in game studios for entry rolesUsed for experienced roles, but overlaps with senior positions
Search & Comparison IntentPeople looking to start in game designPeople seeking to advance or understand the role

Junior Game Design roles are entry-level positions requiring foundational skills and education, often working under supervision. Game Designers typically have more experience, greater responsibilities, and may lead projects. The main difference lies in experience level and scope of responsibilities, with Junior Game Design serving as a stepping stone toward becoming a full Game Designer.

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What cities are hiring for Junior Game Design jobs?

Cities with the most Junior Game Design job openings:

What are the most commonly searched types of Game Design jobs?

The most popular types of Game Design jobs are:

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The top searched job categories for Junior Game Design jobs are:

Infographic showing various Junior Game Design job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Senior Combat Designer (AI archetype)

2K

Novato, CA • On-site

$119K - $128K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 25 days ago


Job description

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression and emergent design experiences. Utilizing your deep knowledge of Unreal Engine, you will develop interactive AI characters to support the overall creative vision for our project, ensuring that our ambitious design goals are achieved and ultimately bring the richly imagined world of BioShock to life.

What You'll Do:

  • Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game.
  • Act as the primary owner of AI and combat implementation in cross-disciplinary pods.
  • Develop working prototypes of AI and combat scenarios.
  • Communicate progress, workflows, and availability of AI and combat standards to content developers.
  • Maintain and tune assigned combat AI behavior and parameters through to project completion.
  • Create detailed and easy-to-follow design documentation.
  • Collaborate across development sites in Novato and Montreal on a day-to-day basis.
  • Expand and build on the ideas of player expression and emergent design experiences.
  • Use your creativity to execute on design goals and solve design challenges that push our games forward.
  • Participate in brainstorm sessions, refine, and execute on ideas within a schedule.
  • Collaborate with cross-disciplinary teams to execute on design implementation and problem solving.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

In this combat design capacity, you will support the Creative Director's vision, ensuring creative intent is translated into a performant reality while taking ownership of complex design challenges.

Skills & Experiences:

  • Shipped at least one AAA title as a designer responsible for AI combatants.
  • 5+ years professional experience in video game design.
  • Excellent written and verbal communication skills.
  • Experience working with a variety of established game toolsets.
  • Proven ability to collaborate effectively within cross-disciplinary groups and across multi-site team settings.
  • Deep understanding of game mechanics, combat systems, and AI NPC design.
  • Fluent with game development tools, and experience with pipelines, standards and workflows.
  • Strong presentation skills.
  • Current knowledge of gaming industry development landscape, technology and tools.
  • Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
  • In-depth knowledge of industry standard AI, progression systems, and player mechanics features.

Who You Are:

  • A strong empathetic team member, able to take ownership over your tasks and mentor more junior designers.
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec: This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.