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Internship Playback Engineer Jobs (NOW HIRING)

... playback) over time. * Regression Coverage: Convert defects into permanent regression tests ... Strong internship and project experience may substitute for a portion of this requirement.

DESIGN ENGINEERING - Chadds Ford, PA Get hands-on experience with our Engineering team developing ... You could work on anything from QA and media playback to full-stack tools and hardware integrations.

General Interest - Internship

Chadds Ford, PA ยท On-site

$14.75 - $19.75/hr

DESIGN ENGINEERING - Chadds Ford, PA Get hands-on experience with our Engineering team developing ... You could work on anything from QA and media playback to full-stack tools and hardware integrations.

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Internship Playback Engineer information

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How much do internship playback engineer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for internship playback engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What is the difference between Internship Playback Engineer vs Playback Engineer?

AspectInternship Playback EngineerPlayback Engineer
CredentialsTypically pursuing or recently completed relevant education or certificationsProfessional certifications or extensive experience in audio/video playback systems
Work EnvironmentInternship setting, learning-focused, entry-level projectsFull-time, professional environment, managing live or recorded playback
Industry UsageUsed in media companies, production studios, and broadcasting during training or entry rolesCommon in broadcasting, film, and live event production industries

In summary, an Internship Playback Engineer is an entry-level role focused on learning and supporting playback systems, often during training or early career stages. A Playback Engineer is a fully qualified professional responsible for managing playback operations in live or recorded media environments. The internship provides foundational experience, while the playback engineer role involves independent management of playback systems.

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Cities with the most Internship Playback Engineer job openings:

What are the most commonly searched types of Playback Engineer jobs?

The most popular types of Playback Engineer jobs are:

What states have the most Internship Playback Engineer jobs?

States with the most job openings for Internship Playback Engineer jobs include:

Infographic showing various Internship Playback Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 89% Full Time, 7% Part Time, and 3% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

Junior Embedded Software Development Engineer

Boston, MA โ€ข On-site

Other

Posted 12 days ago


Key responsibilities

  • Contribute to embedded firmware development in C/C++ on Sonos players.

  • Debug issues in embedded environments using logs, traces, and reproduction steps.

  • Collaborate with teammates across software, hardware, and QA to deliver reliable releases.


Job description

Requirements
  • Bachelorโ€™s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience
  • ,
  • Hands-on experience with C/C++ (coursework, internships, co-op, or professional experience)
  • ,
  • Exposure to embedded systems / firmware development (projects, internships, lab work, or early-career roles)
  • ,
  • Familiarity with embedded concepts such as memory constraints, concurrency, and real-time behaviors
  • ,
  • Curiosity and strong learning aptitude: ability to ramp on unfamiliar systems and ask great questions
  • ,
  • Experience with version control (e.g., Git, Perforce, etc.)
  • ,
  • Willingness to engage with our AI tools to help with your day to day workflow
  • ,
  • (Desirable) Experience debugging on-device software (logs, tracing, performance investigation)
  • ,
  • (Desirable) Comfort reading and working with APIs and protocol-level interactions (networking basics a plus)
  • ,
  • (Desirable) Interest in audio, music, and consumer devices
  • ,
  • (Desirable) Experience working in a team environment using code reviews and CI tooling
What the job involves
  • As a Junior Embedded Software Development Engineer, youโ€™ll contribute to the software that runs on Sonos players to help deliver reliable playback and great experiences across our ecosystem
  • ,
  • Youโ€™ll work closely with a supportive team of engineers who will help you learn Sonos systems, embedded development practices, and how we ship high-quality software
  • ,
  • Youโ€™ll be exposed to foundational areas of the Sonos system such as music playback, device-to-device interaction, and partner services
  • ,
  • Youโ€™ll grow your skills through hands-on development, debugging, and collaboration across disciplines like hardware, product management, and user experience
  • ,
  • If you love music, enjoy learning, and want to solve challenging problems, weโ€™d love to talk
  • ,
  • This role is for a position on the Partner Integration team
  • ,
  • Youโ€™ll be working closely with our Music Service Partners (MSPs) to support over 120 integrations on Sonos
  • ,
  • Familiarity with API design, SDK integration, and full stack software development will serve you well in this role
  • ,
  • You will be adding new exciting features, improving existing integrations, and helping shape the future of partner integrations on Sonos
  • ,
  • Contribute to embedded firmware development in C/C++ on Sonos players
  • ,
  • Implement well-scoped features and bug fixes with guidance from senior engineers
  • ,
  • Debug issues in embedded environments using logs, traces, and reproduction steps; learn root-cause analysis skills
  • ,
  • Collaborate with teammates across software, hardware, and QA to deliver reliable releases
  • ,
  • Participate in code reviews (both giving and receiving), and learn Sonos development and quality practices
  • ,
  • Help improve maintainability and reliability through testing, tooling, and incremental refactoring as you grow
  • ,
  • Maintain, patch, and add new SDKs/integrations from our partners on Sonos
  • ,
  • Add new features for our Music Service Providers on Sonos
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