We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Job Overview Reporting to the Creative Director, the Technical Sound Designer is a primary driver ... Evaluates, improves and innovates the level of quality of our games in relation to our competition ...
Job Overview Reporting to the Creative Director, the Technical Sound Designer is a primary driver ... Evaluates, improves and innovates the level of quality of our games in relation to our competition ...
Assistant Technical Designer
$43.30K - $50.80K/yr
... Game, Tyga and Offset and its styles have been worn by many celebrities, artists and athletes ... ROLE OVERVIEW Reporting to the Manager of Technical Design, the Assistant Technical Designer will ...
Assistant Technical Designer
$43.30K - $50.80K/yr
... Game, Tyga and Offset and its styles have been worn by many celebrities, artists and athletes ... ROLE OVERVIEW Reporting to the Manager of Technical Design, the Assistant Technical Designer will ...
Assistant Technical Designer
Beverly Hills, CA ยท On-site
$43.30K - $50.80K/yr
... Game, Tyga and Offset and its styles have been worn by many celebrities, artists and athletes ... ROLE OVERVIEW Reporting to the Manager of Technical Design, the Assistant Technical Designer will ...
Assistant Technical Designer
Beverly Hills, CA ยท On-site
$43.30K - $50.80K/yr
... Game, Tyga and Offset and its styles have been worn by many celebrities, artists and athletes ... ROLE OVERVIEW Reporting to the Manager of Technical Design, the Assistant Technical Designer will ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. The standard base pay range for this role is $79,800.00 - $168,800.00 CAD ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. The standard base pay range for this role is $79,800.00 - $168,800.00 CAD ...
Job Overview Reporting to the Creative Director, the Technical Sound Designer is a primary driver ... Evaluates, improves and innovates the level of quality of our games in relation to our competition ...
Quick apply
Job Overview Reporting to the Creative Director, the Technical Sound Designer is a primary driver ... Evaluates, improves and innovates the level of quality of our games in relation to our competition ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. The standard base pay range for this role is $79,800.00 - $168,800.00 CAD ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. The standard base pay range for this role is $79,800.00 - $168,800.00 CAD ...
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote
Irvine, CA ยท On-site +1
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote Requisition ID ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote
Irvine, CA ยท On-site +1
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote Requisition ID ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. The standard base pay range for this role is $79,800.00 - $168,800.00 CAD ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. The standard base pay range for this role is $79,800.00 - $168,800.00 CAD ...
Senior Technical Mission Designer (CONTRACT)
Bend, OR ยท On-site
$60/hr
We are seeking a Senior Technical Mission Designer to design and implement high-quality mission ... Design and implement mission gameplay that delivers strong pacing, clarity, and player engagement
Senior Technical Mission Designer (CONTRACT)
Bend, OR ยท On-site
$60/hr
We are seeking a Senior Technical Mission Designer to design and implement high-quality mission ... Design and implement mission gameplay that delivers strong pacing, clarity, and player engagement
We are seeking a Senior Technical Mission Designer to design and implement high-quality mission ... Design and implement mission gameplay that delivers strong pacing, clarity, and player engagement
We are seeking a Senior Technical Mission Designer to design and implement high-quality mission ... Design and implement mission gameplay that delivers strong pacing, clarity, and player engagement
The Technical Designer will implement and ensure adherence to brand product global technical ... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ...
The Technical Designer will implement and ensure adherence to brand product global technical ... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... and interns with the Company. You can learn more by visiting In the U.S., the standard base pay ...
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. You can learn more by visiting
Direct experience with game audio acoustics systems/pipelines * Experience implementing audio using ... interns with the Company. You can learn more by visiting
The Technical Designer will implement and ensure adherence to brand product global technical ... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ...
The Technical Designer will implement and ensure adherence to brand product global technical ... Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans ...
Technical Designer - Critical Facilities - Mid Level
San Jose, CA ยท On-site
$85K - $105K/yr
Your Role Gensler's San Jose office is looking for a multi-talented Technical Designer to join our ... experience or internship experience at commercial interior design or architecture firm
Technical Designer - Critical Facilities - Mid Level
San Jose, CA ยท On-site
$85K - $105K/yr
Your Role Gensler's San Jose office is looking for a multi-talented Technical Designer to join our ... experience or internship experience at commercial interior design or architecture firm
... technical services for all games during all phases of life cycle, including engine, audio, QA, AI ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...
... technical services for all games during all phases of life cycle, including engine, audio, QA, AI ... Subject to the terms and conditions of the applicable plans then in effect, full-time interns are ...
Technical Designer - Critical Facilities - Mid Level
San Jose, CA ยท On-site
$85K - $105K/yr
Your Role Gensler's San Jose office is looking for a multi-talented Technical Designer to join our ... experience or internship experience at commercial interior design or architecture firm
Technical Designer - Critical Facilities - Mid Level
San Jose, CA ยท On-site
$85K - $105K/yr
Your Role Gensler's San Jose office is looking for a multi-talented Technical Designer to join our ... experience or internship experience at commercial interior design or architecture firm
Internship Game Technical Designer information
See salary details
$6.73 - $8.26
2% of jobs
$8.26 - $9.79
3% of jobs
$9.79 - $11.32
2% of jobs
$11.32 - $12.85
3% of jobs
$12.85 - $14.38
8% of jobs
$14.67 is the 25th percentile. Wages below this are outliers.
$14.38 - $15.91
32% of jobs
$15.91 - $17.44
15% of jobs
$18.73 is the 75th percentile. Wages above this are outliers.
$17.44 - $18.97
12% of jobs
$18.97 - $20.50
15% of jobs
$20.50 - $22.03
7% of jobs
$22.03 - $23.56
1% of jobs
$6
$16
$23
How much do internship game technical designer jobs pay per hour?
What are the key skills and qualifications needed to thrive as an Internship Game Technical Designer, and why are they important?
What are some common challenges faced by Internship Game Technical Designers, and how can they be overcome?
What does an Internship Game Technical Designer do?
What is the difference between Internship Game Technical Designer vs Game Programmer?
| Aspect | Internship Game Technical Designer | Game Programmer |
|---|---|---|
| Required Credentials | Typically pursuing or recent graduate in game design, computer science, or related fields | Usually holds a degree in computer science, software engineering, or related disciplines |
| Work Environment | Collaborates with designers, artists, and programmers in a game development team, often in an internship setting | Works primarily with code, algorithms, and game engines, often in a development or studio environment |
| Industry Usage | Commonly used in game studios for entry-level or internship roles focused on technical design aspects | Widely used across game development for implementing game features and systems |
The Internship Game Technical Designer role focuses on supporting game design and technical implementation during an internship, often emphasizing collaboration and learning. In contrast, a Game Programmer is responsible for coding and developing game systems, requiring stronger programming skills. Both roles are essential in game development but differ in their primary focus and skill set.

Other
Medical, Dental, Vision, Life, Retirement, PTO
This job post hasย expired today.ย Applications are no longer accepted.
Job description
At Blizzard, we craftย genre-definingย games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations โ only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.ย
We are looking for aย Senior UI Technical Designerย to help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.ย
As a key member of the development team,ย youโllย bridge UI design and engineering, enabling designers to build expressive, scalable, and highโperformance UI with minimal engineering dependency.ย Youโllย help define and implement a technical UI foundation that supports fast iteration and allows designers to own and evolve the UI. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.ย
This role offers a flexible hybrid work week from our Irvine,ย CAย studio location, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer.ย
This is a temporary position lasting 6 months.
ย
Responsibilitiesย
Priorities can often change in aย fast pacedย environment like ours, so this role includes, but is not limited to, the following responsibilities:ย
- Design, implement, and support UI systems and workflows that empower designers to independently create andย modifyย UI content.
- Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.
- Build andย maintainย UI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.
- Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.
- Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and productionโready.
- Diagnose, debug, and resolve UI-related technical issues within the engine.
- Create andย maintainย clear documentation and best practices to support consistent adoption of UI workflows.
- Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.ย
Minimumย Requirementsย
- 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.
- Hands-on experience designing, implementing, andย iterating onย UI systems directly in a game engine.
- Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.
- Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.
- Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.
- Strong debugging and problem-solving skills, particularly related to UI implementation, performance, and stability.
- Proven experience collaborating across disciplines, including design, engineering, art, and audio.
- Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.
- A designer-first mindset, strong ownership mentality, and a collaborative approach when working in ambiguous, evolving technical environmentsย
Bonusย Pointsย
- Experience working on data-driven orย MVVMย styleย UI systems.
- Experience supporting liveย patchable UI content and addressable asset workflows.
- Familiarity with accessibility considerations in UI design.
- Passion for a wide variety of game genres and platforms.ย
ย
Required Application Materialsย
- Portfolio or examplesย demonstratingย UI systems, workflows, orย in-engineย UI implementation.ย
Your Platformย
Best known for iconic video game universes including Warcraftยฎ, Overwatchยฎ, Diabloยฎ, and StarCraftยฎ, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which wasย acquiredย by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industryโs most critically acclaimed and genre-defining games over the last 30 years, withย a track recordย that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.netยฎ, Xbox, PlayStation, Nintendo Switch, iOS, and Android.ย
Our Worldย
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media,ย technologyย and entertainment. We are home to some of the most beloved entertainment franchises including Call of Dutyยฎ, World of Warcraftยฎ, Overwatchยฎ, Diabloยฎ, Candy Crushโขย and Bubble Witchโข. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!ย
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.โฏ We aspire to have a culture where everyone can thriveย in order toย connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical,ย emotionalย and financial well-being for โEvery Worldโ -ย weโveย got our employees covered!ย
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by theย Company at any time to promote and support our business and relationships with industry partnersย
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications?ย Let usย decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.ย
We are committed to working with and providing reasonableย assistanceย to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.โฏย
We are an equal opportunity employer and value diversity at our company. We do not discriminateย on the basis ofย race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.โฏ
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for โEvery Worldโ - weโve got our employees covered!ย Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.ย You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this roleโs range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
About Blizzard Entertainment
Sourced by ZipRecruiter
Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.
Industry
Arts, entertainment, and recreation
Company size
1,001 - 5,000 Employees
Headquarters location
Irvine, CA, US
Year founded
1991