1

Internship Computer Graphics Programmer Jobs in Seattle, WA

Senior AI Compiler Engineer, MLIR

Seattle, WA

$139.40K - $183.80K/yr

... computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited ... A track record of mentoring early career engineers and interns is a bonus With competitive salaries ...

Senior HPC Cluster Engineer

Redmond, WA · On-site

$117K - $160.70K/yr

NVIDIA has been transforming computer graphics and accelerated computing for over 25 years, and they are seeking a highly skilled HPC Cluster Engineer. The role involves designing, deploying, and ...

NVIDIA has been transforming computer graphics and AI innovation for over 30 years. They are seeking a Senior Full-Stack Software Engineer to join the AI Hub team, focusing on building a unified ...

Senior Deep Learning Compiler Engineer

Redmond, WA · On-site

$117K - $160.70K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... A track record of success in mentoring junior engineers and interns is a bonus. With highly ...

Senior Compiler Engineer - DL

Redmond, WA · On-site

$137.20K - $180.90K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... A track record of success in mentoring junior engineers and interns is a bonus. With highly ...

Organize and direct the architectural and/or engineering team to execute the work in an orderly ... computer graphics programs a plus. * Superior client focus/service mentality. * Strong problem ...

Senior Product Manager - XR

Bellevue, WA · On-site

$142K - $187.40K/yr

... developers build and ship content, owning the product strategy and roadmap for strategic ... in computer graphics and low level Graphics APIs (eg: Vulkan). • Willingness to travel up to 25 ...

next page

Showing results 1-20

Internship Computer Graphics Programmer information

See Seattle, WA salary details

$37.6K

$73.9K

$108.7K

How much do internship computer graphics programmer jobs pay per year?

As of May 30, 2026, the average yearly pay for internship computer graphics programmer in Seattle, WA is $73,942.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $91,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Computer Graphics Programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What kinds of projects do Computer Graphics Programmer interns typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What does an Internship Computer Graphics Programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.
What are popular job titles related to Internship Computer Graphics Programmer jobs in Seattle, WA? For Internship Computer Graphics Programmer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Internship Computer Graphics Programmer jobs in Seattle, WA look for? The top searched job categories for Internship Computer Graphics Programmer jobs in Seattle, WA are:
Infographic showing various Internship Computer Graphics Programmer job openings in Seattle, WA as of May 2026, with employment types broken down into 7% Internship, 80% Full Time, and 13% Part Time. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $73,942 per year, or $35.5 per hour.
Senior AI Compiler Engineer, MLIR

Senior AI Compiler Engineer, MLIR

Nvidia

Seattle, WA

$139.40K - $183.80K/yr

Full-time

Posted 4 days ago


Job description

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

NVIDIA is hiring a Senior AI Compiler Engineer. GPUs are driving rapid progress in deep learning-from LLMs and generative AI to recommendation, vision, and speech. On this team, you'll build an MLIR-based AI compiler that powers NVIDIA's inference engine end to end, with a focus on performance, fast builds, low memory use, and Ahead-of-Time and Just-in-Time usability across data center and edge.

What you'll be doing:

  • Develop MLIR-based graph representations and optimizations for future GPU architectures.

  • Partner with framework and hardware teams to enable new model patterns and upcoming GPU architectural features.

  • Define APIs and MLIR dialects, conduct performance optimizations and analysis, implement compiler optimizations and kernel generation for neural networks, and contribute to other general software engineering work.

What we need to see:

  • Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, a related field, or equivalent experience.

  • 3+ years of relevant work or research experience in performance analysis and compiler optimizations.

  • Experience with compiler technologies such as MLIR, XLA, and LLVM.

  • Excellent C/C++ and Python programming and software design skills, including debugging, performance analysis, and testing.

  • Ability to work independently, define project goals and scope, and lead your own development efforts.

  • Strong interpersonal skills and the ability to thrive in a fast-moving, dynamic, product-oriented team.

Ways to stand out from the crowd:

  • Understanding of deep learning models, algorithms, and frameworks such as PyTorch and JAX.

  • Experience with GPU kernel generation targeting high performance and fast build times.

  • Proficiency in GPU architecture with CUDA or OpenCL programming experience.

  • A track record of mentoring early career engineers and interns is a bonus

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 26, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993