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Internship Computer Graphics Programmer Jobs in Seattle, WA

Principal Graphics Developer Tools Engineer

Seattle, WA ยท On-site

$159K - $196K/yr

What We Need To See: BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience). 15+ years of experience developing graphics software, developer tools, game ...

Machine Learning Engineer

Seattle, WA ยท On-site

$175K - $308K/yr

In this position, you will be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions to previously-unsolved ...

Computer Vision Engineer

Seattle, WA ยท On-site +1

$160K - $275K/yr

A team of engineers and scientists with backgrounds from University of Toronto, Stanford, EPFL, ASU ... Knowledge of 3D, CAD and computer graphics * Experience with cloud computing (e.g., AWS) DURANTA ...

Computer Vision Engineer

Seattle, WA ยท On-site

$160K - $275K/yr

A team of engineers and scientists with backgrounds from University of Toronto, Stanford, EPFL, ASU ... Knowledge of 3D, CAD and computer graphics * Experience with cloud computing (e.g., AWS) DURANTA ...

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Internship Computer Graphics Programmer information

See Seattle, WA salary details

$37.6K

$73.9K

$108.7K

How much do internship computer graphics programmer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for internship computer graphics programmer in Seattle, WA is $73,942.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $91,000.00 per year, depending on experience, location, and employer.

What does an internship computer graphics programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.

What are the key skills and qualifications needed to thrive as an internship computer graphics programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What kinds of projects do internship computer graphics programmers typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What are the most commonly searched types of Computer Graphics Programmer jobs in Seattle, WA?

The most popular types of Computer Graphics Programmer jobs in Seattle, WA are:

Infographic showing various Internship Computer Graphics Programmer job openings in Seattle, WA as of July 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% In-person job distribution, with an average salary of $73,942 per year, or $35.5 per hour.

Student TA - CS-200 Computer Graphics I (Talukdar), F26

Redmond, WA โ€ข On-site

DigiPen Institute of Technology
Colleges, Universities, and Professional Schoolsย โ€ขย 201 - 500 employees

$17.13 - $18.25/hr

Part-time

Re-posted 10 days ago


Key responsibilities

  • Assist students with C++/Python programming assignments and debugging.

  • Support weekly lab sessions and hold office hours.

  • Grade programming assignments, labs, and exams using instructor-provided rubrics.


Job description

Applicants MUST be current students at DigiPen Institute of Technology to qualify for this position.
  • Student Employment at DigiPen is open to all currently matriculated students if they meet the qualifications for the job.
  • Students may not work during any time when they have a class scheduled, a class is canceled, or a class ends early.
  • Student workers must reside within the State of Washington. Remote work outside of Washington will not be permitted.
Job Title: Student TA - CS-200 Computer Graphics I (Talukdar), F26
Reports to: Bilas Talukdar
Class Times:
Tuesday / Thursday - 10:30 - 11:50 a.m.
Essential Functions
The Computer Science Department is seeking a Teaching Assistant for CS-200: Computer Graphics I. The course covers 2D graphics programming, transformations, rasterization, interpolation, OpenGL, GLSL, texturing, animation, clipping, and the 2D viewing pipeline. Programming assignments are completed in C++11.
Duties and Responsibilities
  • Assist students with C++/Python programming assignments and debugging.
  • Support weekly lab sessions and hold office hours.
  • Grade programming assignments, labs, and exams using instructor-provided rubrics.
  • Help students understand OpenGL, GLSL, transformations, rasterization, and texturing.
  • Provide feedback on code quality, correctness, and graphics algorithms.
  • Report grading or academic-integrity concerns to the instructor.
  • Accurately track and report hours worked.

Required Qualifications/Competencies
  • Must have previously completed CS-200 at DigiPen Institute of Technology.
  • Must be a graduate student or advanced undergraduate student in Computer Science or a related field.
  • Strong programming skills in C++ and Python.
  • Good understanding of 2D computer graphics, linear algebra, and geometric transformations.
  • Familiarity with OpenGL, GLSL, GLM, bitmaps, texturing, and rasterization.
  • Ability to debug graphics programs and explain technical concepts clearly.
  • Strong communication, organization, and time-management skills.
  • Good academic standing.

Preferred Qualifications
  • Previous teaching, tutoring, or TA experience.
  • Strong performance in CS 200.
  • Experience with MSVC, GNU compilers, Git, and graphics debugging tools.
  • Experience reviewing or grading programming assignments.

Expected dates of employment: August 31 - December 15, 2026
Expected number of hours per week: 6 - 8
*** Once again, students are not permitted to work during any time when they are scheduled for a class. ***
Wage Range:
$17.13 - $18.25 per hour, depending on number of terms worked at DigiPen
Requirements to Apply:
  • Resume
  • Cover Letter
  • Current Semester Academic Schedule

Working Conditions:
The usual and customary methods of performing the job's functions require the following physical demands: some lifting, carrying, pushing, and/or pulling; some stooping, kneeling, and/or crouching; and fine finger dexterity. May need to lift up to 25 lbs. Generally, the job requires 80% sitting, 10% walking, and 10% standing.
DigiPen Student Employee Academic Requirements:
  • Are currently a Matriculated student at DigiPen Institute of Technology
  • Good Academic Standing - not on Academic Warning as defined in DigiPen Course Catalog
  • A minimum cumulative GPA of 2.5 or higher
  • Have taken and passed CS-200 with a B or better

Requirement Exceptions:
It is possible to still be selected for a position with DigiPen if you do not meet the requirements above, so don't let that dissuade you from applying!
Once you have applied for - and the supervisor decides to offer you - a position, we will contact the necessary managers (Supervisor, Department Chair, and/or the Dean of Faculty) to complete and sign off on an Academic Waiver form, depending on which requirements need to be waived. Once the Waiver is returned to us, we'll continue you through the hiring process.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.