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Junior 3D Artist Jobs (NOW HIRING)

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid ...

Senior Real-Time Viz Artist

Sarasota, FL · On-site

$80K - $90K/yr

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

Senior Real-Time Viz Artist

Sarasota, FL · On-site

$80K - $90K/yr

We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

Senior Technical Artist

San Francisco, CA · On-site

$200K - $212K/yr

Build prototypes of experimental features using Unity 3D or other mobile platform tools. Develop ... May lead or supervise junior team members. Partial telecommuting permitted. Minimum requirements:

... with 3D artists, developers, and project managers. - Experience managing and mentoring junior team members. Nice to Have: - Background in real estate, architecture, urban planning, or related ...

... with 3D artists, developers, and project managers. - Experience managing and mentoring junior team members. Nice to Have: - Background in real estate, architecture, urban planning, or related ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

... mentor junior designers on 3D production practices. JOB REQUIREMENTS AND MINIMUM QUALIFICATIONS * Bachelor's degree in Animation, Motion Design, Fine Arts, or a related field, with 5-8 years of ...

Posted today

Flame Artist

New York, NY · On-site

$125K - $295K/yr

Perform complex 2D and 3D compositing, beauty retouching, rig removal, and CGI integration ... Oversee junior artists and assistant Flame artists, delegating tasks and reviewing their work for ...

The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ... The lead also coaches junior artists, collaborates with other departments, and supports production ...

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Junior 3d Artist information

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How much do junior 3d artist jobs pay per hour?

As of Jul 29, 2026, the average hourly pay for junior 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a typical workday look like for a Junior 3D Artist?

A typical day for a Junior 3D Artist involves working closely with senior artists and project leads to create and refine 3D assets for games, films, or other multimedia projects. You will spend much of your time using 3D software to model, texture, and adjust assets according to project specifications and feedback. Collaboration is common, as you will often attend team meetings, share progress updates, and make revisions based on feedback from art directors or clients. The role may also involve learning new techniques and keeping up with evolving industry standards to continually improve your skills.

What are the key skills and qualifications needed to thrive in the Junior 3D Artist position, and why are they important?

To thrive as a Junior 3D Artist, you need strong foundational skills in 3D modeling, texturing, and rendering, usually supported by an education in visual arts, animation, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, or Substance Painter is essential, and having a relevant portfolio or certification can be advantageous. Creativity, attention to detail, and effective communication skills help you stand out when collaborating with team members and responding to feedback. These skills and qualities are crucial for producing high-quality assets, integrating into production pipelines, and advancing in a fast-paced creative environment.

What is a Junior 3D Artist job?

A Junior 3D Artist is an entry-level role in the 3D art and design industry, responsible for creating 3D models, textures, and animations for games, films, or other digital projects. They work under the guidance of senior artists and collaborate with teams to produce high-quality visual content. Their tasks may include modeling, texturing, lighting, and rendering, depending on the project's needs. Proficiency in software like Blender, Maya, or 3ds Max is often required. This role helps artists gain experience and develop their skills for more advanced positions in the industry.

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What cities are hiring for Junior 3D Artist jobs? Cities with the most Junior 3D Artist job openings:
What are the most commonly searched types of 3D Artist jobs? The most popular types of 3D Artist jobs are:
What states have the most Junior 3D Artist jobs? States with the most job openings for Junior 3D Artist jobs include:
Infographic showing various Junior 3D Artist job openings in the United States as of July 2026, with employment types broken down into 77% Full Time, 6% Part Time, and 17% Temporary. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Creature Artist

Epoch Games

Winston Salem, NC

Other

Re-posted 12 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position we are looking for someone who specializes in creating 3D realistic Creatures (yet with fantastical and heraldic touches/details), which includes Mesh Sculpting, Texturing and Fur/Hair Card experience, for "The Lays of Althas: Sundered Order" (LoA:SO). These Creatures would be seem alongside realistic Human characters. Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)

Qualifications

Minimum Requirements:

  • Creating realistic Creature meshes and textures
  • Creating Fur sculpts using Hair Card and Alpha Planes
  • Physically-based Rendering (PBR) experience for game sculpting required
  • Previous experience working with low-poly/game-ready assets required
  • Full Texturing ability (Diffuse, Normal, Displacement etc).
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
  • Adobe Photoshop,  GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.