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Junior Audio Software Engineer Jobs in Texas (NOW HIRING)

Senior Software Engineer

Houston, TX

$117K - $154K/yr

Senior Software Engineer Location: Houston, TX, USA Overview: * We are currently seeking a highly ... You will also be responsible for providing technical guidance and mentoring to junior team members.

Principal Software Engineer

Spring, TX ยท On-site

$124K - $166K/yr

Mentor junior developers and contribute to a culture of learning, experimentation, and continuous improvement Required Experience & Skills * 5-8 years of hands-on software development experience in ...

Junior Software Consultant

Houston, TX ยท On-site

$64K - $83K/yr

A junior software developer collaborates with other developers to design and develop custom software solutions in a wide array of business verticals. Primary responsibilities are to learn project ...

Software Engineer Client: Federal Agency Location : San Antonio TX Duration: Full time Active ... Installs and configures virtual hosts/audio distribution for simulation and live operations.

Senior Software Engineer

Irving, TX ยท On-site

$120 - $150/hr

The Senior Software Engineer will also mentor junior engineers and contribute to continuous improvement initiatives to advance Groundworks' technology capabilities.**Duties and Responsibilities*

Senior Software Engineer

Irving, TX ยท On-site

$120K - $150K/yr

The Senior Software Engineer will also mentor junior engineers and contribute to continuous improvement initiatives to advance Groundworks' technology capabilities. Duties and Responsibilities

Software Engineer Client: Federal Agency Location : San Antonio TX Duration: Full time Active ... Installs and configures virtual hosts/audio distribution for simulation and live operations.

Showing results 41-60

Junior Audio Software Engineer information

What does a junior audio software engineer do?

A Junior Audio Software Engineer assists in designing, developing, and maintaining software related to audio processing and production. This role typically involves writing code for audio applications, debugging software, and collaborating with senior engineers to implement new features. They may also work with digital signal processing (DSP), test audio plugins, and ensure audio quality and performance. Junior engineers often learn on the job, gaining experience with various programming languages and audio frameworks.

What are the key skills and qualifications needed to thrive as a junior audio software engineer?

To thrive as a Junior Audio Software Engineer, you typically need a solid understanding of digital signal processing, programming languages such as C++ or Python, and a relevant degree in computer science, audio engineering, or a related field. Familiarity with audio development frameworks (like JUCE or VST SDK), version control systems (e.g., Git), and DAWs is highly valued. Strong problem-solving abilities, attention to detail, and effective communication skills help you collaborate and adapt in multidisciplinary teams. These skills ensure the creation of high-quality, efficient audio software that meets both technical requirements and user needs.

What are some typical projects a junior audio software engineer might work on in their first year?

As a Junior Audio Software Engineer, you can expect to participate in tasks such as developing and refining audio processing algorithms, implementing features in digital audio workstations (DAWs), and debugging audio plugins or drivers. Early on, you'll often assist senior engineers with code reviews, unit testing, and integrating third-party audio libraries. Collaboration with sound designers, QA testers, and product managers is common, helping you understand both technical requirements and user experience. These projects provide valuable hands-on experience and a foundation for more complex responsibilities as you grow in the role.

What is the difference between Junior Audio Software Engineer vs Audio Software Developer?

AspectJunior Audio Software EngineerAudio Software Developer
Required CredentialsBachelor's in Computer Science, Audio Engineering, or related field; some experience with audio programmingBachelor's or higher in Computer Science, Software Engineering, or related; strong programming skills in audio development
Work EnvironmentEntry-level position in audio tech companies, game studios, or multimedia firmsMid-level to senior roles in similar environments, often with more project responsibility
Employer & Industry UsageUsed by companies developing audio plugins, game audio, or multimedia applicationsCommonly used in professional audio software development, DAW companies, or audio tech firms

The main difference is that a Junior Audio Software Engineer is an entry-level role focusing on learning and supporting audio software projects, while an Audio Software Developer typically has more experience and responsibility in designing and implementing audio applications. Both roles require similar educational backgrounds and are found in similar industries, but the developer role involves more advanced development tasks.

What are the most commonly searched types of Audio Software Engineer jobs in Texas?

The most popular types of Audio Software Engineer jobs in Texas are:

What job categories do people searching Junior Audio Software Engineer jobs in Texas look for?

The top searched job categories for Junior Audio Software Engineer jobs in Texas are:

What cities in Texas are hiring for Junior Audio Software Engineer jobs?

Cities in Texas with the most Junior Audio Software Engineer job openings:

Junior Software Engineer (AI-Forward)

Texas Sports Academy Main

Austin, TX โ€ข On-site

Full-time

Re-posted 14 days ago


Job description

As a Junior Software Engineer with Texas Sports Academy, you'll help build the software that runs our school, student records, academic mastery tracking, training data, parent portals, admissions, and the AI-powered tools our guides and coaches use every day. This is an early-career, AI-forward seat. You'll work directly with the founders and senior engineers, ship code every week with AI in your loop, and grow into the LLM-powered features that make our school feel nothing like a traditional school.
What You Will Be Doing
  • Building and shipping product features across the full stack every week, with AI coding tools running alongside you.
  • Contributing to real LLM-powered product features: tutoring agents, parent-facing copilots, coach-facing dashboards, retrieval over student data, and the evals behind them.
  • Working directly with the founders and senior engineers on scope and trade-offs, no PM layer in between.
  • Picking up ownership of smaller systems end-to-end and growing into bigger ones.
  • Running your own AI coding workflow, prompts, subagents, custom tools, MCP servers, and getting sharper at it every week.
  • Writing evals and regression tests for AI features the same way you'd write unit tests for classical code.

What You Will NOT Be Doing
  • Pretending AI is optional. If you're not already coding with Claude Code, Cursor, Codex, or an equivalent agent loop, this role is not for you.
  • Sitting in status meetings all day. Few meetings, more shipping.
  • Working on a narrow slice of a giant codebase.
  • Waiting around for tickets. You'll be in the room when we decide what to build.

Key Responsibilities
  • Ship production code and AI features that real students, parents, and staff rely on every day.
  • Own smaller systems and features end-to-end as you ramp up.
  • Move fast. Features go from idea to production in days, not quarters, without breaking things.
  • Level up your AI-engineering chops alongside a senior team.

Requirements
  • Bachelor's or master's degree in Computer Science, Engineering, Math, or Physics.
  • 0 to 2 years of full-time engineering experience. Strong internships, side projects, and shipped personal work count.
  • Daily, fluent use of AI coding tools (Claude Code, Cursor, Codex, Windsurf, Aider, or equivalent) as your default way of writing software.
  • Comfortable in a modern web stack (TypeScript / React / Node or Python / Postgres / AWS or GCP).
  • Excellent written English.
  • Based in Austin, TX.
Nice to Have
  • At least one shipped LLM-powered project, school project, hackathon, or side project, with some kind of eval story.
  • Agent frameworks (LangGraph, CrewAI, Mastra, custom), vector search / RAG, evals (Braintrust, LangSmith, custom), prompt caching, MCP servers, structured output / tool-use, or voice agents.
  • Public GitHub or a personal AI project we can actually try.
  • A personal project you built because you wanted to.
  • Background in education, edtech, or sports.