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Japanese Game Jobs in California (NOW HIRING)

Japanese Interpreter

Los Angeles, CA · On-site

$23.75 - $31.25/hr

Japanese Interpreter We are looking for an interpreter who has experience in voice acting and gaming. Language pairs: English Japanese Interpretation mode: Consecutive Location: Los Ageles, CA, US ...

Japanese Interpreter

Los Angeles, CA · On-site

$23.75 - $31.25/hr

Japanese Interpreter We are looking for an interpreter who has experience in voice acting and gaming. Language pairs: English Japanese Interpretation mode: Consecutive Location: Los Ageles, CA, US ...

MUST BE BUSINESS PROFICIENT AND BILINGUAL IN JAPANESE POSITION SUMMARY The Localization Translator will work on translation and localization of Japanese games and anime titles to North America. The ...

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Japanese Game information

See California salary details

$51.8K

$140.1K

$177.1K

How much do japanese game jobs pay per year?

As of Aug 6, 2026, the average yearly pay for japanese game in California is $140,082.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,400.00 and $164,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Japanese game developer, and why are they important?

To thrive as a Japanese Game Developer, you need strong programming skills (such as C++ or Unity), a deep understanding of game design principles, and often a relevant degree in computer science or game development. Familiarity with industry-standard tools like Unreal Engine, version control systems, and experience with localization or Japanese language can be highly valuable. Creativity, collaboration, and adaptability are key soft skills that help in developing innovative and culturally resonant games. These abilities ensure that games are technically robust, engaging for players, and successful in both domestic and international markets.

What are some common challenges faced by Japanese game developers working in international teams?

Japanese game developers working in international teams often encounter challenges related to communication styles, time zone differences, and integrating diverse creative perspectives. Navigating language barriers and understanding cultural nuances in game design can require extra collaboration and flexibility. However, these challenges also offer opportunities to learn new approaches and expand one’s professional network, making adaptability and openness valuable traits for success in this environment.

What is a Japanese game?

A Japanese Game job typically involves working in the Japanese gaming industry, which is known for its unique design philosophies, storytelling, and gameplay mechanics. Roles can vary from game design and programming to localization, marketing, and art production. Many positions require knowledge of the Japanese language and culture, especially when working with Japanese development teams. Common employers include major game studios like Nintendo, Capcom, and Square Enix, as well as indie developers.

What job categories do people searching Japanese Game jobs in California look for? The top searched job categories for Japanese Game jobs in California are:
What cities in California are hiring for Japanese Game jobs? Cities in California with the most Japanese Game job openings:
Infographic showing various Japanese Game job openings in California as of August 2026, with employment types broken down into 52% Full Time, 38% Part Time, and 10% Contract. Highlights an 88% In-person, 4% Hybrid, and 8% Remote job distribution, with an average salary of $140,082 per year, or $67.3 per hour.

Software Engineer (ML/Game Development)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA • On-site

$75K - $119K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

About the company:
Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.
Position Summary:
This position is responsible for designing, finetuning, and shipping machine learning and generative AI features for our new, internally developed game, as well as general debugging and troubleshooting. You will work at the intersection of applied ML and game development.
What you will be doing:
  • Design, implement, and debug ML/AI-driven features for our internally developed game, with a focus on LLM-powered NPC dialogue and model infrastructure.
  • Finetune, evaluate, and optimize models for in-game use, balancing quality against latency, memory, and cost.
  • Build and maintain inference systems and data pipelines that integrate cleanly with the game engine and runtime.
  • Contribute to gameplay features and general game code alongside your ML work. This is a hands-on role on both sides.
  • Ship other generative AI features as the game evolves.
  • Discuss, design, and plan AI features with artists, game designers, and gameplay engineers.
  • Test prototypes of future titles and AI systems to provide constructive feedback.
  • Attend industry conventions and live events as needed.

Qualifications:
  • 4 years experience in programing, professionally or in school is a plus.
  • B.S. or equivalent in Computer Science is preferred.
  • C++ and game-engine experience (Unreal) is a huge plus
  • Demonstrated hands-on experience finetuning or deploying ML models. Whether through professional work, personal projects, or self-directed experimentation. We're looking for hands-on ML experience outside of coursework.
  • Solid general programming proficiency (any language); comfortable working in a production codebase.
  • No specific stack required - we care more about what you have actually built than which tools you used.
  • Experience deploying models for low-latency, real-time inference is a plus.
  • Familiarity with 3D graphics, shaders, or GPU programming is a plus.
  • Strong communication skills.
  • Desire to learn and to grow, including into the game-development side.
  • Ability to work in small, agile team environments.
  • Passion for narrative games

Why you want to work here:
At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!
Perks:
  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.

Business Hours: 10:00 AM - 7:00 PM in Pacific Time
Salary Range: $75,000 - $119,000 per year (DOE)
Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.