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Internship Gpu Engineer Jobs (NOW HIRING)

GPU Physical Design Engineer, STA/Timing

Austin, TX · On-site

$134K - $138K/yr

As part of our Silicon Engineering group, you'll help design and manufacture our next-generation ... An internship or prior work experience in timing closure or physical design. Experience working ...

GPU Physical Design Engineer, STA/Timing

Austin, TX · On-site

$134K - $138K/yr

As part of our Silicon Engineering group, you'll help design and manufacture our next-generation ... An internship or prior work experience in timing closure or physical design. Experience working ...

GPU Physical Design Engineer, STA/Timing

Austin, TX · On-site

$134K - $138K/yr

As part of our Silicon Engineering group, you'll help design and manufacture our next-generation ... An internship or prior work experience in timing closure or physical design. Experience working ...

GPU Physical Design Engineer, STA/Timing

Austin, TX · On-site

$134K - $138K/yr

As part of our Silicon Engineering group, you'll help design and manufacture our next-generation ... An internship or prior work experience in timing closure or physical design. Experience working ...

Collaborates with GPU architects, RTL developers, and physical design teams to improve verification ... internship experiences and or schoolwork/classes/research. Minimum Qualifications: * Bachelor ...

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Internship Gpu Engineer information

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$13

$25

$38

How much do internship gpu engineer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for internship gpu engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What is the difference between Internship Gpu Engineer vs Gpu Engineer?

AspectInternship Gpu EngineerGpu Engineer
CredentialsEnrolled in or recent graduate of relevant degree (Computer Science, Electrical Engineering)Bachelor's or Master's in related field, relevant certifications
Work EnvironmentInternship programs, entry-level projects, mentorshipFull-time, senior projects, independent responsibilities
Industry UsageTraining phase, learning environment, entry-level tasksDesign, develop, optimize GPU hardware/software solutions

In summary, an Internship Gpu Engineer is a temporary, learning-focused role for students or recent graduates, while a Gpu Engineer is a full-time professional responsible for advanced GPU development and implementation.

How much do internship GPU engineers make?

Internship GPU engineers typically earn between $20 and $40 per hour, depending on the company, location, and level of experience. Internships usually last 3 to 6 months and may include additional benefits such as mentorship and training in GPU programming tools like CUDA or OpenCL.
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What cities are hiring for Internship Gpu Engineer jobs?

Cities with the most Internship Gpu Engineer job openings:

What are the most commonly searched types of Gpu Engineer jobs?

The most popular types of Gpu Engineer jobs are:

What states have the most Internship Gpu Engineer jobs?

States with the most job openings for Internship Gpu Engineer jobs include:

Infographic showing various Internship Gpu Engineer job openings in the United States as of August 2026, with employment types broken down into 93% Full Time, 3% Part Time, and 4% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

GPU Physical Design Engineer, STA/Timing

Apple

Austin, TX • On-site

$134K - $138K/yr

Full-time

Re-posted 12 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love creating elegant solutions to sophisticated challenges? As part of our Silicon Engineering group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. In this job, you will be responsible for timing closure of highly complex GPU designs that go in every Apple product and will have amazing opportunities to set new standards for the next generation GPU designs. You will gain exposure to different aspects of product development, from concept to post silicon validation! You will collaborate with a variety of fields including Architecture, RTL, Synthesis, Clocking, DFT, Physical design and Post silicon engineering to ensure the best design practices are followed for a smooth timing convergence.
Description
In this role you will:
- Interact with RTL, architecture teams to understand physical design constraints related to timing and be the central point of contact to provide these to backend design flows.
- Partner with Synthesis and Physical Design teams to implement the best design optimized for power, performance and timing.
- Setting up all DFT modes and making sure all test features are properly timed.
- Assemble the top level design for STA ensuring accurate analysis by reviewing all the logs and reports.
- Create and maintain scripts and automation to ensure high quality STA reports and work with other teams for timing closure.
- Run ECO flows on the design and responsible for close timing.
- Support tapeout activities by running a full suite of signoff checks to ensure a high quality silicon for manufacture.
- Work with CAD and Vendors to constantly improve the flow and bring in groundbreaking features to the analysis flows.
Preferred Qualifications
Masters degree preferred.
An internship or prior work experience in timing closure or physical design.
Experience working with EDA tools and exposure to their APIs.
Exposure to advanced concepts like XALK, POCVM, ETMs etc.
Experience in analysis of large volume data, identifying and driving timing fixes, generate ECOs etc.
Minimum Qualifications
Bachelors degree in Computer Science or Computer Engineering required.
Experience or coursework in one or more of the following areas: physical design, synthesis, DFT or clocking.
Experience or coursework with digital logic design, RTL, DV (testing), CMOS transistor logics or VLSI concepts.
Experience with scripting languages such as TCL, Python, Perl, shell scripting, etc.

What Apple employees say

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976