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Internship Game Technical Designer Jobs (NOW HIRING)

Senior Technical Designer

Santa Monica, CA ยท On-site

$145K - $181K/yr

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Senior Technical Designer

Santa Monica, CA ยท On-site

$114K - $122K/yr

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Senior Technical Designer

Santa Monica, CA

$114K - $122K/yr

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Senior Technical Designer

Atlantic City, NJ ยท On-site

$100K - $115K/yr

Along with our interior design studio, Wimberly Interiors, we specialize in hospitality, gaming ... ROLE The Senior Technical Designer is a solutions finder who combines creativity and technical ...

Senior Technical Designer

Atlantic City, NJ

$102K - $109K/yr

Along with our interior design studio, Wimberly Interiors, we specialize in hospitality, gaming ... ROLE The Senior Technical Designer is a solutions finder who combines creativity and technical ...

Interior Technical Designer

Memphis, TN ยท On-site

$70K - $100K/yr

HBG Design is seeking a skilled Interior Technical Designer to contribute to the design and ... S., as ranked by Hotel Business magazine, and the #2 Gaming and Entertainment Design Firm in the U.

Game Seven, Contenders, Palm Tree, and East Side Golf. Your role will involve overseeing and ... The Technical Designer will work directly with Men's and Women's Design and cross-functional teams ...

Game Seven, Contenders, Palm Tree, and East Side Golf. Your role will involve overseeing and ... The Technical Designer will work directly with Men's and Women's Design and cross-functional teams ...

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Internship Game Technical Designer information

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How much do internship game technical designer jobs pay per hour?

As of Jul 12, 2026, the average hourly pay for internship game technical designer in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Game Technical Designer, and why are they important?

To thrive as an Internship Game Technical Designer, you need a solid understanding of game design principles, scripting languages (such as C# or Python), and preferably some formal education in game development or computer science. Familiarity with industry-standard game engines like Unity or Unreal Engine, as well as experience with version control systems, is typically required. Strong problem-solving skills, creativity, and effective communication are crucial soft skills that set candidates apart. These skills and qualifications are vital for bridging creative ideas with technical implementation, ensuring smooth collaboration, and delivering engaging and functional gameplay experiences.

What are some common challenges faced by Internship Game Technical Designers, and how can they be overcome?

Internship Game Technical Designers often face the challenge of balancing creative ideas with technical constraints, such as limited resources or engine capabilities. Additionally, collaborating effectively with programmers, artists, and senior designers can be daunting for newcomers. To overcome these challenges, it's important to communicate clearly, seek feedback regularly, and stay open to learning from more experienced team members. Familiarizing yourself with the game's tools and documentation also helps streamline your workflow and ensures your designs are both innovative and feasible.

What does an Internship Game Technical Designer do?

An Internship Game Technical Designer assists in bridging the gap between game design and programming. They work on implementing gameplay features, prototyping mechanics, and helping designers communicate their ideas to the development team through scripting and technical documentation. Interns in this role often collaborate closely with programmers and artists to ensure that design concepts are feasible and function as intended in the game engine. This position is ideal for those who have a passion for both game design and the technical aspects of game development.

What is the difference between Internship Game Technical Designer vs Game Programmer?

AspectInternship Game Technical DesignerGame Programmer
Required CredentialsTypically pursuing or recent graduate in game design, computer science, or related fieldsUsually holds a degree in computer science, software engineering, or related disciplines
Work EnvironmentCollaborates with designers, artists, and programmers in a game development team, often in an internship settingWorks primarily with code, algorithms, and game engines, often in a development or studio environment
Industry UsageCommonly used in game studios for entry-level or internship roles focused on technical design aspectsWidely used across game development for implementing game features and systems

The Internship Game Technical Designer role focuses on supporting game design and technical implementation during an internship, often emphasizing collaboration and learning. In contrast, a Game Programmer is responsible for coding and developing game systems, requiring stronger programming skills. Both roles are essential in game development but differ in their primary focus and skill set.

More about Internship Game Technical Designer jobs
What cities are hiring for Internship Game Technical Designer jobs? Cities with the most Internship Game Technical Designer job openings:
What states have the most Internship Game Technical Designer jobs? States with the most job openings for Internship Game Technical Designer jobs include:
Infographic showing various Internship Game Technical Designer job openings in the United States as of July 2026, with employment types broken down into 25% Internship, 50% Full Time, and 25% Contract. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $33,957 per year, or $16.3 per hour.
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 18 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.