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Internship Digital Game Design Jobs in Raleigh, NC

Creative Director - Limited Run Games Reports to: Head of Publishing Position Summary The Creative ... Establish design standards, workflows, and best practices across the department. * Drive innovation ...

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Internship Digital Game Design information

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$7

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How much do internship digital game design jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for internship digital game design in Raleigh, NC is $17.57, according to ZipRecruiter salary data. Most workers in this role earn between $14.95 and $20.58 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship in digital game design?

To thrive as an Internship Digital Game Design, you need a foundational understanding of game design principles, creativity, and basic proficiency in relevant software, often supported by coursework in game development or related fields. Familiarity with tools such as Unity or Unreal Engine, graphic design software like Photoshop, and version control systems is typically expected. Strong problem-solving abilities, teamwork, and effective communication help interns contribute ideas and adapt to feedback within collaborative environments. These skills ensure that interns can effectively participate in the game development process, contribute to creative solutions, and grow professionally within the industry.

What types of projects and tasks can I expect to work on during a digital game design internship?

As a Digital Game Design intern, you'll typically assist with a variety of tasks such as brainstorming game concepts, creating level designs, building prototypes, and testing gameplay mechanics. You may also work closely with artists, programmers, and writers to help refine game assets and improve player experiences. Interns often gain hands-on experience using industry-standard tools and software, which provides valuable insight into the game development pipeline. This collaborative environment not only enhances your technical skills but also helps you build a professional portfolio for future opportunities.

What is the difference between Internship Digital Game Design vs Digital Game Artist?

AspectInternship Digital Game DesignDigital Game Artist
Required CredentialsTypically pursuing or recent graduate in game design, computer science, or related fieldsUsually holds a degree or diploma in digital art, graphic design, or visual arts
Work EnvironmentCollaborative, team-based within game development studios or companiesCreative, visual-focused work often in design teams or freelance settings
Industry UsageCommonly used in game development companies, studios, and educational programsUsed across game studios, freelance projects, and digital art firms

Internship Digital Game Design focuses on learning game mechanics, level design, and gameplay development, while Digital Game Artist emphasizes creating visual assets, character designs, and environments. Both roles are essential in game development but differ in skill focus and responsibilities.

What is an internship in digital game design?

An Internship in Digital Game Design is a temporary position, often for students or recent graduates, that provides hands-on experience in creating and developing video games. Interns typically work with a professional game development team and may assist with tasks such as concept art, programming, level design, testing, or user interface creation. The goal is to gain practical skills, industry knowledge, and professional connections that can help launch a career in game design.
What cities near Raleigh, NC are hiring for Internship Digital Game Design jobs? Cities near Raleigh, NC with the most Internship Digital Game Design job openings:
Infographic showing various Internship Digital Game Design job openings in Raleigh, NC as of August 2026, with employment types broken down into 46% Internship, 27% Full Time, 7% Part Time, 13% Temporary, and 7% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $36,538 per year, or $17.6 per hour.

Creative Director

LIMITED RUN GAMES Inc

Apex, NC โ€ข On-site

Full-time

Posted 4 days ago


Job description

Creative Director - Limited Run Games

Reports to: Head of Publishing

Position Summary

The Creative Director is a hands-on creative leader responsible for both defining and executing the creative vision across Limited Run Games' portfolio of physical products. This is a working leadership role that combines strategic creative direction with active involvement in the design and development of Collector's Editions, packaging, merchandise, marketing assets, and product concepts.

The Creative Director leads the Creative Department and serves as the final creative authority for all visual deliverables, partnering closely with Business Development, Licensing, Product Development, Marketing, and Production to create exceptional collector experiences that balance fan expectations, creative excellence, manufacturing feasibility, and commercial objectives.

This role ensures every Limited Run Games release meets the company's quality standards while maintaining brand consistency, production readiness, and licensor requirements. The Creative Director provides strategic leadership, mentors and develops the creative team, drives innovation across products and packaging, and establishes scalable creative processes that support a growing portfolio across PlayStation, Nintendo Switch, Xbox, PC, and retro gaming platforms.

Key Responsibilities

Creative Leadership

  • Define and communicate the creative vision for all physical game releases, Collector's Editions, packaging, merchandise, and promotional materials, including contributing to annual publishing strategy, product roadmap planning and resource forecasting.
  • Lead and mentor the Creative team, including Graphic Designers, Product Designers, Freelance Artist and 3D Artists.
  • Evaluate external creative partners to ensure quality, cost efficiency, and delivery performance.
  • Conduct regular performance reviews, career development planning and coaching for Creative team members.
  • Foster a collaborative environment that encourages creativity, accountability, and continuous improvement.
  • Establish design standards, workflows, and best practices across the department.
  • Drive innovation while preserving the authenticity of both modern and retro gaming brands.

Creative Direction & Asset Approval

  • Serve as the final approver for all creative assets prior to licensing, production, or manufacturing.
  • Ensure all artwork meets Limited Run Games quality standards, brand guidelines, and licensor requirements.
  • Review packaging layouts, product graphics, collector components, manuals, inserts, merchandise, and digital marketing assets.
  • Provide clear and actionable creative feedback to internal teams and external partners.

Creative Decision Making

  • Make strategic creative decisions balancing fan expectations, production limitations, licensing requirements, budgets, and timelines.
  • Resolve design challenges by collaborating with Product Development, Licensing, Marketing, and Manufacturing.
  • Prioritize creative resources across multiple simultaneous product launches.
  • Champion high-quality user experiences from concept through final product.

3D Product Reviews

  • Review and approve all 3D sculptures, statues, collectibles, packaging mockups, and prototypes.
  • Ensure sculpt quality, likeness accuracy, manufacturing feasibility, and collector value.
  • Collaborate with external sculptors, manufacturing partners, and engineering teams to refine products.
  • Identify risks before production and provide direction for revisions.

Production Support

  • Partner with Production and Manufacturing teams throughout product development.
  • Review production-ready files for accuracy, print quality, die-lines, finishes, and manufacturing specifications.
  • Support proof reviews, color approvals, material selections, and production samples.
  • Resolve production issues while protecting creative integrity and launch schedules.
  • Maintain documentation and quality standards throughout manufacturing.

Business Development Support

  • Partner with Business Development on new licensing opportunities and product pitches.
  • Provide creative concepts, mockups, presentations, for prospective partners.
  • Support executive presentations and partner meetings with compelling visual materials.

Marketing Collaboration

  • Work closely with the Marketing team to develop launch campaigns supporting new game releases and Collector's Editions.
  • Ensure marketing assets accurately represent final products and maintain brand consistency.
  • Collaborate on web assets, retail materials, convention graphics, and promotional initiatives.
  • Establish creative priorities based on launch calendars and campaign schedules.

Qualifications

Required

  • 8 to 10+ years of experience in creative leadership, product design, packaging design.
  • 3 to 5+ years managing creative teams.
  • Strong portfolio demonstrating packaging, product, brand, and consumer product design.
  • Experience managing multiple concurrent projects with competing priorities.
  • Expertise in Adobe Creative Suite.
  • Strong understanding of print production, packaging manufacturing, product development, and supplier workflows.
  • Excellent presentation, communication, and leadership skills.

Preferred

  • Experience within the video game, collectibles, toy, consumer products, or entertainment industries.
  • Experience working with licensed intellectual properties in the video game industry.
  • Knowledge of packaging engineering and manufacturing processes.
  • Experience reviewing 3D sculptures and collectible product development.
  • Familiarity with Nintendo, PlayStation, Xbox, PC, and retro gaming brand