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Japan Television Jobs (NOW HIRING)

... Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very ... Studies in music, art, films, television / broadcasting, and multimedia a plus. Applicants must be ...

Director, Business Development

San Diego, CA · Hybrid

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses ... television shows and music, and the PlayStation Network, Sony creates and delivers more ...

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Japan Television information

What is the difference between Japan Television vs Japan Broadcast Technician?

AspectJapan TelevisionJapan Broadcast Technician
Required CredentialsMedia or Communications degree, technical certificationsTechnical certifications, broadcast engineering training
Work EnvironmentTV studios, production sets, editing roomsBroadcast stations, transmission facilities, control rooms
Employer & Industry UsageTV networks, production companiesBroadcast stations, media companies
Common Search & ComparisonYesYes

Japan Television professionals focus on content creation, production, and on-air presentation, while Japan Broadcast Technicians handle the technical aspects of broadcasting, such as equipment setup and transmission. Both roles are essential in the media industry, often working closely but with different skill sets and responsibilities.

What are some common challenges faced when working in Japan television production roles?

Professionals working in Japan Television production often encounter challenges such as tight deadlines, adapting to rapidly changing creative directions, and the need for smooth coordination among various teams like writers, directors, and technical staff. Additionally, there may be unique cultural expectations around teamwork and communication, especially in a fast-paced broadcast environment. Flexibility, strong organizational skills, and a collaborative mindset are crucial for overcoming these challenges and thriving in the industry.

What is Japan Television?

Japan Television generally refers to the television broadcasting industry in Japan or to specific broadcasters, such as Nippon Television Network Corporation (NTV), which is one of the leading commercial TV networks in the country. Japanese television features a wide range of programming, including news, dramas, variety shows, and anime, and is known for its high production values and creativity. The industry is highly competitive and plays a significant role in Japanese culture and media. Major Japanese TV broadcasters include NHK, NTV, TV Asahi, TBS, Fuji TV, and TV Tokyo.

What are the key skills and qualifications needed to thrive as a television producer in Japan?

To thrive as a Television Producer in Japan, you typically need strong project management abilities, creative storytelling skills, and a background in media production or communications, often supported by a relevant degree. Familiarity with editing software, broadcast equipment, and industry-standard production tools is crucial. Exceptional communication, leadership, and problem-solving skills help you collaborate effectively with diverse teams and adapt to fast-changing environments. These capabilities are essential for delivering high-quality content on tight deadlines while meeting audience expectations and regulatory standards.
More about Japan Television jobs

What cities are hiring for Japan Television jobs?

Cities with the most Japan Television job openings:

What states have the most Japan Television jobs?

States with the most job openings for Japan Television jobs include:

Infographic showing various Japan Television job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution.

CONTRACT - Associate Game Designer (NST)

Nintendo of America Inc

Redmond, WA • On-site

$31 - $47/hr

Contractor

Medical

Re-posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. DESCRIPTION OF DUTIES Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume Implements design specifications into playable prototypes using various software tools. Able to quickly revise implementation based on changes required to continue iterating on design concepts. Assists in designing prototypes to iterate concepts into a more complete idea. Assists and maintains game play mechanics within a game. Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above. Communicates ideas with various product development personnel to solicit feedback and ensure support during product development. Within a team, provides input into defining creative vision and technical specifications for assigned project. Writes and maintains assigned design documentation Works closely with senior designers and above to attain constructive feedback and direction. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF REQUIREMENTS 0-2 years of level design for video games or relevant experience. Understanding of interactive software methodologies, production pipelines and Nintendo quality standards. Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.) Basic PC skills (Word, Excel, PowerPoint). Undergraduate degree in Game Design, Computer Science or equivalent Studies in music, art, films, television / broadcasting, and multimedia a plus. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay range: $31-$47 USD
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