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Junior Game Design Jobs in Ohio (NOW HIRING)

Junior Project Manager Gylee Games Salary Position - $50,000/yr Gylee Games is looking for an ... Helping maintain design and production documentation. * Gathering references and conducting ...

$60 - $80/hr

Eine gute Übersicht vom Aufbau und Betrieb von Kubernetes-Clustern * Erste Erfahrung mit ... Gaming Day: Gemeinsame Aktivitäten sorgen für Ausgleich im Arbeitsalltag und stärken den ...

... game room, and local sports tickets. Benefits include full medical, dental and vision, a 401(k) ... input, design reviews and code reviews. You are not expected to write all the code; you are ...

Lead Software Engineer

Dublin, OH · On-site

$100 - $130/hr

You will independently design, develop, and test complex software programs and systems. You will ... junior engineers, and provide technical guidance to ensure the delivery of high-quality software ...

IS Technical Specialist

Columbus, OH · On-site

$90 - $130/hr

Translate UI/UX design wireframes and mockups to actual code. Assist in reviewing code ... Mentor and guide junior team members and provide oversight to make sure the code and other ...

You will independently design, develop, and test complex software programs and systems. You will ... junior engineers, and provide technical guidance to ensure the delivery of high-quality software ...

Senior Software Engineer

Dublin, OH · On-site

$118K - $155K/yr

Free use of our on-site fitness center, gym sports, group exercise classes, and game room * Onsite ... Lead small teams and mentor junior engineers. * Design and implement complex features and systems.

Senior Software Engineer

Dublin, OH · On-site

$118K - $155K/yr

Free use of our on-site fitness center, gym sports, group exercise classes, and game room * Onsite ... Lead small teams and mentor junior engineers. * Design and implement complex features and systems.

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Junior Game Design information

See Ohio salary details

$29.5K

$53.9K

$81.8K

How much do junior game design jobs pay per year?

As of Sep 6, 2026, the average yearly pay for junior game design in Ohio is $53,902.00, according to ZipRecruiter salary data. Most workers in this role earn between $43,300.00 and $62,300.00 per year, depending on experience, location, and employer.

What is a junior game designer?

Junior Game Designers are entry-level professionals in the gaming industry who assist in creating and developing the concepts, mechanics, and rules of video games. They work closely with senior designers, programmers, and artists to help turn ideas into playable experiences. Their tasks often include creating design documents, prototyping gameplay features, and playtesting. This role is ideal for individuals looking to start a career in game development and build foundational skills in game design.

What are the key skills and qualifications needed to thrive as a junior game designer?

To thrive as a Junior Game Designer, you generally need a strong understanding of game mechanics, creative problem-solving abilities, and a relevant degree or coursework in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, basic scripting, and proficiency in design software such as Photoshop are typically expected. Collaboration, adaptability, and effective communication are vital soft skills that help integrate feedback and work efficiently within a development team. These skills ensure the creation of engaging gameplay experiences and support smooth project workflows in a competitive industry.

How does a junior game designer typically collaborate with other departments during the development process?

As a Junior Game Designer, you’ll regularly collaborate with artists, programmers, and writers to ensure your game concepts are effectively implemented. This means attending cross-functional meetings, providing clear documentation of your designs, and giving feedback during playtesting. Open communication and flexibility are essential, as you may need to adjust your ideas based on technical constraints or creative input from other teams. These interactions provide valuable learning experiences and help you understand the broader development pipeline.

What is the difference between Junior Game Design vs Game Designer?

AspectJunior Game DesignGame Designer
Required CredentialsDegree in game design, computer science, or related field; portfolioSimilar credentials, often with more experience
Work EnvironmentEntry-level, team collaboration, under supervisionMore autonomous, leadership roles possible
Employer & Industry UsageUsed in game studios for entry rolesUsed for experienced roles, but overlaps with senior positions
Search & Comparison IntentPeople looking to start in game designPeople seeking to advance or understand the role

Junior Game Design roles are entry-level positions requiring foundational skills and education, often working under supervision. Game Designers typically have more experience, greater responsibilities, and may lead projects. The main difference lies in experience level and scope of responsibilities, with Junior Game Design serving as a stepping stone toward becoming a full Game Designer.

What are the most commonly searched types of Game Design jobs in Ohio?

The most popular types of Game Design jobs in Ohio are:

What are popular job titles related to Junior Game Design jobs in Ohio?

For Junior Game Design jobs in Ohio, the most frequently searched job titles are:

What job categories do people searching Junior Game Design jobs in Ohio look for?

The top searched job categories for Junior Game Design jobs in Ohio are:

What cities in Ohio are hiring for Junior Game Design jobs?

Cities in Ohio with the most Junior Game Design job openings:

Infographic showing various Junior Game Design job openings in Ohio as of August 2026, with employment types broken down into 91% Full Time, 6% Part Time, and 3% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $53,902 per year, or $25.9 per hour.

Junior Project Manager

Gylee Games

Cincinnati, OH • On-site

$50K/yr

Other

Posted 14 days ago


Key responsibilities

  • Own the day-to-day organization of the team's task board and development backlog.

  • Create, assign, update, and follow up on tasks throughout development.

  • Help prepare and run standups, sprint planning, milestone reviews, and other production meetings.


Job description

Junior Project Manager

Gylee Games


Salary Position - $50,000/yr

Gylee Games is looking for an Assistant Project Manager to join our development team.

This is a hands-on production role for someone who loves organization, games, and getting things done. You’ll work closely with the Game Director, and development team to make sure everyone knows what they’re working on, priorities are clear, blockers are identified quickly, and tasks actually make it across the finish line.


Just as importantly, this isn't a role where you'll only be moving tickets around a board. We're looking for someone who's comfortable jumping in and helping with tasks themselves when appropriate.

This is an on-site position based in Cincinnati, Ohio. We believe game development is at its best when teams can collaborate closely, solve problems together, and move quickly. This role will work directly alongside our development team in our Cincinnati studio and is not a remote position.


What You'll Do


Keep the Team Organized

  • Own the day-to-day organization of the team's task board and development backlog.
  • Make sure every team member has clearly defined priorities and actionable tasks.
  • Create, assign, update, and follow up on tasks throughout development.
  • Keep Jira and other project management tools clean, accurate, and useful.
  • Track deadlines, dependencies, blockers, and deliverables.
  • Help break larger features and milestones into manageable tasks.
  • Follow up with team members to make sure work is progressing and identify issues before they become problems.
  • Help prepare and run standups, sprint planning, milestone reviews, and other production meetings.


Support Development

We want someone who's willing to jump into the work—not just manage it.

Depending on your skills and the needs of the team, that could include:

  • Testing new builds and features.
  • Writing and managing bug reports.
  • Helping maintain design and production documentation.
  • Gathering references and conducting research.
  • Preparing builds and materials for internal or external reviews.
  • Organizing assets and implementation needs.
  • Assisting with data entry, content implementation, or other development tasks.
  • Helping designers, artists, engineers, and leadership with miscellaneous tasks that keep development moving.


What We're Looking For

  • Extremely organized and detail-oriented.
  • Excellent written and verbal communication.
  • Comfortable managing multiple people, priorities, and deadlines simultaneously.
  • Proactive—you don't wait for someone to tell you that a task is falling behind.
  • Comfortable following up with people and holding teammates accountable in a positive, collaborative way.
  • Able to turn conversations and meetings into clear, actionable tasks.
  • Comfortable learning new software and workflows quickly.
  • Strong problem-solving instincts.
  • Genuine interest in video games and game development.
  • Willingness to jump between project management and hands-on production work throughout the day.


Bonus Points

  • Previous experience in game development, software development, or project management.
  • Experience with Jira, Linear, Notion, ClickUp, Monday, or similar tools.
  • Familiarity with Unity.
  • QA or game-testing experience.
  • Experience working with artists, designers, and engineers.
  • Familiarity with Agile/Scrum development.


You'll Probably Love This Role If...

You're the person who naturally asks:

"Who's doing that?"

"When does it need to be done?"

"What's blocking it?"

"Did we ever finish that?"

…and then opens the task board and makes sure there are answers.


We're looking for someone who can bring structure to a creative development environment without creating unnecessary bureaucracy.


Your job is ultimately simple:

Help the team stay focused, remove friction, and get great games made.