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Internship Flight Simulator Jobs (NOW HIRING)

Support simulation-based testing using Gazebo, HITL, and SITL environments. * Assist with flight ... Internship, capstone, or personal project involving drones or robotics. What We Offer * Competitive ...

... internships, coursework, or projects * Ability to build, test, and debug flight software, real-time control systems, and simulation tools * Strong analytical skills with emphasis on dynamics ...

GNC Engineer II

Denver, CO · On-site

$90K - $155K/yr

Internship or project experience in GNC, control systems, or simulation development * Experience ... Experience with flight operations and solving problems real-time on console * Experience performing ...

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Internship Flight Simulator information

What is the difference between Internship Flight Simulator vs Flight Instructor?

AspectInternship Flight SimulatorFlight Instructor
Required CredentialsBasic pilot certifications, simulator trainingCommercial pilot license, flight instructor certificate
Work EnvironmentSimulated cockpit, training centersReal aircraft, flight schools
Industry UsageTraining, skill developmentTeaching, certifying pilots

Internship Flight Simulators are primarily used for training and skill development in a controlled environment, often for aspiring pilots. Flight Instructors, on the other hand, teach students in real aircraft, holding advanced certifications. Both roles are essential in pilot training but differ in experience level, environment, and responsibilities.

What are some typical projects or tasks an intern might work on during a Flight Simulator internship?

As a Flight Simulator intern, you can expect to be involved in a variety of hands-on tasks such as assisting with the calibration and maintenance of simulator equipment, supporting software updates, and helping to develop training scenarios for pilots. You may also collaborate with engineers and instructors to troubleshoot technical issues and ensure the simulator's accuracy and functionality. This role offers a unique opportunity to gain exposure to both the technical and operational aspects of flight simulation, while working closely within multidisciplinary teams in an aviation training environment.

What is an Internship Flight Simulator?

An Internship Flight Simulator is a training program that allows interns, often students or recent graduates, to gain hands-on experience operating or managing flight simulation equipment. These simulators replicate real-life flight conditions and aircraft controls, providing a safe environment for learning about aviation procedures, systems, and safety protocols. Interns may assist in running simulation sessions, maintaining equipment, or supporting pilot training. This internship is valuable for those interested in aviation, aerospace engineering, or pilot training, offering practical skills and industry exposure.

What are the key skills and qualifications needed to thrive as a Flight Simulator Intern, and why are they important?

To thrive as a Flight Simulator Intern, you generally need a solid understanding of aviation fundamentals, basic engineering or computer science knowledge, and current enrollment in a relevant degree program. Familiarity with flight simulation software, programming languages (such as C++ or Python), and hardware troubleshooting is often required. Strong problem-solving skills, attention to detail, and the ability to work collaboratively help interns stand out in this role. These skills are vital for effectively supporting simulator operations, ensuring safety, and contributing to realistic training environments.
More about Internship Flight Simulator jobs
What cities are hiring for Internship Flight Simulator jobs? Cities with the most Internship Flight Simulator job openings:
What are the most commonly searched types of Flight Simulator jobs? The most popular types of Flight Simulator jobs are:
What states have the most Internship Flight Simulator jobs? States with the most job openings for Internship Flight Simulator jobs include:
Infographic showing various Internship Flight Simulator job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 4% Part Time, and 1% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution.

Software Engineer I/II, Flight Software

Heart Aerospace

Los Angeles, CA • On-site

$137K - $171K/yr

Full-time

Re-posted 5 days ago


Job description

Los Angeles, CA
At Heart Aerospace we are developing the ES-30, a regional hybrid-electric airplane with a capacity of 30 passengers, an electric zero-emission range of 200 km and an extended hybrid range of 400 km. Heart is targeting type certification of the ES-30 by the end of the decade.
Your mission
As an early - mid level Software Engineer on the Flight Software Team, you are responsible for all aspects the development of the software on the aircraft. You will interface with other engineers to develop and understand requirements, architect and writing high quality code, build tests and test infrastructure, documentation, and provide support through the software lifecycle. Part of your responsibility will be to lay the technological foundation for the aircraft software and supporting systems, including but not limited to implementing aircraft control functions on embedded systems, developing aircraft models and simulation tools, implementing critical fault tolerance mechanisms, and building hardware and software test systems. You will report to the Manager of Flight Software and collaborate with other engineers as part of a multi-functional team.
Key Responsibilities include but are not limited to:
  • Design, develop, test, and maintain embedded software for safety-critical vehicle and industrial systems.
  • Write reliable, maintainable code for embedded environments including microcontrollers, bare-metal systems, RTOS, and embedded operating systems.
  • Collaborate cross-functionally with systems, hardware, flight sciences, and quality teams.
  • Contribute to verification and validation activities including unit testing, integration testing, and system-level testing.
  • Support simulation, modeling, and test activities.
  • Document designs, requirements, and test results clearly and effectively.

You'll Bring These Qualifications as a Software Engineer I:
  • 0-2 years of professional experience (internships, co-ops, academic project work) in structural design, aerospace engineering, or a related field.
  • Writing production-quality code in systems languages such as Rust, C, C++, or Python.
  • Develop embedded software under close mentorship and guidance.
  • Learn safety-critical development processes and certification standards.
  • Implement embedded software features with moderate guidance.
  • Contribute to fault tolerance, fault mitigation strategies, unit tests, CI/CD pipelines, integration testing, well-defined features, test development, and documentation.
  • Participate in system modeling and simulation efforts.
  • Strong verbal and written communication skills in English.

You'll Bring These Qualifications as a Software Engineer II:
  • 2+ years of professional industry experience.
  • Writing production-quality code in systems languages such as Rust, C, C++, or Python.
  • Own medium-complexity features and subsystems end-to-end.
  • Apply strong systems design fundamentals to embedded software architecture.
  • Contribute to fault tolerance, fault mitigation strategies, unit tests, CI/CD pipelines, integration testing, well-defined features, test development, and documentation.
  • Actively participate in design reviews and cross-discipline technical discussions.
  • Establish well-defined features, test development, and documentation.
  • Strong verbal and written communication skills in English.

Education:
  • Obtaining and/or obtained a minimum Bachelor's degree in Aerospace Engineering, Computer Science, Electrical Engineering, or a related engineering discipline

These Qualifications Would Be Nice to Have:
  • Passion for aircraft, vehicles, and the company mission.
  • Experience with embedded execution environments (microcontrollers, bare metal, RTOS, embedded OS).
  • Experience modeling cyber-physical systems (e.g., 6-DoF simulators, Monte Carlo simulations, battery pack models).
  • Experience with software and hardware test development: Unit tests, CI/CD pipelines, integration testing, automated testing, fuzzing, data collection, and report generation.
  • Support development under functional safety-compliant processes (e.g., DO-178C, ISO 26262, IEC 61508).

Base Pay Range:
  • Software Engineer I: $119,000-$149,000 USD.
  • Software Engineer II: $137,000-$171,000 USD.