This is not a "fetch coffee and shadow engineers" internship. You'll own real work and ship real ... Exposure to distributed computing (Ray, Spark) or simulation environments (Omniverse, MuJoCo) * Any ...
This is not a "fetch coffee and shadow engineers" internship. You'll own real work and ship real ... Exposure to distributed computing (Ray, Spark) or simulation environments (Omniverse, MuJoCo) * Any ...
Reinforcement Learning Engineering Intern
Pensacola, FL · On-site
$14.25 - $19/hr
Downtown Pensacola, FL Type: Full-time Internship, 40 hours/week About the Internship The ... Develop new simulation training environments * Design new behaviors or extend capabilities for the ...
Reinforcement Learning Engineering Intern
Pensacola, FL · On-site
$14.25 - $19/hr
Downtown Pensacola, FL Type: Full-time Internship, 40 hours/week About the Internship The ... Develop new simulation training environments * Design new behaviors or extend capabilities for the ...
Electrical Engineering Intern
Pensacola, FL · On-site
$18 - $23.75/hr
Persona's founding team has a decades-long history in humanoid robotics, bionics, and product ... Our internships are competitive, and early applicants often have the best chance to be matched with ...
Electrical Engineering Intern
Pensacola, FL · On-site
$18 - $23.75/hr
Persona's founding team has a decades-long history in humanoid robotics, bionics, and product ... Our internships are competitive, and early applicants often have the best chance to be matched with ...
Internship Robotics Simulator information
What are the key skills and qualifications needed to thrive as an Internship Robotics Simulator, and why are they important?
What types of projects or tasks can I expect to work on during an internship in robotics simulation?
What does an Internship Robotics Simulator do?
What is the difference between Internship Robotics Simulator vs Robotics Engineer?
| Aspect | Internship Robotics Simulator | Robotics Engineer |
|---|---|---|
| Credentials | Enrolled in or recent graduate of engineering or computer science programs | Bachelor's or master's degree in robotics, mechanical, electrical, or computer engineering |
| Work Environment | Educational or training settings, simulation labs, or remote | Research labs, manufacturing facilities, or corporate offices |
| Industry Usage | Learning and training in robotics simulation software | Design, develop, and test real robotic systems |
The Internship Robotics Simulator role focuses on gaining experience through simulation tools and educational environments, while Robotics Engineers work on designing and implementing actual robotic systems in professional settings. Both roles share foundational knowledge but differ in scope and responsibilities.
Full-time
Posted 13 days ago
Job description
Robotics Data Pipeline Intern - Multimodal Data
About Us At Persona, we're building the next generation of humanoid robots, and that requires an unprecedented volume of high-quality, multimodal data. We're moving beyond basic teleoperation to leverage massive datasets of in-the-wild egocentric video combined with dense sensor streams (IMU, haptics, kinematics, and high-fidelity force profiles). We're looking for a curious, technically sharp intern to roll up their sleeves and help us turn raw, unstructured multimodal data into high-fidelity training assets for our robots.
The Role As a Data Pipeline Intern, you'll work directly alongside our data and robotics engineering teams to support the infrastructure that feeds our foundation models. You'll get hands-on experience with real multimodal data challenges, from sensor stream processing and video pipeline optimization to force analysis and kinematic retargeting. This is not a "fetch coffee and shadow engineers" internship. You'll own real work and ship real code.
What You'll Work On
- Rebuilding and extending pipelines that ingest and synchronously process egocentric video alongside rich sensor streams (IMU, force-torque, tactile, proprioception)
- Owning post-processing algorithms for force analysis and hidden state inference, including contact force estimation, occlusion handling, and inverse kinematics gap-filling
- Bridging kinematic retargeting work that translates human hand tracking into humanoid end-effector coordinates
- Optimizing and testing data augmentation strategies (spatial, temporal, synthetic viewpoints, sensor noise injection)
- Tying together work across our Hardware Teleoperation Team to help align human-robot play-data across modalities
What We're Looking For
- Currently pursuing a B.S., M.S., or Ph.D. in Computer Science, Data Engineering, Machine Learning, Robotics, or a related field
- Solid Python skills and exposure to PyTorch, particularly around data loading or multimodal datasets
- Coursework or project experience with computer vision, time-series data, or sensor processing
- Familiarity with video processing tools (OpenCV, FFmpeg) or pose estimation frameworks (MediaPipe) is a plus
- Awareness of imitation learning, VLA architectures, or human-to-robot transfer concepts is a plus, but genuine curiosity counts for a lot here
Bonus Points
- Experience with NVIDIA's robotics stack (Isaac, Cosmos, GR00T)
- Exposure to distributed computing (Ray, Spark) or simulation environments (Omniverse, MuJoCo)
- Any project work involving synthetic data generation or tactile/spatial data representations
Why join Persona AI?
- You'll shape technology that's redefining the possibilities of robotics and human interaction.
- Work alongside passionate teammates who value diversity, creativity, and continuous learning.
- Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.
- We offer competitive compensation, excellent benefits, flexible work environment, and equity opportunities.