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Internship Robotics Control Jobs in Florida (NOW HIRING)

Must be able to provide leadership and mentoring to I&D Interns, Associates, and Formulator I(s ... C/QA. • Actively assists in the troubleshooting of off-target batches in the I&D Lab. • ...

Must be able to provide leadership and mentoring to I&D Interns, Associates, and Formulator I(s ... C/QA. • Actively assists in the troubleshooting of off-target batches in the I&D Lab. • ...

Internship Robotics Control information

What are the key skills and qualifications needed to thrive as an Internship Robotics Control, and why are they important?

To thrive in an Internship Robotics Control position, you generally need a background in engineering or computer science and foundational knowledge of robotics, control systems, and programming languages such as Python or C++. Familiarity with tools and environments like ROS (Robot Operating System), MATLAB/Simulink, and microcontroller platforms is typically required. Strong problem-solving skills, eagerness to learn, and effective teamwork set exceptional interns apart in this field. These skills and qualities are crucial for successfully contributing to robotics projects, adapting to new technologies, and collaborating on innovative solutions.

What types of projects and responsibilities can I expect during an Internship in Robotics Control?

As an intern in Robotics Control, you will typically work on projects involving the programming, testing, and optimization of robotic systems. Responsibilities often include assisting with algorithm development, calibrating sensors and actuators, and supporting troubleshooting efforts for hardware and software issues. You may collaborate closely with engineers, research scientists, and other interns, contributing to real-time control experiments, data analysis, and documentation tasks. This hands-on experience provides valuable exposure to the robotics workflow and offers opportunities to develop both technical and teamwork skills in a collaborative environment.

What are Internship Robotics Control positions?

Internship Robotics Control positions are entry-level opportunities for students or recent graduates to gain hands-on experience working with robotic systems, focusing on programming, designing, and testing control algorithms. These internships typically involve collaborating with experienced engineers to develop software or hardware that helps control the movement and operation of robots. They offer practical exposure to fields like automation, artificial intelligence, and mechatronics. Interns may work on real-world projects, use tools like ROS (Robot Operating System), and learn to optimize robot performance in various environments.

What is the difference between Internship Robotics Control vs Robotics Technician?

AspectInternship Robotics ControlRobotics Technician
CredentialsTypically pursuing or recent graduate of engineering or robotics programsAssociate's or bachelor's degree in robotics, electronics, or related fields
Work EnvironmentEducational settings, labs, or entry-level industry projectsManufacturing facilities, research labs, or industrial settings
Job FocusLearning, assisting, and gaining experience in robotics control systemsMaintaining, troubleshooting, and operating robotic systems
Industry UsageInternship programs, training, and entry-level rolesFull-time technical roles in robotics and automation

In summary, Internship Robotics Control is an entry-level, learning-focused position aimed at students or recent graduates gaining experience in robotics control systems. Robotics Technicians are more experienced professionals responsible for maintaining and troubleshooting robotic equipment in industrial or research environments.

What are popular job titles related to Internship Robotics Control jobs in Florida? For Internship Robotics Control jobs in Florida, the most frequently searched job titles are:
What cities in Florida are hiring for Internship Robotics Control jobs? Cities in Florida with the most Internship Robotics Control job openings:

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL • On-site

Internship

Re-posted 28 days ago


Job description

Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)