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Internship Computer Graphics Programmer Jobs in Seattle, WA

Senior Deep Learning Compiler Engineer

Redmond, WA · On-site

$117K - $160.70K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... and interns is a bonus Company : NVIDIA is a computing platform company operating at the ...

Principal Software Engineer

Redmond, WA · On-site

$151.20K - $202.70K/yr

NVIDIA is a leader in computer graphics and AI technology, transforming the future of computing. They are seeking a Principal Software Engineer to design and operationalize firmware and software ...

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Internship Computer Graphics Programmer information

See Seattle, WA salary details

$37.6K

$73.9K

$108.7K

How much do internship computer graphics programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for internship computer graphics programmer in Seattle, WA is $73,942.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $91,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Computer Graphics Programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What kinds of projects do Computer Graphics Programmer interns typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What does an Internship Computer Graphics Programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.
What are popular job titles related to Internship Computer Graphics Programmer jobs in Seattle, WA? For Internship Computer Graphics Programmer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Programmer jobs in Seattle, WA look for? The top searched job categories for Internship Computer Graphics Programmer jobs in Seattle, WA are:
Infographic showing various Internship Computer Graphics Programmer job openings in Seattle, WA as of May 2026, with employment types broken down into 7% Internship, 80% Full Time, and 13% Part Time. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $73,942 per year, or $35.5 per hour.
Software Engineer, Neural Graphics Developer Tools

Software Engineer, Neural Graphics Developer Tools

Nvidia

Seattle, WA

$159.30K - $196.90K/yr

Full-time

Posted 22 hours ago


Job description

Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?

NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.

What you'll be doing:

As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:

  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.

  • Create innovative new tools that bridge AI & graphics in next generation workflows.

  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.

  • Drive technology discussions and provide feedback on system architecture.

  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.

  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.

  • Document requirements and designs, and review documents with key partners.

  • Meet with the QA Department to develop test plans for new features.

What we need to see:

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.

  • 5+ years of relevant work experience in software development

  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.

  • Excellent C/C++ programming skills.

  • Ability to provide accurate estimates to ensure delivery of software on time.

  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.

  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.

  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.

  • Excellent written and verbal communication skills.

Ways to stand out from the crowd:

  • Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.

  • Background in the game industry, research, or in a field that requires high-performance graphics.

  • Be able to demonstrate initiative and determination to get things done.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here.

If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 3, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993