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Internship Toy Designer Jobs (NOW HIRING)

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Internship Toy Designer information

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How much do internship toy designer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for internship toy designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What does an internship toy designer do?

An Internship Toy Designer assists professional toy designers in creating new toys and games. Their responsibilities may include brainstorming ideas, sketching concepts, building prototypes, and conducting play tests. Interns often help with market research to understand trends and safety standards in the toy industry. This role provides hands-on experience in the design process and an opportunity to learn about the business side of toy development.

What are the key skills and qualifications needed to thrive as an internship toy designer, and why are they important?

To thrive as an Internship Toy Designer, you need a foundation in product design, creativity, and an understanding of child development, usually supported by coursework in industrial or toy design. Familiarity with 3D modeling software (such as SolidWorks or Rhino), Adobe Creative Suite, and basic prototyping tools is commonly expected. Strong communication, teamwork, and problem-solving skills help you collaborate effectively and present ideas clearly. These abilities are crucial for developing innovative, safe, and marketable toys that resonate with children and meet industry standards.

What types of projects and responsibilities can I expect as an internship toy designer?

As an Internship Toy Designer, you will typically assist in brainstorming sessions, help create concept sketches, and support the prototyping process. Interns often work closely with senior designers and engineers, contributing to both the creative and technical aspects of toy development. You may also participate in user testing, gather feedback, and help refine designs based on market trends and safety standards. This collaborative environment offers valuable exposure to the full product development lifecycle and can help you build a well-rounded skill set for a future career in toy design.

What is the difference between Internship Toy Designer vs Junior Toy Designer?

AspectInternship Toy DesignerJunior Toy Designer
CredentialsEnrolled in or recently graduated from relevant design or toy design programsBachelor's degree in design, toy design, or related field
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time role, more independent responsibilities
Employer & Industry UsageInternship positions in toy companies, design studios, or manufacturing firmsEstablished toy companies, design agencies, or manufacturing firms
Search & Comparison IntentUnderstanding entry-level opportunities and learning pathsClarifying career progression and job responsibilities

In summary, an Internship Toy Designer is a temporary, learning-focused position for students or recent graduates, while a Junior Toy Designer is a full-time role requiring some experience, with greater responsibilities in toy design projects.

More about Internship Toy Designer jobs

What cities are hiring for Internship Toy Designer jobs?

Cities with the most Internship Toy Designer job openings:

What are the most commonly searched types of Toy Designer jobs?

The most popular types of Toy Designer jobs are:

What states have the most Internship Toy Designer jobs?

States with the most job openings for Internship Toy Designer jobs include:

Infographic showing various Internship Toy Designer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $33,957 per year, or $16.3 per hour.

Associate Product Engineer (College Grad 2027)

Find Solace, Inc.

Redwood City, CA • On-site

$90 - $130/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

About Solace

Healthcare in the U.S. is fundamentally broken. The system is so complex that 88% of U.S. adults do not have the health literacy necessary to navigate it without help. Solace cuts through the red tape of healthcare by pairing patients with expert advocates and giving them the tools to make better decisions—and get better outcomes.


We're a Series C startup, founded in 2022 and backed by Inspired Capital, Craft Ventures, Torch Capital, Menlo Ventures, Signalfire, and IVP. Our U.S. based team is lean, mission-driven, and growing quickly.


Solace isn't a place to coast. We're here to redefine healthcare—and that demands urgency, precision, and heart. If you're looking to stretch yourself, sharpen your edge, and do the best work of your life alongside a team that cares deeply, you're in the right place. We’re intense, and we like it that way.


Read more in our Bloomberg funding announcement here.


About the Role

Are you a new grad who wants to build something that matters from day one? At Solace, you won't be relegated to small bug fixes or endless onboarding—you'll ship real features to real users within your first weeks. This isn't a hand-holding job. You'll be challenged daily, expected to move fast, learn faster, and take ownership of your work like a seasoned engineer.


You’ll join a spectacularly talented team who will push you to grow, but you’ll also be expected to think independently, ask the right questions, and own your work from design through deployment. You will commit code daily. You will make mistakes. You will learn from them and get better every single day. If you're the kind of person who wants to be thrown into the deep end and come out stronger, keep reading.


You are scrappy, resourceful, and eager to prove yourself. You don't need all the answers—you need the drive to find them. You're not afraid of ambiguity or hard problems; in fact, they excite you. You take feedback like fuel, and you're looking for a place that will invest in making you exceptional, not comfortable.


This is an in person role in our Redwood City office, 3 days a week.


What You'll Do



  • Ship production code in your first week—real features that impact real users.

  • Build across the stack, from database queries to API endpoints to UI components, learning the full lifecycle of software development.

  • Take ownership of features end-to-end. You'll be accountable for what you build, and you'll feel the weight and pride of that responsibility.

  • Work directly with senior engineers, product managers, and designers. You'll have mentorship, but you'll also be expected to drive your own work forward.

  • Debug production issues, refactor messy code, and improve systems—not glamorous, but essential, and you'll learn more from this than any bootcamp could teach you.

  • Move fast and iterate. We deploy continuously, and you'll see your code in production within hours, not weeks.

  • Participate in code reviews, architectural discussions, and product planning. Your voice matters here, even on day one.


What You Bring to the Table



  • A bachelor's degree in Computer Science, Engineering, or related field (or equivalent practical experience)—graduating between December 2026 and June 2027.

  • Solid fundamentals in data structures, algorithms, and software design.

  • Experience with at least one modern programming language (TypeScript, JavaScript, Python, Java, etc.). Bonus if you've worked with TypeScript, React, or Node.js.

  • Projects that show you can build real things—personal projects, hackathons, internships, open source contributions. We care about what you shipped, not just what you studied.

  • A hunger to learn and an ego small enough to admit when you don't know something.

  • Grit. You don't give up when things get hard. You Google, you ask questions, you figure it out.

  • Strong communication skills. You can explain your thinking, take feedback without defensiveness, and collaborate with people who aren't engineers.

  • Extreme bias toward action. You’d rather ship something imperfect and iterate than wait for perfect.


What You'll Learn


You'll be working in our modern tech stack and will gain hands‑on experience with:



  • Typescript across all our applications

  • NestJS API with TypeORM

  • Postgres and Redis

  • React with our custom UI library built on shadcn

  • Tailwind CSS


Why Join as a New Grad?


Most companies will have you shadow people for six months. We'll have you shipping code in weeks. Most companies will give you toy projects. We'll give you real problems that matter. You'll grow faster here in one year than you would in three years at a big tech company. It will be hard. You will struggle. And you will come out the other side a dramatically better engineer.


This is not a job for someone looking for work-life balance metrics or a gentle onboarding process. This is for the new grad who wants to prove they can compete with engineers who have years of experience. If that's you, we can't wait to meet you.


Applicants must be based in the United States.


Up for the Challenge?


We look forward to meeting you.

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