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Internship Unity Developer Jobs in Washington (NOW HIRING)

... Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. • Exposure to ... academic record; internships and co-ops valued. Company : The Nuclear Company enables the ...

... academic, internship, personal project, or professional environments * Experience with cloud ... Knowledge of data governance concepts, including Unity Catalog and access controls * Databricks ...

... academic, internship, personal project, or professional environments * Experience with cloud ... Knowledge of data governance concepts, including Unity Catalog and access controls * Databricks ...

Bachelor's degree obtained * 3 years of experience (or strong internship/coop experience) in data ... Hands on experience with leading data cataloging solutions such as Collibra, Alation, Unity Catalog ...

Bachelor's degree obtained * 3 years of experience (or strong internship/coop experience) in data ... Hands on experience with leading data cataloging solutions such as Collibra, Alation, Unity Catalog ...

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks ... Strong academic record; internships and co-ops valued. Benefits * Competitive compensation packages ...

New

Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks ... Strong academic record; internships and co-ops valued. Benefits * Competitive compensation packages ...

New

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks ... Strong academic record; internships and co-ops valued. Benefits * Competitive compensation packages ...

New

Internship Unity Developer information

What are the key skills and qualifications needed to thrive as an Internship Unity Developer, and why are they important?

To thrive as an Internship Unity Developer, you need a solid understanding of C# programming, basic game development concepts, and familiarity with the Unity engine, often supported by relevant coursework or personal projects. Experience with Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools are commonly required. Strong problem-solving skills, creativity, and the ability to collaborate effectively in a team set outstanding candidates apart. These skills ensure you can contribute effectively to game development projects, adapt quickly to new challenges, and communicate well within a creative team environment.

What types of projects or tasks can an Internship Unity Developer expect to work on during their internship?

As an Internship Unity Developer, you can typically expect to assist with creating and testing game mechanics, developing interactive features, and troubleshooting bugs within Unity projects. Interns often collaborate closely with senior developers, artists, and designers, gaining exposure to the full game development pipeline. You may also be involved in prototyping new ideas, writing scripts in C#, and optimizing performance for different platforms. This hands-on experience helps you build practical skills while contributing to real-world projects.

What does an Internship Unity Developer do?

An Internship Unity Developer assists in designing, developing, and testing interactive applications or games using the Unity engine. Interns typically work under the supervision of experienced developers, learning to write scripts in C#, troubleshoot bugs, and contribute to the creative process. They may also help with asset integration, scene setup, and user interface design. The internship provides valuable hands-on experience and helps interns build a portfolio for future job opportunities.
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Junior 3D Environment Artist

The One 23 Group

Herndon, VA • On-site

Full-time

Posted 12 days ago


Job description

Description:

At The One 23 Group, our mission is to set the benchmark for excellence in government services. We empower our clients in the Department of War, Intelligence Community, and Federal Civilian sectors to excel with our advanced capabilities. Our dedication lies in fostering a people-first culture, underpinned by steadfast ethical principles. Embracing innovative technologies and process improvements, we are steadfast in our journey toward a future that is both bright and transformative.


Our expertise spans Enterprise IT, Mission IT and Cyber. With our global footprint, we place a strong emphasis on nurturing our people and culture, which forms the core of our successful strategies in leadership and financial management. We pride ourselves on our extensive experience and effective approach, ensuring that we lead with both innovation and integrity.


We are seeking a motivated Junior 3D Environment Artist to support the development of visual simulation environments. This role will focus on creating and refining 3D models of real-world facilities and infrastructure based on CAD drawings, floor plans, and design documents.


The ideal candidate has a strong foundation in 3D modeling and is interested in applying their skills to real-world environments rather than game or entertainment content. You will work closely with experienced team members and Unity developers to prepare assets for use in simulation environments.


This is a hybrid position. Three days a week will be spent in our Hendon, VA office.

Requirements:

Key Responsibilities

  • Create 3D models of facilities and environments based on CAD drawings, floor plans, and reference materials
  • Assist in converting and refining CAD or design files into usable 3D assets
  • Apply materials, textures, and basic lighting to produce clear and accurate visual representations
  • Optimize models and assets for real-time performance in Unity
  • Ensure models are built to accurate scale and reflect real-world layouts
  • Collaborate with Unity developers to integrate assets into simulation environments
  • Support development of reusable assets and environment components
  • Incorporate feedback and iterate on models as requirements evolve
  • Proficiency in at least one 3D modeling tool such as Blender, 3ds Max, Maya, or similar
  • Basic understanding of 3D modeling fundamentals, including scale, topology, and geometry
  • Familiarity with UV mapping and texturing
  • Ability to interpret floor plans, drawings, or reference images
  • Strong attention to detail and willingness to learn
  • Ability to work collaboratively in a team environment
  • Interest in building real-world environments (facilities, infrastructure, etc.)

Preferred Skills

  • Exposure to CAD, Revit, or BIM files (academic or project experience is acceptable)
  • Familiarity with Unity or other real-time engines
  • Experience optimizing assets for real-time performance (even at a basic level)
  • Portfolio demonstrating environment modeling (academic or personal projects acceptable)
  • Interest in simulation, digital twin, or visualization environments

Requirements

  • Bachelor’s degree (or equivalent experience) in 3D Modeling, Visualization, Game Art, Architecture, or a related field
  • 0–2 years of relevant experience (internships or academic projects acceptable)
  • Ability to learn quickly and take direction from senior team members

Preferred Qualifications

Active DHS Public Trust BI or higher-level clearance within DHS.


Travel within the United States is required. Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information. No H1B Visas sponsorship. US citizenship is required.