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Entry Level Computer Graphics Programmer Jobs in Seattle, WA

In this position, you will be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions to previously-unsolved ...

Senior Graphics Engineer

Bellevue, WA · On-site

$158K - $195K/yr

Knowledge of real-time 3D graphics and modern computer APIs. * Ability to collaborate with developers, customers, and leadership, both verbally and via documentation You might also have

Machine Learning Engineer

Seattle, WA · On-site

$175 - $308.50/hr

In this position, you will be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions to previously-unsolved ...

... computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited ... If you're a creative and autonomous engineer with a real passion for technology, we want to hear ...

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Entry Level Computer Graphics Programmer information

See Seattle, WA salary details

$16

$30

$90

How much do entry level computer graphics programmer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for entry level computer graphics programmer in Seattle, WA is $30.42, according to ZipRecruiter salary data. Most workers in this role earn between $19.42 and $26.25 per hour, depending on experience, location, and employer.

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are the most commonly searched types of Computer Graphics Programmer jobs in Seattle, WA?

The most popular types of Computer Graphics Programmer jobs in Seattle, WA are:

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Seattle, WA?

For Entry Level Computer Graphics Programmer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Entry Level Computer Graphics Programmer jobs in Seattle, WA look for?

The top searched job categories for Entry Level Computer Graphics Programmer jobs in Seattle, WA are:

Infographic showing various Entry Level Computer Graphics Programmer job openings in Seattle, WA as of July 2026, with employment types broken down into 58% Full Time, and 42% Contract. Highlights an 100% In-person job distribution, with an average salary of $63,268 per year, or $30.4 per hour.

Student TA - CS-200 Computer Graphics I (Talukdar), F26

DigiPen Institute of Technology

Redmond, WA • On-site

$17.13 - $18.25/hr

Part-time

Posted 18 days ago


Job description

Applicants MUST be current students at DigiPen Institute of Technology to qualify for this position.
  • Student Employment at DigiPen is open to all currently matriculated students if they meet the qualifications for the job.
  • Students may not work during any time when they have a class scheduled, a class is canceled, or a class ends early.
  • Student workers must reside within the State of Washington. Remote work outside of Washington will not be permitted.
Job Title: Student TA - CS-200 Computer Graphics I (Talukdar), F26
Reports to: Bilas Talukdar
Class Times:
Tuesday / Thursday - 10:30 - 11:50 a.m.
Essential Functions
The Computer Science Department is seeking a Teaching Assistant for CS-200: Computer Graphics I. The course covers 2D graphics programming, transformations, rasterization, interpolation, OpenGL, GLSL, texturing, animation, clipping, and the 2D viewing pipeline. Programming assignments are completed in C++11.
Duties and Responsibilities
  • Assist students with C++/Python programming assignments and debugging.
  • Support weekly lab sessions and hold office hours.
  • Grade programming assignments, labs, and exams using instructor-provided rubrics.
  • Help students understand OpenGL, GLSL, transformations, rasterization, and texturing.
  • Provide feedback on code quality, correctness, and graphics algorithms.
  • Report grading or academic-integrity concerns to the instructor.
  • Accurately track and report hours worked.

Required Qualifications/Competencies
  • Must have previously completed CS-200 at DigiPen Institute of Technology.
  • Must be a graduate student or advanced undergraduate student in Computer Science or a related field.
  • Strong programming skills in C++ and Python.
  • Good understanding of 2D computer graphics, linear algebra, and geometric transformations.
  • Familiarity with OpenGL, GLSL, GLM, bitmaps, texturing, and rasterization.
  • Ability to debug graphics programs and explain technical concepts clearly.
  • Strong communication, organization, and time-management skills.
  • Good academic standing.

Preferred Qualifications
  • Previous teaching, tutoring, or TA experience.
  • Strong performance in CS 200.
  • Experience with MSVC, GNU compilers, Git, and graphics debugging tools.
  • Experience reviewing or grading programming assignments.

Expected dates of employment: August 31 - December 15, 2026
Expected number of hours per week: 20
*** Once again, students are not permitted to work during any time when they are scheduled for a class. ***
Wage Range:
$17.13 - $18.25 per hour, depending on number of terms worked at DigiPen
Requirements to Apply:
  • Resume
  • Cover Letter
  • Current Semester Academic Schedule

Working Conditions:
The usual and customary methods of performing the job's functions require the following physical demands: some lifting, carrying, pushing, and/or pulling; some stooping, kneeling, and/or crouching; and fine finger dexterity. May need to lift up to 25 lbs. Generally, the job requires 80% sitting, 10% walking, and 10% standing.
DigiPen Student Employee Academic Requirements:
  • Are currently a Matriculated student at DigiPen Institute of Technology
  • Good Academic Standing - not on Academic Warning as defined in DigiPen Course Catalog
  • A minimum cumulative GPA of 2.5 or higher
  • Have taken and passed CS-200 with a B or better

Requirement Exceptions:
It is possible to still be selected for a position with DigiPen if you do not meet the requirements above, so don't let that dissuade you from applying!
Once you have applied for - and the supervisor decides to offer you - a position, we will contact the necessary managers (Supervisor, Department Chair, and/or the Dean of Faculty) to complete and sign off on an Academic Waiver form, depending on which requirements need to be waived. Once the Waiver is returned to us, we'll continue you through the hiring process.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.