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Internship Game Motion Capture Jobs (NOW HIRING)

Sr. Quality Engineer

Corvallis, OR ยท On-site

$91K - $124K/yr

... motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world's leading ...

Sr. Quality Engineer

Corvallis, OR ยท On-site

$86K - $117K/yr

... motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world's leading ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Sports Science Intern - Spring 2026

Alpharetta, GA ยท On-site

$14.75 - $19.50/hr

Familiarity with performance testing tools (e.g., force plates, motion capture) is a plus. * Basic ... Internship Logistics * If selected, interns are responsible for: * Finding, securing, and funding ...

Sports Science Intern - Spring 2026

Alpharetta, GA ยท On-site

$14.75 - $19.50/hr

Familiarity with performance testing tools (e.g., force plates, motion capture) is a plus. * Basic ... Internship Logistics: If selected, interns are responsible for: * Finding, securing, and funding ...

Familiarity with performance testing tools (e.g., force plates, motion capture) is a plus. * Basic ... Internship Logistics: If selected, interns are responsible for: * Finding, securing, and funding ...

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Internship Game Motion Capture information

See salary details

$5

$14

$19

How much do internship game motion capture jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for internship game motion capture in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What is the difference between Internship Game Motion Capture vs Internship Character Animation?

AspectInternship Game Motion CaptureInternship Character Animation
Required SkillsKnowledge of motion capture technology, basic animation, and software like MotionBuilder or MayaDrawing, rigging, keyframe animation, and storytelling skills
Work EnvironmentMotion capture studios, game development teams, post-production facilitiesAnimation studios, game studios, film production environments
Industry UsageUsed to record real actors' movements for realistic character animationUsed to create character movements through manual keyframing and artistic input

Internship Game Motion Capture focuses on capturing real actor movements using specialized technology, while Internship Character Animation involves creating movements manually through artistic techniques. Both roles are essential in game development and often overlap, but they differ in methods and tools used.

What cities are hiring for Internship Game Motion Capture jobs? Cities with the most Internship Game Motion Capture job openings:
What are the most commonly searched types of Game Motion Capture jobs? The most popular types of Game Motion Capture jobs are:
What states have the most Internship Game Motion Capture jobs? States with the most job openings for Internship Game Motion Capture jobs include:

Motion Designer (Mobile Game Marketing)

A Thinking Ape

California, MO โ€ข On-site, Remote

$81K/yr

Full-time

Medical, PTO

This job post hasย expired today.ย Applications are no longer accepted.


Job description

We're looking for a Motion Designer to create high-performing marketing creatives for mobile games across paid social, app store, and brand channels. This role blends strong motion design skills with a sharp eye for visual storytelling, graphic design, and playerโ€focused marketing. You'll collaborate closely with the User Acquisition (UA) team to produce engaging ads, trailers, and promotional content that drive installs and player engagement.

You'll be creating video ads, organic promotional content, and gameplayโ€driven marketing across paid social, app stores, and brand channels for multiple mobile games with very different visual styles. This isn't a role where you make one type of ad for one type of game. One week you might be cutting a gritty, actionโ€heavy promo for a zombie game.

The next you're making something bright and playful for a social sim. You'll own the process start to finish and you'll need to move quickly without sacrificing quality. The ideal candidate has strong motion and graphic design fundamentals, understands how to create effective mobileโ€first ad creatives, is comfortable working with gameplay assets, and is familiar with game engines such as Unity.

What You'll Do Create highโ€volume motion graphics and video ads for mobile game marketing campaigns across UA, organic, and social channels Produce gameplayโ€driven trailers, event promotions, App Store/Google Play creatives, and social media content Design and animate typography, transitions, UI elements, and marketing visuals optimized for mobile platforms Capture and edit gameplay footage, including inside Unity where needed Adapt quickly between different game aesthetics and workflows Take projects from brief to final export independently, with minimal backโ€andโ€forth once direction is set Stay current on mobile ad trends, motion techniques, and what's performing in the market What We're Looking for 3โ€“5 years of experience in motion design, with a strong portfolio of animation, typography, and visual design Advanced proficiency in After Effects, Photoshop, and Illustrator Experience owning the full production process independently, from brief to final delivery Ability to adapt your aesthetic and workflow across very different creative briefs Must be available to work PST hours What Sets You Apart Familiarity with Unity or other realโ€time game engines for gameplay capture or asset integration Ability to work with Unity scenes for gameplay capture, camera setup, basic animation, or asset integration Experience creating ads for mobile games or F2P titles Background in graphic design, illustration, or visual branding Experience working on mobile game campaigns with measurable performance goals Knowledge of 3D workflows (Cinema 4D, Blender, Maya, etc.) Basic understanding of shaders, particles, or inโ€engine VFX Experience with ad iteration pipelines and creative testing Familiarity with sound design and video editing best practices Examples of mobile ads, trailers, or gameplayโ€driven creatives Any Unity or inโ€engine capture work Breakdown of your role on collaborative projects where applicable Location: Remote within Canada (must be able to work PST hours). We're building a distributed team across the province, work from anywhere in Canada! We'll provide the equipment you need, and support setting up your home workspace.

We have a flexible work schedule, three weeks of vacation, flexible sick days, and a generous health benefits package. At A Thinking Ape, we believe in fairness and pay transparency. That's why we offer a set salary for each level, ensuring that all employees in the same role are compensated equitably, regardless of negotiation skills or background.

For candidates located in Canada, the salary is $81,000. What's in it for you At ATA, you're offered a flexible, safe, inclusive environment in which you have the autonomy to do your best work, surrounded by a strong team and with the encouragement of supportive leadership that doesn't just care what you're doing, but how you're doing. You're trusted, respected, listened to, cared for and valued.

You take on thoughtโ€provoking projects and tackle fun problems alongside people who are equally invested in making meaningful contributions and seeing new ideas come to life. You know how your work aligns with the company's goals. Your career is given the space and resources to progress.

You accomplish things that make you proud. You are compensated competitively, your health and wellโ€being are top priorities and you enjoy plenty of perks. At A Thinking Ape, we believe curiosity is a superpower, we make things people truly want, and we pursue gritty ambition with kindness, care, and radical alignment to growthโ€”by thinking, acting, measuring, repeating, overโ€communicating, and never forgetting to play.

You don't just work for ATA, you are an integral part of ATA. Our commitment to inclusion We build communities. To do this to the best of our abilities, we need a workforce that reflects the diverse player communities we serve.

We believe a variety of perspectives and experiences allows us to make better decisions and understand the needs of our players. We work hard to create an environment where everyone, from any background, can do their best work and feel like they belong at ATA. Please consider applying even if you don't meet every qualification and let us know if you require any accommodations or support during the recruitment process.

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