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Internship Computer Graphics Programmer Jobs in Seattle, WA

... real-time image processing, 3D graphics, SLAM, scene reconstruction, machine perception ... Computer Science, Computer Engineering, relevant technical field, or equivalent practical ...

Senior Product Manager

Bellevue, WA · On-site

$153K - $230K/yr

Partner with stakeholders across Engineering, Quality, Design, Documentation, and Program ... Knowledge of computer graphics and low‑level graphics APIs (e.g., Vulkan). Additional Information

Collaborate with cross-functional engineering and research teams from Reality Labs (RL) in computer vision, machine learning, and graphics * Participate in cutting-edge research in computer vision ...

Collaborate with cross-functional engineering and research teams from Reality Labs (RL) in computer vision, machine learning, and graphics * Participate in cutting-edge research in computer vision ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are hiring software engineers for the CUDA Tile team. NVIDIA GPUs are at the center of the deep ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are seeking an outstanding Software Engineer to join our US-based networking software team. As a ...

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Internship Computer Graphics Programmer information

See Seattle, WA salary details

$37.6K

$73.9K

$108.7K

How much do internship computer graphics programmer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for internship computer graphics programmer in Seattle, WA is $73,942.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $91,000.00 per year, depending on experience, location, and employer.

What kinds of projects do Computer Graphics Programmer interns typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What are the key skills and qualifications needed to thrive as an Internship Computer Graphics Programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What does an Internship Computer Graphics Programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.
What are the most commonly searched types of Computer Graphics Programmer jobs in Seattle, WA? The most popular types of Computer Graphics Programmer jobs in Seattle, WA are:
Infographic showing various Internship Computer Graphics Programmer job openings in Seattle, WA as of July 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% In-person job distribution, with an average salary of $73,942 per year, or $35.5 per hour.
Computer Vision Engineer, Reality Labs

Computer Vision Engineer, Reality Labs

Meta

Redmond, WA • On-site

$154K - $217K/yr

Full-time

Posted 14 days ago


Meta rating

7.5

Company rating: 7.5 out of 10

Based on 44 frontline employees who took The Breakroom Quiz

135th of 209 rated software companies


Job description

The Reality Labs organization is helping more people around the world come together and connect through Augmented and Virtual Reality (AR/VR) products. With global departments dedicated to research and development in computer vision, machine learning, haptics, social interaction, and more, RL is committed to advancing the state of the art through ongoing research and development. The potential to change the world is immense - and we're just getting started. Our Mixed Reality (XR) organization is focused on cutting-edge research and development of machine perception technologies from early concepts to production level across all of Facebook's AR/VR products and surfaces. These include Oculus products, Facebook Glasses and Family of Apps (Facebook, Instagram, Messenger, WhatsApp). We develop core capacity across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial, Calibration and more. In this role, you will be researching and applying a range of software, computer vision and machine learning techniques for solving challenges that bridge virtual and real worlds and will impact billions of people. We're addressing a variety of technical challenges in the areas of real-time image processing, 3D graphics, SLAM, scene reconstruction, machine perception, visualization and human interaction. As well there are opportunities to collaborate with researchers in Reality Labs (RL) and Facebook AI Research (FAIR).
Responsibilities
Design and develop novel factory and online calibration algorithms for sensors and displays. Design and prototype automation for calibration in collaboration with mechanical engineers and prototyping technicians
• Collaborate with cross-functional engineering and research teams from Reality Labs and FAIR in computer vision, machine learning, and graphics
• Participate in cutting edge research in computer vision that can be applied to AR/VR product development
• Define projects for other engineers to achieve impact based on your direction
• Contribute to engineering best practices, code quality standards, and technical culture within your team
Minimum Qualifications
• Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
• 3+ years of experience developing and designing Computer Vision and Perception algorithms for Robotics technologies and systems
• Experience engineering in C++
• Prototyping and engineering experience in at least ONE relevant specialization area in Computer Vision or Perception for Robotics: Camera Calibration, Online Calibration, State Estimation, Sensor Fusion, 3D Reconstruction, Camera Pose Estimation, Structure-From-Motion
• MS degree in Computer Science, Computer Vision, Robotics or a related technical field
Preferred Qualifications
• Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, RSS, ICRA, IROS, etc
• Industry experience working on projects such as: Camera Calibration, Online Calibration, State Estimation, Sensor Fusion, 3D Reconstruction, Camera Pose Estimation, Structure-From-Motion
• PhD degree in Computer Science, Computer Vision, Robotics or a related technical field
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Equal Employment Opportunity
Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

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