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Internship Computer Graphics Programmer Jobs (NOW HIRING)

Graphics Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

CAD Graphics Engine Software Engineer

Los Angeles, CA

$150.90K - $186.40K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

Graphics Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

Graphics Engineer (Retro Studios)

Austin, TX

$138.80K - $171.50K/yr

Proficiency with 3D graphics algorithms and their practical application in real-time computer ... internships). Bonus: * Experience with particle rendering, compute shaders, or modern APIs (Vulkan ...

OR · On-site

NVIDIA has been transforming computer graphics, PC gaming, accelerated computing, and machine ... internships, or significant project experience. * Strong background in computer vision and deep ...

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138.80K - $171.50K/yr

Proficiency with 3D graphics algorithms and their practical application in real-time computer ... internships). Bonus: * Experience with particle rendering, compute shaders, or modern APIs (Vulkan ...

Bachelor's degree or higher in Computer Science, Computer Engineering, Electrical Engineering, Computer Graphics (or equivalent experience). * 15+ overall years in graphics, GPU, or related platform ...

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Internship Computer Graphics Programmer information

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How much do internship computer graphics programmer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for internship computer graphics programmer in the United States is $64,974.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Computer Graphics Programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What kinds of projects do Computer Graphics Programmer interns typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What does an Internship Computer Graphics Programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.
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Graphics Software Engineer

Graphics Software Engineer

Apple

Austin, TX • On-site

$138.80K - $171.50K/yr

Full-time

Posted 10 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you'll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!..In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work with many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing. You will develop mission-critical workloads for graphics core verification, and work alongside other GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
BS degree is a requirement. Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming.
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience.Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.Experience with continuous integration systems, automated build systems, and regression systems.Strong communication skills.Experience working in teams.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976